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621. Mechs - in General Discussions [original thread]
steadyhand amarr wrote: I think dust needs to stear clear of mecs to avoid clashing with titanfall as that looks to be the next big thing, romours going around it will be hitting ps4 the moment they are legally aloud to dude your aware mech ...
- by X7 lion - at 2013.09.27 10:45:00
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622. Mechs - in General Discussions [original thread]
so iv been told that in the future of dust we maybe looking at mech play? regardless of how true this is id like to know what people think, would you want big mechs (bigger then tanks) small ones (heavy on steroids basically but ya know a mech) D...
- by X7 lion - at 2013.09.27 10:37:00
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623. WTF cars!? kill my enemies! - in General Discussions [original thread]
murder taxi's lol precision drop ship flying is where its at, its so stasfing to squish people and only nip the ground *cough* not a expensive habit if you totally screw up or anything *cough* wait what are you doing with that forge gun? o_O
- by X7 lion - at 2013.09.27 10:22:00
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624. request MMC damage effects - in Feedback/Requests [original thread]
from a cosmetic stand point i think your right (also its MCC not MMC) but you have to remember the limitations of the hardware also if there are going to be extra effects going on with limited system capability id rather they be based in or off to...
- by X7 lion - at 2013.09.27 10:12:00
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625. (Suggestion) Openword FPS - in Feedback/Requests [original thread]
in future i think there will be more open world stuff just gotta be patient and let the foundation be put in place first.
- by X7 lion - at 2013.09.25 15:28:00
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626. Gravity - in Feedback/Requests [original thread]
Soraya Xel wrote: X7 lion wrote: the reason the gravity is the same on these planets we fight on atm is because there all the same class of planet with the same properties This is incorrect, the temperate planets in DUST are still a vari...
- by X7 lion - at 2013.09.25 15:26:00
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627. 2 Game Requests (War Barge and Capture The Flag) - in Feedback/Requests [original thread]
i play scout so one might image im all game for ctf
- by X7 lion - at 2013.09.25 13:20:00
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628. Ugh, last night BUGGY - in Feedback/Requests [original thread]
Pseudonym2 wrote: I may be mistaken, but from what I've observed the turrets seem to lock onto you when you get scanned, out to some pretty extreme ranges. Basically if you're in one's line of sight and someone scans you, you're in trouble. i...
- by X7 lion - at 2013.09.25 13:10:00
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629. suggestion external suit componets. - in Feedback/Requests [original thread]
so i assume alot of you have herd the talks about cloaking devices ect, well i was thinking what if devices such as cloaking devices, rather then being drop suit powered they would have there own power supply but still require suit cpu to use, how...
- by X7 lion - at 2013.09.25 13:07:00
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630. Terrian generation - in Feedback/Requests [original thread]
Aeon Amadi wrote: JaCk DeMoNLaPs wrote: I saw before a military notes, them said some weather , wind speed , sun spot will affect a sniper aiming , maybe will became more true , sometime suffer weather will drop stamina more faster when you ...
- by X7 lion - at 2013.09.25 12:46:00
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631. Gravity - in Feedback/Requests [original thread]
the reason the gravity is the same on these planets we fight on atm is because there all the same class of planet with the same properties, how ever there are more then just calm temperate planets in eve its only a matter of time before differnt t...
- by X7 lion - at 2013.09.25 12:42:00
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632. Is matchmaking really fixed? - in Feedback/Requests [original thread]
i find it funny how you people think theres any match making at all, a match is ither auto generated by npc corps in instant que or by faction pilots in eve for the factional que, there is no match making its a case of theres a game ready in the q...
- by X7 lion - at 2013.09.23 11:55:00
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633. hud color customization to support people with eye trouble (not about full color... - in Feedback/Requests [original thread]
hello, i would like to make a suggestion of hud color customization to support people with eye trouble (not about full color blind people, although im not against supporting a color blind mode.) i personally have trouble telling the difference bet...
- by X7 lion - at 2013.09.15 14:07:00
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634. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
Mavado V Noriega wrote: This is a BIG problem for me that constantly pisses me off with how CCP treats new players. Problem #1: 500K SP to start is absolute BS that needs to go especially when they got a weekly cap as well, uncap newbies for t...
- by X7 lion - at 2013.09.09 16:12:00
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635. gallente proto scout cosmetic is lacking - in Feedback/Requests [original thread]
as some one who plays proto gellente scout, just wondering why the basic suit looks more badass then the proto scout suit, blue and grey dont seem worth colors of a proto suit let alone a specific one. please do some thing about this, it would be ...
- by X7 lion - at 2013.09.09 16:05:00
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636. sinking passive sp into a skill over time - in Feedback/Requests [original thread]
sinking passive sp into a skill over time, simple enough concept to active passive sp on a specific skill rather then just have it collect. Not saying this should replace the current system but it would be nice to set passive sp on a skill and for...
- by X7 lion - at 2013.09.09 14:27:00
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637. Role or intend of the Gallente scout - in Feedback/Requests [original thread]
im a gallente scout & the suit layout dosent make sence at first but once you skill into it for speed hacking and general ninjaness is works well.
- by X7 lion - at 2013.09.09 14:13:00
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638. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
CCP LogicLoop wrote: This is something we want to do. I however do not know when it will be done or by what means specifically. The map on the table was originally meant to display the terrain / game mode. We may or may not do that in the futur...
- by X7 lion - at 2013.09.07 09:24:00
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639. Long Term Scout Direction Discussion - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Long Term Scout Direction Discussion This particular post is not a place for current frustrations but your ideas of the directions Scouts should take. First IGÇÖm going to start off by saying that not all of us are goin...
- by X7 lion - at 2013.09.07 09:19:00
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640. swarms... suggestions - in Feedback/Requests [original thread]
ok so any vehicle user hates them but, i personally have some issues with some of the mechanics with swarms. 1. 90 degree turns, when your in range of a swarm launcher the only thing that can stop a hit is ither flying behind some thing or flying...
- by X7 lion - at 2013.09.07 09:12:00
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