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801. passive omega booster #1 seller - in General Discussions [original thread]
must be coming soon lol
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.02 15:16:00
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802. 'cavity' M2 Contact Locus Grenade - in General Discussions [original thread]
lol your thoughts on this? let the QQ begin
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.02 15:11:00
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803. CCP, you are nutz - in General Discussions [original thread]
Thor Odinson42 wrote: If people are so worried about shields, why are they still carrying locus grenades? I honestly don't get it. You want to get a kill by spamming grenades, but that's not the tactic you need to use. You actually have to ...
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.02 14:43:00
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804. CCP, you are nutz - in General Discussions [original thread]
id throw them on my gallente assault I have a couple loaadouts focused on shield since thats my weakness also they will probably work really well for the heavys out there
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.02 14:38:00
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805. STEALTH FIX! - in General Discussions [original thread]
True Adamance wrote: AWESOME that's going to help me out a lot... no counting how many times I've slipped off of drop uplink to end up with an SMG in my hands. this
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.02 14:18:00
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806. CCP please upgrade the kill feed - in General Discussions [original thread]
Th3rdSun wrote: Honestly,CCP has much bigger fish to fry than the killfeed. this is true, but maybe sometime in the future
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 22:48:00
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807. My Gallente brothers; armor, speed or rep? - in General Discussions [original thread]
all I love my adv assault with 3 complex reps
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 15:06:00
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808. The Definition of OP - in General Discussions [original thread]
once again... the Tamsen
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 14:57:00
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809. How should we pass the time till 1.2? - in General Discussions [original thread]
grind
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 14:54:00
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810. CCP please upgrade the kill feed - in General Discussions [original thread]
to show HEADSHOTS and nanite revives
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 14:52:00
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811. Logistics gk.0 is the best armor tanking suit - in General Discussions [original thread]
Cat Merc wrote: XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: Cat Merc wrote: Cal Logi > Gal Logi Gal logi > Gal Assault Cal Assault > Gal Logi Those 5hp/s inherent, combined with 5 low slots really make all the difference in the...
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 14:49:00
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812. Were militia nanohives over nerfed? - in General Discussions [original thread]
if your assault just dont carry militia locus nades they kill the hive if you just have assault rifle and sidearm they work fine also tell those dirty Ammar scrubs to keep their mittens out of your nano
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 14:48:00
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813. Logistics gk.0 is the best armor tanking suit - in General Discussions [original thread]
Cat Merc wrote: Cal Logi > Gal Logi Gal logi > Gal Assault Cal Assault > Gal Logi Those 5hp/s inherent, combined with 5 low slots really make all the difference in the world. And still it's not enough :\ That's how terrible armor is i...
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 14:45:00
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814. how do players define EZ mode? - in General Discussions [original thread]
the tamsen
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 00:53:00
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815. To the people going 0-10 in Ambush - in General Discussions [original thread]
I bet you wear full proto in public ambush matches
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 00:46:00
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816. Active scanner is awesome! Why so little use? - in General Discussions [original thread]
I actually use them on a couple of my scout fits I scan before I hack but theres a 50% chance it doesnt work in skirmish but I do see myself going to advanced lvl with them when the bugs are worked out
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.07.01 00:39:00
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817. Why do sidearm damage mods have the same fitting requirements as light/heavy ones? - in General Discussions [original thread]
Django Quik wrote: Iron Wolf Saber wrote: Sidearm Damage mods take your suits sensors to calculate how to squeeze out the damage out of the weapons and is literally the same function as the light or heavy weapon mods, and since sidearms are ...
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.06.30 18:05:00
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818. @ Logis ... - in General Discussions [original thread]
on another note I wonder if they are gonna fix the medic animation for when someone dies and cant be revived like after being ran over by a Lav or blown away by a Locus you cant revive a team mate after they die like this but it still shows t...
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.06.30 18:00:00
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819. The names of different Orbital Strikes - in General Discussions [original thread]
Doyle Reese wrote: Precision Strike Tactical Hybrid Strike Tactical Pulse Laser Strike Tactical EMP Strike I cant remember the exact name but it had the word lightning in it I will talk to some of my corp members a bit later and see if they ...
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.06.30 17:54:00
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820. Why do sidearm damage mods have the same fitting requirements as light/heavy ones? - in General Discussions [original thread]
I do and I run dual submachine guns and the damage boost applies to both thats something I think that will be useful to commando suits also maybe thats why? cuz it can be applied to dual weapons as of now
- by XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO - at 2013.06.30 17:05:00
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