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361. should MLT and Standard be equal? - in Feedback/Requests [original thread]
Meeko Fent wrote: Xaviah Reaper wrote: Meeko Fent wrote: Xaviah Reaper wrote: so whats the deal with tanks ... seems freakin pointless to spec into those? Guess you don't like Missiles... The reason People don't skill into tanks is ...
- by Xaviah Reaper - at 2014.03.06 05:32:00
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362. Vehicle tabs for the leaderboards - in Feedback/Requests [original thread]
I very much appreciate the changes that have been made a while back to the leaderboards, which now include weekly and daily rankings. for that, thank you CCP :) What i would very much like to see though, is a leaderboard section for vehicle users...
- by Xaviah Reaper - at 2014.03.06 05:22:00
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363. should MLT and Standard be equal? - in Feedback/Requests [original thread]
Meeko Fent wrote: Xaviah Reaper wrote: so whats the deal with tanks ... seems freakin pointless to spec into those? Guess you don't like Missiles... The reason People don't skill into tanks is because the can spam them as much as they wan...
- by Xaviah Reaper - at 2014.03.06 05:17:00
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364. dear ccp, are you aware? or .. - in Feedback/Requests [original thread]
Are you aware that every ambush map has between 3-6 MLT tanks that just spawn kill every ambush? are you aware that tanks are in fact broken? are you doing anything about this? 3 one-worded responses would be sufficient :P thanks for your time, ...
- by Xaviah Reaper - at 2014.03.06 05:10:00
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365. ISK imbalance with large turrets. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: A large standard railgun does 1450 damage. A proto railgun does 1885 damage. This is a 30% increase in damage. A large standard missile does 415 damage. A proto missile does 539.5 damage. This is a 30% damage increase. A...
- by Xaviah Reaper - at 2014.03.06 05:06:00
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366. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. CCP, this is "exactly" why we ask for these details in advance ...
- by Xaviah Reaper - at 2014.03.06 04:56:00
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367. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
General12912 wrote: jaksol returns wrote: Xaviah Reaper wrote: General12912 wrote: guys, no matter what you say, vehicles will never be the same as they originally were. and dont whine about vehicles in the current state. CCP promised ...
- by Xaviah Reaper - at 2014.03.06 04:52:00
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368. should MLT and Standard be equal? - in Feedback/Requests [original thread]
so whats the deal with tanks ... seems freakin pointless to spec into those?
- by Xaviah Reaper - at 2014.03.06 04:49:00
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369. should MLT and Standard be equal? - in Feedback/Requests [original thread]
apart from pg / cpu, shjoul mlt and standard be equal in every area? opinions..
- by Xaviah Reaper - at 2014.03.04 13:18:00
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370. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
General12912 wrote: Xaviah Reaper wrote: General12912 wrote: guys, no matter what you say, vehicles will never be the same as they originally were. and dont whine about vehicles in the current state. CCP promised they are just going to be...
- by Xaviah Reaper - at 2014.03.04 13:07:00
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371. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
I think the most important factor to take from the video, is requesting changes effects other areas of the game. All aspects have to be considered simultaneously.
- by Xaviah Reaper - at 2014.03.04 11:37:00
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372. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
General12912 wrote: guys, no matter what you say, vehicles will never be the same as they originally were. and dont whine about vehicles in the current state. CCP promised they are just going to be tweaked and stuff. just think of the current v...
- by Xaviah Reaper - at 2014.03.04 11:33:00
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373. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
Just found a decent video by top pilot Judge Rhadamanthus. He explains in some detail how to balance out the whole vehicle and AV system and how tanks are literally broken. It is roughly 18 minutes long, so just stick it out and enioy. Credit o...
- by Xaviah Reaper - at 2014.03.03 16:53:00
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374. help for high latency players - in Feedback/Requests [original thread]
shadow drake35 wrote: i have sat internet aswell dust plays fine for me and complaining from nyain san no no one wants to lisen whit? you clearly dont have satellite internet if your game plays fine. and what the hell is all this about ny...
- by Xaviah Reaper - at 2014.02.27 15:47:00
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375. help for high latency players - in Feedback/Requests [original thread]
Moselder Telend wrote: This coming from a nyain San player......... you sir... are an idiot
- by Xaviah Reaper - at 2014.02.27 15:44:00
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376. SP skill tree tiers - in Feedback/Requests [original thread]
people constantly complain about not having much freedom with their SP and respecs always seem to creep their way into the forum requests somewhere. So what i propose is a new system to Dust514 to solve the issue once and for all. After obtaining...
- by Xaviah Reaper - at 2014.02.26 13:02:00
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377. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Meee One wrote: ...to receive active scan results. Let's be honest,regardless of what snipers say,sniper rifles are OP. They will claim that 3 shots is too many. Well,i believe such a godly weapon should have drawbacks. There are 0 drawbacks...
- by Xaviah Reaper - at 2014.02.26 12:27:00
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378. DMG MOD WARNING - in Feedback/Requests [original thread]
the warning itself seems a little ... odd. I think being able to detect active mods should come through visuals or skills. Like a precision scan ability. although seeing as theres no real visual for dmg mods it seems okay just now.
- by Xaviah Reaper - at 2014.02.26 12:25:00
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379. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
VERY IMPORTANT Telling the difference between squad members a blue dots is actually very difficult because of colour similarities. Is it possible to change the squad colours to like ...dark purple?
- by Xaviah Reaper - at 2014.02.26 12:13:00
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380. help for high latency players - in Feedback/Requests [original thread]
Recently due to unforeseen circumstances, I have had to change provider to Satellite internet. As a result, my ability to play dust514 with a missile turret dropship has significantly worsened. With an average of 720 ms, after firing the missile t...
- by Xaviah Reaper - at 2014.02.26 11:59:00
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