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761. [Testing results] Shotguns are suffering from the Small missile launcher glitch. - in General Discussions [original thread]
If any vehicle users recall that sometimes when using small missile launchers the projectile would go off at a 45 degree angle from the aim point for no apparent reason. This seams to have somehow transferred to shotguns though not in the same way...
- by Yoma Carrim - at 2013.09.04 16:01:00
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762. 1.4 so umm how is it? - in General Discussions [original thread]
TEBOW BAGGINS wrote: castba wrote: Quite an improvement. Noticeably more fun and a bit quicker. Those damn ARs absolutely wreck everything though... Moreso than before for some reason. cool maybe ppl can shut up about MDs now whats the a...
- by Yoma Carrim - at 2013.09.03 17:16:00
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763. Missile tanks performing better - in Feedback/Requests [original thread]
It may just be me but it appears that Large missile turrets are working well in this new patch maybe as the result of the new hit detection mechanics. I joined a match a STD shield tank with an advanced accelerated missile launcher and went 3-0 ag...
- by Yoma Carrim - at 2013.09.03 16:25:00
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764. [request] Flower and Freinds team dev blog - in Feedback/Requests [original thread]
Taking a break from the endless supply of balancing requests hears one for a dev blog from the people working to make dust(currently living up to its name regarding it's color pallet) prettier game. they have been realy quit ever cense Fanfest and...
- by Yoma Carrim - at 2013.07.23 21:22:00
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765. New ammunition - in Feedback/Requests [original thread]
Levi McDaniel wrote: New Ammo sounds great. Would like to see it definitely. Scrambler rifle was unnecessary IMO. Having ammo types is a great idea, we have them in the actual military, why not in EVE aswell. Would like to see MassDriver Ammo...
- by Yoma Carrim - at 2013.07.23 11:31:00
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766. so what are we suppose to do for transport now? - in Feedback/Requests [original thread]
CCP showed off hover bikes at fanfest as well as MAV troop transports so looks like we'll be getting designated transport vehicles around winter or next spring.
- by Yoma Carrim - at 2013.07.23 11:24:00
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767. Armor Tanks and dealing with them. - in General Discussions [original thread]
Um Forge guns and Railguns do -10% to shields +10% to armor according to this chart the only ones that really hurt shields are Blasters, flux grenades, and plasma cannons
- by Yoma Carrim - at 2013.07.22 01:20:00
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768. Balance. Part 1 Weapons. - in General Discussions [original thread]
Xender17 wrote: Plasma Cannon: Piece of crap. Buff all aspects and stats of the weapon. +1 for everything but this. the Plasma cannon is one of the few weapons that can one shot all dropsuits on the battlefield with a direct hit. spec ...
- by Yoma Carrim - at 2013.07.19 11:39:00
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769. Love good dropship pilots - in My DUST 514 [original thread]
Luna Angelo wrote: So you two-shot dropships? I can go somewhere and you can't hit me (above your tank). Not only am I faster, but your turrets can't hit me, and mine can hit you. We may not kill you, but we can really tick you off, to the poin...
- by Yoma Carrim - at 2013.07.19 10:47:00
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770. Love good dropship pilots - in My DUST 514 [original thread]
EternalRMG wrote: Mmm... was it an ADS or Logi Dropship It wasn't an ADS but i'm not sure if it was a Logi or regular dropship. I was to concerned with shooting stuff to pay attention to the name of the ship in the kill feed.
- by Yoma Carrim - at 2013.07.19 10:40:00
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771. Justice for Millions of SP into vehicles, CCP BLAM WHERE ARE YOU? - in General Discussions [original thread]
Beren Hurin wrote: CCP Blam is an ancient myth new mercs are told to make them grind SP. Have you not heard of that madman who lit a lantern in the bright morning hours, ran to the marketplace, and cried incessantly: "I seek CCP Blam! I seek C...
- by Yoma Carrim - at 2013.07.18 02:19:00
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772. Justice for Millions of SP into vehicles, CCP BLAM WHERE ARE YOU? - in General Discussions [original thread]
GTA-V FTW wrote: Casius Hakoke wrote: Kane Fyea wrote: Casius Hakoke wrote: GTA-V FTW wrote: Dude Tanks are broke now because they where super OP before and you Derps abused the heck out of them. So get over it already and deal wit...
- by Yoma Carrim - at 2013.07.18 02:01:00
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773. i completed Mordus challenge! - in General Discussions [original thread]
carful man you've got some sarcasm dripping there.
- by Yoma Carrim - at 2013.07.18 01:59:00
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774. Justice for Millions of SP into vehicles, CCP BLAM WHERE ARE YOU? - in General Discussions [original thread]
As a tanker I know that my lovely little Gunlogi is no match for its gallente counterpart, and that a proto forge gun will nix it in no time,but like the infantry shield>armour problem we vehical drivers are going to have to wait for the next p...
- by Yoma Carrim - at 2013.07.18 01:55:00
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775. Dropships - in Feedback/Requests [original thread]
Despite being a HAV driver I came across a really good dropship pilot recently, we went on a terror streak against the enemy team, him flying and me his gunner, but once someone reached for forge guns he was out of the sky quit. witch was a shame ...
- by Yoma Carrim - at 2013.07.18 01:40:00
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776. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
+1
- by Yoma Carrim - at 2013.07.18 01:33:00
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777. Love good dropship pilots - in My DUST 514 [original thread]
This guys are few and far between. and they need more recognition. Jumped in an ambush the other day and found myself running low on rounds, well I was out. This dropship that had been hanging around the command center decides to come in for a lo...
- by Yoma Carrim - at 2013.07.18 01:29:00
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778. [Request] Reduce explosive bonus to armor and sheild resistance - in Feedback/Requests [original thread]
Grimmiers wrote: I think one of the problems with armor tanking is the fact that explosives, that already do so much damage, are getting a 20% bonus against armor. With a 20% boost in damage, a core flaylock will be doing about 240 damage per s...
- by Yoma Carrim - at 2013.07.17 12:02:00
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779. How Much Does Your Average Fit Cost? - in General Discussions [original thread]
Kevlar Waffles wrote: Abby Invo wrote: I see a lot of people in pub games running around with advance and proto suits and weapons and I'm curious, how much do your go-to pub suits cost? 570k, tanks arent cheap Cheepest tank fit i've go...
- by Yoma Carrim - at 2013.07.15 19:05:00
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780. How Much Does Your Average Fit Cost? - in General Discussions [original thread]
The ten deaths was just and example, i don't die that much in a match, but i see your point.
- by Yoma Carrim - at 2013.07.15 19:02:00
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