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Viktor Hadah Jr
Critical-Impact
3389
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Posted - 2014.04.10 22:41:00 -
[1] - Quote
if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE...
Thoughts?
Selling Dust ISK
270M+ ISK lottery(few hours left)
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
315
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Posted - 2014.04.10 22:53:00 -
[2] - Quote
Viktor Hadah Jr wrote:if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE...
Thoughts?
How does it work with EVE? You have to pay taxes or something on every transaction which are lowered with different skillsets etc??
Blue is good, red is bad, orange you glad you're not red?
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Viktor Hadah Jr
Critical-Impact
3389
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Posted - 2014.04.10 22:58:00 -
[3] - Quote
Dimmu Borgir II wrote:Viktor Hadah Jr wrote:if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE...
Thoughts? How does it work with EVE? You have to pay taxes or something on every transaction which are lowered with different skillsets etc?? Just an example of some of the skills and what they do.
Accounting The default tax rate on sales is 1% of the total sale value. With Accounting, you can take 10% off of that per level, reducing it to 0.5% at level V.
Broker Relations The default broker fee is 1% of the total sale value, with a minimum of 100 isk. With Broker Relations, you can take 5% off that per level, reducing it to 0.75%.
Order Skills With no trade skills a character has can set up 5 simultaneous orders. Trade (L1, 20K ISK) GÇô grants 4 additional orders per level. Retail (L2, 100K ISK) GÇô grants 8 additional orders per level. Wholesale (L4, 35M ISK) GÇô grants 16 additional orders per level. Tycoon (L6, 100M ISK) GÇô grants 32 additional orders per level.
Selling Dust ISK
270M+ ISK lottery(few hours left)
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
316
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Posted - 2014.04.10 23:20:00 -
[4] - Quote
Viktor Hadah Jr wrote:Dimmu Borgir II wrote:Viktor Hadah Jr wrote:if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE...
Thoughts? How does it work with EVE? You have to pay taxes or something on every transaction which are lowered with different skillsets etc?? Just an example of some of the skills and what they do. Accounting The default tax rate on sales is 1% of the total sale value. With Accounting, you can take 10% off of that per level, reducing it to 0.5% at level V. Broker Relations The default broker fee is 1% of the total sale value, with a minimum of 100 isk. With Broker Relations, you can take 5% off that per level, reducing it to 0.75%. Order Skills With no trade skills a character has can set up 5 simultaneous orders. Trade (L1, 20K ISK) GÇô grants 4 additional orders per level. Retail (L2, 100K ISK) GÇô grants 8 additional orders per level. Wholesale (L4, 35M ISK) GÇô grants 16 additional orders per level. Tycoon (L6, 100M ISK) GÇô grants 32 additional orders per level.
Sounds cool, this kind of makes me want a PC good enough to play EVE! It sounds like Eve could be more than just a little bit based on the old BBC game Elite that I used to play the hell out of with my dad!
Blue is good, red is bad, orange you glad you're not red?
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Boot Booter
Molon Labe. General Tso's Alliance
430
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Posted - 2014.04.10 23:24:00 -
[5] - Quote
It's safe to assume that I have no idea. /bump |
Zahle Undt
Bullet Cluster Lokun Listamenn
1283
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Posted - 2014.04.10 23:52:00 -
[6] - Quote
Viktor Hadah Jr wrote:Dimmu Borgir II wrote:Viktor Hadah Jr wrote:if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE...
Thoughts? How does it work with EVE? You have to pay taxes or something on every transaction which are lowered with different skillsets etc?? Just an example of some of the skills and what they do. Accounting The default tax rate on sales is 1% of the total sale value. With Accounting, you can take 10% off of that per level, reducing it to 0.5% at level V. Broker Relations The default broker fee is 1% of the total sale value, with a minimum of 100 isk. With Broker Relations, you can take 5% off that per level, reducing it to 0.75%. Order Skills With no trade skills a character has can set up 5 simultaneous orders. Trade (L1, 20K ISK) GÇô grants 4 additional orders per level. Retail (L2, 100K ISK) GÇô grants 8 additional orders per level. Wholesale (L4, 35M ISK) GÇô grants 16 additional orders per level. Tycoon (L6, 100M ISK) GÇô grants 32 additional orders per level.
Please forgive my absolute ignorance in Eve markets, but when one puts an item or group of items up for sale how much does it work like an auction house (E.g. Ebay) with a minimum reserve price?
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Argent Mordred
DUST University Ivy League
58
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Posted - 2014.04.11 00:25:00 -
[7] - Quote
Dimmu Borgir II wrote:Sounds cool, this kind of makes me want a PC good enough to play EVE! It sounds like Eve could be more than just a little bit based on the old BBC game Elite that I used to play the hell out of with my dad!
Not at all. Haven't played Eve, but I have friends who have and I researched Eve heavily before coming to Dust. I came to because it was a sci fi shooter, free, and sent in New Eden, so I could afford it. Elite is a game where you pilot your own ship, it is a very simple space trading and combat single player. If you don't remember what Elite is like, google and download Oolite. It will take a bit of an explanation to describe the differences, so feel free to stop here.
