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501. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
Arramakaian Eka wrote: CCP's stated objective for Dust is to be a AAA shooter. I believe most of us agree that we are not there, yet - but many of us feel we can get there, me included. This thread is a community-driven effort to prioritize D...
- by XeroTheBigBoss - at 2013.05.27 09:23:00
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502. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
A Anti Aircraft Artillery shooter?
- by XeroTheBigBoss - at 2013.05.27 09:21:00
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503. This game is NOT fun... - in General Discussions [original thread]
S0LlD SNAKE wrote: We dont like NEGATIVE feedback . Please post ONLY POSITIVE feedback. You wouldn't have no posts than.
- by XeroTheBigBoss - at 2013.05.27 08:54:00
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504. Elegant solution to LAV run-over-fests - in General Discussions [original thread]
Every time I run over people it just pushes them, it never kills.
- by XeroTheBigBoss - at 2013.05.27 08:51:00
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505. I need support for aim fix! - in General Discussions [original thread]
I have just submitted a ticket as well. I hope some more devs see that we need to push this problem up to the top it's a priority for the hit boxes and aim to work in a shooter. I obviously can't get video, I won't give up on you guys but just wan...
- by XeroTheBigBoss - at 2013.05.27 07:35:00
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506. I need support for aim fix! - in General Discussions [original thread]
Catherine Archer wrote: XeroTheBigBoss wrote: Light>Medium Medium>Heavy Heavy>Light. Well, it's plenty more compilicated than that, but in general, yes. Class specific roles. Never seen this confirmed by CCP, but issue with aimi...
- by XeroTheBigBoss - at 2013.05.27 06:56:00
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507. Fix the Nova Knives - in General Discussions [original thread]
I see people run around just using Nova Knives as a main. I think some of you are just doing it wrong.
- by XeroTheBigBoss - at 2013.05.27 06:26:00
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508. Assualt rifles - in General Discussions [original thread]
Medic 1879 wrote: XeroTheBigBoss wrote: Medic 1879 wrote: Sadly the part in the OP about most people thinking the AR should kill anything is true I made an alt to play with tanks and the amount of people who will stand shooting at a HAV w...
- by XeroTheBigBoss - at 2013.05.27 02:53:00
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509. Assualt rifles - in General Discussions [original thread]
Medic 1879 wrote: Sadly the part in the OP about most people thinking the AR should kill anything is true I made an alt to play with tanks and the amount of people who will stand shooting at a HAV with an AR is simply incredible, even got hatem...
- by XeroTheBigBoss - at 2013.05.27 02:44:00
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510. Nature of Heavy and logi. - in General Discussions [original thread]
SoTah Pawp wrote: It's a heavys duty to protect his logi-bro with his LIFE. Anything less is a bad heavy. Don't give up!
- by XeroTheBigBoss - at 2013.05.27 02:42:00
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511. Dear Dusty scouts - in General Discussions [original thread]
Onesimus Tarsus wrote: I'm at wit's end. Everything that I try to do with my scout suit either fails, or is a low-scoring, boring exercise in insignificance. I still like the scout for some masochistic reason, and I'm trying to suit up for effe...
- by XeroTheBigBoss - at 2013.05.27 02:40:00
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512. Assualt rifles - in General Discussions [original thread]
Scheneighnay McBob wrote: XeroTheBigBoss wrote: Scheneighnay McBob wrote: I have experience in these situations as a scout. Heavies don't move quickly enough to deal with a scout in melee range. Assaults do. To get close to a heavy th...
- by XeroTheBigBoss - at 2013.05.27 02:35:00
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513. Assualt rifles - in General Discussions [original thread]
Scheneighnay McBob wrote: I have experience in these situations as a scout. Heavies don't move quickly enough to deal with a scout in melee range. Assaults do. To get close to a heavy that close to melee him you have to sneak attack him. In...
- by XeroTheBigBoss - at 2013.05.27 02:29:00
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514. Assualt rifles - in General Discussions [original thread]
Most scouts are running Knives and Shotgun. Therefore that would be why it plays into Heavies strength of strong rapid fire CqC. Scouts that run AR build would be the exception saying "This doesn't mean other roles can't beat others." Scouts i...
- by XeroTheBigBoss - at 2013.05.27 01:58:00
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515. Assualt rifles - in General Discussions [original thread]
XeroTheBigBoss wrote: Scheneighnay McBob wrote: XeroTheBigBoss wrote: joshua walcott wrote: ive been playing dust for roughly two and a half months,while i read the forums i realised somthing. most ppl dont know they are other weapon...
- by XeroTheBigBoss - at 2013.05.27 01:47:00
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516. Fix the Nova Knives - in General Discussions [original thread]
I think all Nova Knifers should get Vergi's Ultimate Marvel Vs Capcom3 move. Should also be able to have 100 throwing knives to hit long range as well. Here is example for those who are unaware of Vergil's move.
- by XeroTheBigBoss - at 2013.05.27 01:33:00
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517. Pink Fluffy Bounty Hunterz - in General Discussions [original thread]
Kaze Eyrou wrote: http://evemaps.dotlan.net/corp/98148197/events They are renamed to PFB Pink Fluffy Bunnies.
- by XeroTheBigBoss - at 2013.05.27 01:26:00
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518. Tip for players experiencing lag. - in General Discussions [original thread]
N1ck Comeau wrote: Go to options menu
Click R2 5 times to get into Gameplay options
Set to your region, if not there leave to automatic.
(If you play in a squad that aren't in the same region this may cause some to lag.) Hope thi...
- by XeroTheBigBoss - at 2013.05.27 01:10:00
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519. Assualt rifles - in General Discussions [original thread]
Scheneighnay McBob wrote: XeroTheBigBoss wrote: joshua walcott wrote: ive been playing dust for roughly two and a half months,while i read the forums i realised somthing. most ppl dont know they are other weapons in game and decide that i...
- by XeroTheBigBoss - at 2013.05.27 00:57:00
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520. So the TAC is fine right? - in General Discussions [original thread]
Tac needs more range.
- by XeroTheBigBoss - at 2013.05.27 00:51:00
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