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1. The CPM: Who are you, and what are you doing? - in The Council's Chamber [original thread]
Thanks for the updates. *tips hat*
- by XXfootnoteXX - at 2013.05.31 15:18:00
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2. MTAC - in The Council's Chamber [original thread]
I put my 1isk bet on the fact it will be during the next build. The only vehicles I expect before the next build is the other versions for the missing factions.
- by XXfootnoteXX - at 2013.05.29 08:42:00
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3. The CPM: Who are you, and what are you doing? - in The Council's Chamber [original thread]
Quote: 3: What are the issues on the table? jenza aranda wrote: Im not really sure what we are allowed to talk about on that as unless CCP gives a nod, all the stuff in those channels are covered by NDA I am not asking for a detailed...
- by XXfootnoteXX - at 2013.05.29 08:39:00
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4. The CPM: Who are you, and what are you doing? - in The Council's Chamber [original thread]
Aeon Amadi wrote: Well, one CPM member (I don't remember who or where it was quoted as there's no tags for their posts in the sub-forums) said that they ARE NOT meant for Balancing. Which makes me sort of scratch my head as the only thing they'...
- by XXfootnoteXX - at 2013.05.28 11:23:00
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5. The CPM: Who are you, and what are you doing? - in The Council's Chamber [original thread]
Alright, So the read-me (that no one reads) states that this fourm is for talking about the CPM and issues. So, these are my questions. 1: What is the EXACT goal for CPM 0, what did CCP tell you your mission was when they gave you the position? ...
- by XXfootnoteXX - at 2013.05.28 09:54:00
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6. teammate trying to run us over - in The Council's Chamber [original thread]
Whats your point? Not trying sound like a ****, but what is the end result you are trying to achieve? You got pushed around. Not a big deal.
- by XXfootnoteXX - at 2013.05.28 09:26:00
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7. Suggestion: Transfer of Skill Points for Dormant/Terminated additional characters - in The Council's Chamber [original thread]
jamstar saa187 wrote: XXfootnoteXX wrote: jamstar saa187 wrote: admittedly, i didn't think of that. one way to mitigate that could be to limit the number of transfers per account, similar to how CCP is handling the 'respec' currently. ...
- by XXfootnoteXX - at 2013.05.20 22:06:00
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8. Suggestion: Transfer of Skill Points for Dormant/Terminated additional characters - in The Council's Chamber [original thread]
jamstar saa187 wrote: admittedly, i didn't think of that. one way to mitigate that could be to limit the number of transfers per account, similar to how CCP is handling the 'respec' currently. but (devil's advocate hat on here), what is the ...
- by XXfootnoteXX - at 2013.05.20 21:19:00
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9. Timeline: Hotfixes - in The Council's Chamber [original thread]
David Spd wrote: CCP can't hotfix content that is not all ready in the game. Adding new suits (models) requires a client update aka. Sony patch. I'm guessing min. of three months before we see other racial suits. Probably more though.... My...
- by XXfootnoteXX - at 2013.05.20 14:44:00
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10. Timeline: Hotfixes - in The Council's Chamber [original thread]
I was wondering if it was possible to get a timeline on some updates. I am not talking about new content, I am tracking thats at least 6 months out no biggy. Skill point remap/reset: My understanding is they are tweeking the skill points and...
- by XXfootnoteXX - at 2013.05.20 00:58:00
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11. Rebalance the skill tree so basic suits aren't separate skills - in The Council's Chamber [original thread]
crazy space 1 wrote: Hmmmmm another option might be to remove basic suits all together. Just have the suits with bonuses? Say **** off to the basic suits? Then people wouldn't have to skill into so many suits... How about this as an interesti...
- by XXfootnoteXX - at 2013.05.17 08:30:00
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