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321. alliance against DNS???? - in General Discussions [original thread]
The only reason to care that DNS owns everything is because you want to print passive ISK too. Which I doubt anyone will be successful doing because DNS has the clones, ISK, and players to attack you forever if you manage to even get a district. A...
- by Zahle Undt - at 2014.04.11 21:59:00
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322. How are people fooled by the Cloak? - in General Discussions [original thread]
DeadlyAztec11 wrote: I actually want to know, because wearing a cloak in this game gives you about as much invisibility as wearing black clothes and laying in the middle of the street. If you think that's OP then you should rethink your Dust ca...
- by Zahle Undt - at 2014.04.11 21:49:00
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323. For my fellow aging Dusters - in General Discussions [original thread]
Rynoceros wrote: All of those years of being at my video game prime, wasted on ***** and booze... What a shame... (Worth it.) Same here, I wasted those years (my college years) on drugs, booze, and snatch. With not nearly enough of the latter...
- by Zahle Undt - at 2014.04.11 21:39:00
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324. For my fellow aging Dusters - in General Discussions [original thread]
We are doomed! http://kotaku.com/scientists-use-starcraft-ii-to-prove-how-scary-aging-is-1562197289
- by Zahle Undt - at 2014.04.11 19:55:00
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325. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Yan Darn wrote: I think it's worth reminding people that just because they didn't see us coming didn't mean we were cloaked - We've kinda been doing the shooting you in the back while distracted/hacking thing before cloaks. It's sorta what we'r...
- by Zahle Undt - at 2014.04.11 18:43:00
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326. 2 things physics definitely does not apply to. - in General Discussions [original thread]
My biggest beef with this game physics wise is that a laser actually has more damage the closer it is to the power source and its intensity decreases the further away you are from it. Our Dust lasers work the opposite for gameplay reasons I assume.
- by Zahle Undt - at 2014.04.11 18:37:00
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327. Failure 514 - in General Discussions [original thread]
dent 308 wrote: In defence of 14 year olds, many of them are better posters than this. Think of the children, please. That is true, my 15 year old son will be like "what the **** is that kid's problem" if I bothered to show him the OP's post.
- by Zahle Undt - at 2014.04.11 18:29:00
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328. Failure 514 - in General Discussions [original thread]
see see-pee wrote: Zahle Undt wrote: The only thing more "FAIL" than this game is the juvenile manner in which you express yourself. If you aren't about 14 years old you seem to have the emotional maturity of one and thus the valid points yo...
- by Zahle Undt - at 2014.04.11 18:26:00
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329. Failure 514 - in General Discussions [original thread]
The only thing more "FAIL" than this game is the juvenile manner in which you express yourself. If you aren't about 14 years old you seem to have the emotional maturity of one and thus the valid points you have about this game just come off as chi...
- by Zahle Undt - at 2014.04.11 17:15:00
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330. Protesting the Protest - in General Discussions [original thread]
xxwhitedevilxx M wrote: The districts should have a 2-3 hours reinforcement window in order to discourage the behavior above, letting people from other timezones able to attack, always giving the defenders the opportunity to chose, in a three-...
- by Zahle Undt - at 2014.04.11 16:57:00
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331. CCP: non commando heavies should not have light weapons - in General Discussions [original thread]
Balancing the Sentinel around its 2 current weapons is shortsighted and just means you have to rebalance it when more heavy weapons release.
- by Zahle Undt - at 2014.04.11 02:33:00
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332. If heavies are to be nerfed... - in General Discussions [original thread]
Disturbingly Bored wrote: Sir Dukey wrote: Everything has to be balanced. A scout should = heavy = medium frame. Heavy needs a weakness in CQC that's why you see so many in maps like research facility because they literally have none. Ex...
- by Zahle Undt - at 2014.04.11 02:28:00
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333. If heavies are to be nerfed... - in General Discussions [original thread]
Lance 2ballzStrong wrote: Zahle Undt wrote: Lance 2ballzStrong wrote: or no. Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed becaus...
- by Zahle Undt - at 2014.04.11 02:25:00
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334. If heavies are to be nerfed... - in General Discussions [original thread]
Lance 2ballzStrong wrote: or no. Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now". How about not pu...
- by Zahle Undt - at 2014.04.11 02:14:00
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335. How Would Long Ranged Anti-Infantry Heavy Weapons Be Balanced? - in General Discussions [original thread]
TYCHUS MAXWELL wrote: TranquilBiscuit ofVaLoR wrote: i've talked about this before, then proceeded to get a lot of butthurt posts from butthurt heavies claiming that they know it all. anyway, how would any anti infantry heavy weapon with ...
- by Zahle Undt - at 2014.04.11 00:00:00
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336. Market skills come with open market. - in General Discussions [original thread]
Viktor Hadah Jr wrote: Dimmu Borgir II wrote: Viktor Hadah Jr wrote: if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE... Thoughts? How does it work with EVE? You have to p...
- by Zahle Undt - at 2014.04.10 23:52:00
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337. How Would Long Ranged Anti-Infantry Heavy Weapons Be Balanced? - in General Discussions [original thread]
Powerh8er wrote: TranquilBiscuit ofVaLoR wrote: Powerh8er wrote: Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game. The braced heavy have increased range and accuracy with his weapon, but have a v...
- by Zahle Undt - at 2014.04.10 23:45:00
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338. How Would Long Ranged Anti-Infantry Heavy Weapons Be Balanced? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: i've talked about this before, then proceeded to get a lot of butthurt posts from butthurt heavies claiming that they know it all. anyway, how would any anti infantry heavy weapon with more range than the curre...
- by Zahle Undt - at 2014.04.10 23:20:00
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339. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
anaboop wrote: Maximos Forcus wrote: anaboop wrote: As hated as this idea will be isk wipe before player market Otherwise only a number of rich players will grab everything and noone else will have a chance. Only rich people are g...
- by Zahle Undt - at 2014.04.10 23:08:00
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340. Shield damaging weapon suck... - in General Discussions [original thread]
Aero Yassavi wrote: Ziiro Celeste wrote: Zahle Undt wrote: Ziiro Celeste wrote: The ScR is TOO specialized and its proficiency bonus is overkill imo. The ScR already does 120% to shields, with proficiency V, I'm doing 139% to shields w...
- by Zahle Undt - at 2014.04.10 20:45:00
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