Ignoring the obvious fact that Eve is an MMO, you have the fact that Eve is a game with a third person perspective when you pilot large ships requiring multiple crew members by clicking on the screen. Elite you pilot using a keyboard or joystick and fly your ship like a plane, you bring goods from one station to another using a small ship that can be piloted by one or two people, while fighting off attacks from hostile pirates. You have the option to try and make some extra cash by either busting open an asteroid or hunting down hostile pirates, but that is it. You can't switch ships in the original and every system is procedurally generated at random each time you jump into it.
Eve is a game were you start with a relatively small frigate (key being the word relative, the mass of a merlin in Eve for example is 1,450,000.00 kg while Elite's cobra is 100 tons, 90,718.5 kg)* and build up to large cruisers, battleships, or even beyond. You can get involved in combat with various careers, or be commerce oriented by becoming involved in manufacturing, resource extraction, or trade. You also have the option of trying to create a faction of your own or join you.
It's like comparing the early Rainbow Six games and the Tribes series. Both are shooters, and both are loosly connected to early shooters like Doom and Wolfenstein, but all similarity ends there. Early Rainbow Six games were tactical shooters that were trying to be a hard mil-sim depiction of cqc/cqb. The other is an arcade shooter with a focus on moving fast and shooting members of the enemy team with strange weapons that bear little relation to real world combat.
* a Caldari shuttle is 1,600,000 kg. Wiki sources on eve ship masses disagree, but the scale is clearly way different. |
Zversky
Tech Guard RISE of LEGION
0
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Posted - 2014.04.11 01:29:00 -
[8] - Quote
In eve one players flys one ship at the time, no mater how big.
Yea in EVE you start small with 5k ISK and rookie frigate, but with tutorial agents you can make oround a milion farely quickly, and learn a bit of world and diferent types of career you can choose from.
I wouldn't compare EVE to any FPS game as its completly different, you can have fleets and do things with your buddys. You can say its simmilar to Rainbow six by its tactical part, but thats all
Those shuttles are really small and paper thin, but they serve a purpose to take you from point A to B, but then you can fly in pod also, but due nature of eve i wouldnt reccomend it.
And to answer OP question i would love to see open market in dust, intergrated with eve or not it should have simmilar skill tree, but i wonder how they would buil in if i buy something e.g. 3 jumps away how would i brought it to my current station, as it appears for now all things are seeded everywhere no matter where you are. |
Boomer Dues Mortis
Ahrendee Mercenaries Dirt Nap Squad.
203
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Posted - 2014.04.11 01:47:00 -
[9] - Quote
Viktor Hadah Jr wrote:if an open market is coming it should be safe to assume there will be skills that come with it just like in EVE...
Thoughts?
I would like to see this happen, it would give use to one of my alts that I made a year ago that just sits there collecting passive SP. It would also be nice to have more stuff to do in Dust. |
Shadowswipe
Molon Labe. General Tso's Alliance
216
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Posted - 2014.04.11 01:57:00 -
[10] - Quote
Easy way to make people upset and also bring something else to the game. You can only sell items if you are in control of a surface building required to do business. And that surface building would be on a player controlled planet. PC battles just got more interesting.
Or you can set up more sales if you control a planet with a store front building.
Or you can sell more for cheaper if you control a planet with a storage facility on it, but you have to control the planet and if it gets attacked, you lose the goods stored there. Risk vs reward. |
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Brokerib
Lone Wolves Club
1021
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Posted - 2014.04.11 02:11:00 -
[11] - Quote
I'd like to see them introduced, along with R&D skills if possible. Would be nice to diversify roles in the game, and adding merchants of death and mad scientists would be awesome.
Knowledge is power
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Argent Mordred
DUST University Ivy League
58
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Posted - 2014.04.11 02:13:00 -
[12] - Quote
Zversky wrote:In eve one players flys one ship at the time, no mater how big.
Yea in EVE you start small with 5k ISK and rookie frigate, but with tutorial agents you can make oround a milion farely quickly, and learn a bit of world and diferent types of career you can choose from.
I wouldn't compare EVE to any FPS game as its completly different, you can have fleets and do things with your buddys. You can say its simmilar to Rainbow six by its tactical part, but thats all
Those shuttles are really small and paper thin, but they serve a purpose to take you from point A to B, but then you can fly in pod also, but due nature of eve i wouldnt reccomend it.
And to answer OP question i would love to see open market in dust, intergrated with eve or not it should have simmilar skill tree, but i wonder how they would buil in if i buy something e.g. 3 jumps away how would i brought it to my current station, as it appears for now all things are seeded everywhere no matter where you are.
I wasn't. I was saying that Dimmu's claim that Eve was based on Elite was like comparing two fpses, Rainbow Six and Tribes, to each other. |
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