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441. idea to fix redline sniping - in General Discussions [original thread]
snore
- by Yokal Bob - at 2015.01.21 00:32:00
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442. Go Easy On The Noob - in General Discussions [original thread]
if you go too easy on them they could think your making fun of them. try to bounce on their heads instead
- by Yokal Bob - at 2015.01.21 00:14:00
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443. [Video] What do you think CCP could do better? - in General Discussions [original thread]
Night 5talker 514 wrote: Hey guys, General Discussion (Please also comment on the video if possible ^^): What do you think CCP could do better? [Video] Casual Dusting Season 3 - #6 - What Could CCP Do Better Please Like, Fav & Subsc...
- by Yokal Bob - at 2015.01.20 13:39:00
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444. Internal error - in General Discussions [original thread]
yup, got those fixed now whatever was wrong
- by Yokal Bob - at 2015.01.20 13:36:00
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445. Internal error - in General Discussions [original thread]
this now includes activating boosters -_-
- by Yokal Bob - at 2015.01.20 12:15:00
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446. Internal error - in General Discussions [original thread]
upon changing the dropsuit fitting or restocking in market... how did you manage to yet again break the game in less than half an hour of downtime? gg CCP
- by Yokal Bob - at 2015.01.20 12:00:00
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447. You have been removed from battle - in General Discussions [original thread]
5 times now -_-
- by Yokal Bob - at 2015.01.18 08:42:00
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448. You have been removed from battle - in General Discussions [original thread]
3 times today -_-
- by Yokal Bob - at 2015.01.18 08:14:00
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449. So, - in General Discussions [original thread]
other suits get speed and range and equipment slots we get high dps at close range and hp and NO equipment slots stop complaining
- by Yokal Bob - at 2015.01.17 17:33:00
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450. HMG overheat - in General Discussions [original thread]
Pagl1u M wrote: lol this thread. If you can't kill an assault and a scout, or a heavy before the hmg overheats you deserve to die. A std hmg with prof 0 has 2400 dmg of uninterrupted fire before it overheats, wow you really think every bul...
- by Yokal Bob - at 2015.01.16 12:45:00
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451. A brother in need. - in General Discussions [original thread]
and we somehow ended up in jita
- by Yokal Bob - at 2015.01.16 09:09:00
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452. CCP will you please nerf.... - in General Discussions [original thread]
Nirwanda Vaughns wrote: the amount of stupidity on the forums! rejected. we gotta get our giggles from somewhere
- by Yokal Bob - at 2015.01.16 09:09:00
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453. Forge Gun Nerf needed - in General Discussions [original thread]
XxBlazikenxX wrote: davis fritz wrote: I would appreciate it if everyone would just stop shooting at me period. Tryin' to play a game here If you don't want people to shoot at you, don't play video games. leave me to shoot this shrubb...
- by Yokal Bob - at 2015.01.16 09:07:00
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454. Anime Empire - in General Discussions [original thread]
Quafe Pop wrote: SoTa PoP wrote: Channel keeps growing and growing - people voicing up and making squads! Come join the Fun!~ Lolno. go home
- by Yokal Bob - at 2015.01.16 09:04:00
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455. HMG overheat - in General Discussions [original thread]
JIMvc2 wrote: 7th Son 7 wrote: Yokal Bob wrote: is absolute bullshit, get rid of it. 1. you can barely kill another heavy with it if at all 2. the cooldown time is horrendous No, just get good How about you just shut it. The HMG ...
- by Yokal Bob - at 2015.01.16 09:03:00
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456. Dust 514 - in General Discussions [original thread]
o7 the struggle continues
- by Yokal Bob - at 2015.01.16 09:02:00
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457. Tournament??? - in General Discussions [original thread]
\o/ more tournies \o/
- by Yokal Bob - at 2015.01.16 08:59:00
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458. Petition: Please Give Us Isk CCP - in General Discussions [original thread]
Union118 wrote: CCP please give players with low isk a BILLION ISK. Reason is because us poor plays cant keep playing proto 24/7 like most Big Corps. Since most proto stompers have enough isk to run proto 24/7, the ones who get stomped loose ...
- by Yokal Bob - at 2015.01.16 08:54:00
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459. HMG overheat - in General Discussions [original thread]
also it should fire magic missiles, i want to kill more tanks with my hmg than a missile turret does oooooooo it could fire remote explosives xD
- by Yokal Bob - at 2015.01.16 08:53:00
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460. Why can swarms travel past lock on range? - in General Discussions [original thread]
Bright Cloud wrote: In my opinion the max travel distance for swarms should be equal to the lock on range which is i believe 175m. That way dropships actually could escape and not be doomed to death as soon a random guy fires 3 swarm volleys. ...
- by Yokal Bob - at 2015.01.16 05:54:00
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