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121. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
We are still recruiting! We are especially looking for people in the EU/Asia/AU regions or those who play right before and after maintenance. If you are interested in teamwork, good company and chance to do some corp battles during these times go...
- by Zarr Du'Kar - at 2013.04.03 06:26:00
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122. Please help - in General Discussions [original thread]
I suggest going over to the Corporation Recruitment forums and browse through the numerous corps that are recruiting. You'd get more information there than the would-be canned response of 'join X corp'. Be informed.
- by Zarr Du'Kar - at 2013.03.11 01:16:00
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123. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
We have a contingent of players who play daily that are in the GMT +6-10. If you are interested in taking part of an established Corp feel free to join the "PHI pub" channel (no ") and/or register at www.prohicimmortalis.com and put up an applic...
- by Zarr Du'Kar - at 2013.03.11 01:10:00
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124. A Curious Business Strategy. - in General Discussions [original thread]
I honestly think we're closer to release than CCP is letting us believe. When a company advertises like that they're leading up to the release of the product. The silence of CCP on the next build and release along with the advertising strategies m...
- by Zarr Du'Kar - at 2013.03.08 11:35:00
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125. Tritan Industries dead...? - in General Discussions [original thread]
Exmaple Core wrote: Were did all the players go? I was looking at my contacts to find all their members in NPC corps. Searched the corp up to find only a few members after. Geez maby i should have stayed. Looks to me History was made with the f...
- by Zarr Du'Kar - at 2013.03.08 11:28:00
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126. War Point Earning Void (Discussion on the soft cap imposed on WP earned via supp... - in General Discussions [original thread]
Spec Ops Cipher wrote: The cap is only there for rep tools, hive and nanite injector are unaffected. The cap is there for a reason, a while back a certain group of people started abusing the easy points from repping and got upwards of 5k war ...
- by Zarr Du'Kar - at 2013.03.05 11:09:00
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127. War Point Earning Void (Discussion on the soft cap imposed on WP earned via supp... - in General Discussions [original thread]
This issue is going unnoticed because people with repair tools are a rare breed. It's almost always exclusively used by logistics suit users. Making the issue affecting a marginalized player-group. My suggestion is to lower WP earned from 25 to 1...
- by Zarr Du'Kar - at 2013.03.05 07:28:00
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128. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
Awesome group of people who help each other both in-game and out-of-game. Laid-back bunch of gamers who know how to wreck it.
- by Zarr Du'Kar - at 2013.03.05 07:21:00
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129. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
No cap, just lower the repping points. Or at the very least shorten the time it takes to reset the WP earning from repping. +5 WP per heal tick constantly no matter how long you heal over time. It will limit the farming, and give Logis a reason ...
- by Zarr Du'Kar - at 2013.03.05 07:08:00
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130. War Point Earning Void (Discussion on the soft cap imposed on WP earned via supp... - in General Discussions [original thread]
Eisen Sonnet wrote: I've only ever noticed the WP soft cap on remote repairing. Way points, reviving, and weapons cache's are not affected to my knowledge. The issue with repairing is that there is room within the game mechanics that this could...
- by Zarr Du'Kar - at 2013.03.03 09:22:00
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131. War Point Earning Void (Discussion on the soft cap imposed on WP earned via supp... - in General Discussions [original thread]
I remember CCP placed a WPM cap in-game where you can only garner X amount of WPs for a given period which will then be followed by NO WPs during a Y interval. I am curious as to the value of both X and Y and more importantly... Why do we need ...
- by Zarr Du'Kar - at 2013.03.03 08:17:00
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132. Sticky:OPEN BETA TOURNAMENT: Double Elimination Phase: MATCH TIMES POSTED - in General Discussions [original thread]
slap26 wrote: Kain Spero wrote: The reason for throwing the tourney was to bring attention to Dust especially from the Eve side of things and promote the game and to create some excitement and focus within the Dust community. http://commun...
- by Zarr Du'Kar - at 2013.02.28 11:08:00
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133. Is it posible ? - in General Discussions [original thread]
CCP Eterne wrote: Exmaple Core wrote: no. there will be no SP resets what-so-ever Just a note, we've said we won't reset skill points to 0 (without a HUGE GIANT CURRENTLY-UNFATHOMABLE reason). There might still conceivably be a time where...
- by Zarr Du'Kar - at 2013.02.27 11:07:00
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134. What is the best way to get WP? - in General Discussions [original thread]
Drop uplink and rep tool. I dropped a d-link and got flooded by team spawns. This requires you to not be in a squad so that those not in a squad can use it. See the +25 spam your screen. My toon went 1600 WP and the closest in the game was 800. ...
- by Zarr Du'Kar - at 2013.02.27 07:57:00
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135. The meanning behind some of our names. - in General Discussions [original thread]
Evicer wrote: Evicer was an alt created by a friends younger brother who wanted to play Mag.He wasnt very good at the game and he wanted me to level it or rather I wanted someone to run with me.So I did.Leveled it to 70 and he didnt want to pl...
- by Zarr Du'Kar - at 2013.02.17 14:36:00
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136. The meanning behind some of our names. - in General Discussions [original thread]
Zarr was derived from my own character name in WoW: Zarrkal who was an Orc and Zarrkal sounded badass when you shout it lol Du'Kar is a derivative from Frank Herbert's Dune. Combining both Zarr Du'Kar was a play of words from the Emperor's pers...
- by Zarr Du'Kar - at 2013.02.17 07:50:00
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137. Siege-type game mode - in Feedback/Requests [original thread]
I am looking forward to a different game mode much like the old skirmish game-mode where it utilized a bigger map and opened to the next stage of the map if certain objectives were taken over. I didn't want to compare it to a MAG game-mode but it ...
- by Zarr Du'Kar - at 2013.02.13 09:31:00
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138. Sound of HMG ringing even after death of a heavy - in Technical Support/Bugs [original thread]
This has happened to me a lot. After I kill a heavy with an HMG or a heavy dies around me with an HMG, I hear the whirl of the HMG firing until I leave the general area where the heavy died.
- by Zarr Du'Kar - at 2013.02.13 09:19:00
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139. Playing inertia dampener chicken - in General Discussions [original thread]
You can get revived after dying from a fall from the MCC. I have this theory that you fall faster if you dont hit the ID right after jumping of the MCC. It might save you miliseconds of time in the long run or something lol
- by Zarr Du'Kar - at 2013.02.13 09:16:00
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140. Next Build/s: SP refund? - in General Discussions [original thread]
Bojo The Mighty wrote: Zarr Du'Kar wrote: Bojo The Mighty wrote: Sgt S-Laughter wrote: I think a refund wouldn't be a bad idea. I already had to re-start for wasted skills. It seems many people here don't want a large playerbase thou...
- by Zarr Du'Kar - at 2013.02.07 06:15:00
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