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21. Hello, please use me. - in General Discussions [original thread]
I do your on my caldari medium frame alongside the PLC Killed a proto commando with you and giggled like a school girl
- by Yoma Carrim - at 2014.07.03 11:37:00
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22. One thing has never changed - in General Discussions [original thread]
darkiller240 wrote: Sorry Son, Wrong Game Oh I don't know you get two or three scouts running at your Commando with nova knives out and you get this weird Marine Vs Zergling feeling.
- by Yoma Carrim - at 2014.07.02 19:30:00
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23. Will We Keep Our Character, Sp, Isk In Project Legion? - in General Discussions [original thread]
Soulja Ghostface wrote: A lot of people rage over being abandoned and all that stuff and dust started on console whining and etc. All I ask is will I keep my toon/s? If so I do not have any problem with legion as the influx of new players will...
- by Yoma Carrim - at 2014.07.02 19:21:00
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24. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: DeathwindRising wrote: buffing the LR wouldnt be needed as the RR max effective range would still be 100m, same as if anybody else used it. the caldari would just get more room within that 100m range. the LR already ha...
- by Yoma Carrim - at 2014.07.01 11:16:00
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25. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
DeathwindRising wrote: its just aggravating that caldari are the long range specialists and we dont have a range advantage how about a 5% buff to optimal but keep effective the same that way we are less effected by damage drop off but don't...
- by Yoma Carrim - at 2014.06.30 22:33:00
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26. The Quintisential Squad - in General Discussions [original thread]
I would say the Ideal Squad would be ; -2 Assaults -1 Commando AV -1 Sentinel -1 Logi (good logis can take care of their hole squad by themselves ) -1 Scout Right now in order to achieve this the best squad set up would be; -2 Amarr Assaults (o...
- by Yoma Carrim - at 2014.06.30 11:36:00
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27. Who's Competing For What Gun? - in General Discussions [original thread]
Hmmmmm i'll grab my cal commando and go for Sniper rifle and Rail Rifle.
- by Yoma Carrim - at 2014.06.26 11:15:00
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28. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
I believe Dust Fiend and other ADS pilots have been advocating removing the skill stack for gunners on ADS. I.E. only the pilots skills would apply to the Dropship's Damage, Rate of Fire, and Ammo count. Teamwork is fine but there is a differen...
- by Yoma Carrim - at 2014.06.24 10:55:00
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29. what do you run on your missile tanks? - in General Discussions [original thread]
I haven't tested out any Missile fits cense hotfix bravo so this may be out of date but I run; Gunnlogi -Xt-201 Missile launcher -Complex Shield Extender -Complex Shield Hardener -Complex Damage Mod -2x Complex Missile expansion units
- by Yoma Carrim - at 2014.06.24 01:55:00
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30. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
Roger Cordill wrote: Yoma Carrim wrote: Egonz4 wrote: Is it possible rattati? I would rather not delete the commando Rather how about we do what you ask with the Assault but give the Commando a light and sidearm slot, their current hig...
- by Yoma Carrim - at 2014.06.23 11:04:00
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31. For Rust's sake, buff the Flaylock - in Feedback/Requests [original thread]
I-Shayz-I wrote: ...and possibly the mass driver a bit too? At least up its efficiency against wehicles maybe? What if the flaylock's projectile speed was increased? Or is it just the damage/splash that's the issue? Clip size increase to 4? Or...
- by Yoma Carrim - at 2014.06.23 11:01:00
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32. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
Egonz4 wrote: Is it possible rattati? I would rather not delete the commando Rather how about we do what you ask with the Assault but give the Commando a light and sidearm slot, their current highs and lows, maybe a buff to CPU/PG And then ...
- by Yoma Carrim - at 2014.06.23 10:44:00
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33. Why I Don't Want Marauders Back. - in General Discussions [original thread]
We know Marauders can't come back in like they were. It was the reason they were removed in the first place. I would like to see Marauders returned with lower bass speed than STD HAV's and a 4% natural resistance to shield or armor perl skill lv...
- by Yoma Carrim - at 2014.06.23 10:20:00
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34. Guys, tanks are fine. - in General Discussions [original thread]
Good now give us back our pre-1.7 modules Where is my Passive heat sink ? Or my nanofiber hull and tork modules? (complaining about zippy tanks i'll show you a zippy tank)
- by Yoma Carrim - at 2014.06.23 10:10:00
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35. Necesito ayuda :( - in General Discussions [original thread]
nvm
- by Yoma Carrim - at 2014.06.21 18:30:00
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36. Necesito ayuda :( - in General Discussions [original thread]
Seymour KrelbornX wrote: um i would like 2 soft tacos, a chalupa, and a Mexican pizza please. oh and some fiery sauce and some of that green sauce. thanks. He's asking about PC not taking taco orders. ....also your order is missing a churro
- by Yoma Carrim - at 2014.06.21 18:04:00
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37. Necesito ayuda :( - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Spanish forums, that way. --> https://forums.dust514.com/default.aspx?g=topics&f=1080 [ And Google Translate is that way-> https://translate.google.com/#en/ru/
- by Yoma Carrim - at 2014.06.21 18:00:00
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38. downloaded data files corrupt please try again? - in Technical Support/Bugs [original thread]
Now I Can't even re-install it keeps giving me an error has occurred.
- by Yoma Carrim - at 2014.06.21 10:02:00
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39. Downloaded data files corrupt. Please try again later. - in General Discussions [original thread]
Lorhak Gannarsein wrote: Time to reinstall, friend. Trying to do so it says an error has occurred
- by Yoma Carrim - at 2014.06.20 15:39:00
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40. downloaded data files corrupt please try again? - in Technical Support/Bugs [original thread]
Same hear
- by Yoma Carrim - at 2014.06.20 15:17:00
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