Pages: [1] 2 |
1. Ban higher level players from lower level matches - in The Council's Chamber [original thread]
ratati would never push for something based on meta lvl of suits... unless he lowered the lvl of his officer suit to 0. or he would never get any kills.
- by Wolfica - at 2015.03.09 07:23:00
|
2. Ban higher level players from lower level matches - in The Council's Chamber [original thread]
no, just stop being bad
- by Wolfica - at 2015.02.11 02:42:00
|
3. Hynox Xitio for CPM1 - in The Council's Chamber [original thread]
sooo. is this like the campaign in Brusters millions where he runs to not be elected mayor but every one still votes for him?
- by Wolfica - at 2014.05.18 09:59:00
|
4. Zatara Rought for CPM1 - in The Council's Chamber [original thread]
Tallen Ellecon wrote: Very true, I wouldn't be mad if Zatara was a CPM, I just have doubts. Doubts is exactly what you should have for all candidates. Bias that inhibits you from making a decision based off of platform and not petty perc...
- by Wolfica - at 2014.04.27 12:41:00
|
5. any thoughts from current/future CPM on this PC mechanic? - in The Council's Chamber [original thread]
added an NPC for of attack... hire "3rd" party NPC corps to send a ground attack. so current clone pack mechanic, only with this there is no need of a war barge and instead of taking days for the battle to start, the battle is timed based off of N...
- by Wolfica - at 2014.04.20 09:27:00
|
6. any thoughts from current/future CPM on this PC mechanic? - in The Council's Chamber [original thread]
yeah, Dravon I was looking at it last night when you bumped it. the only problem I see with an NPC option is that there would be no actual entity in space on grid to shoot. maybe if lore could be built around sending attacks/movement of clones fro...
- by Wolfica - at 2014.04.18 17:43:00
|
7. any thoughts from current/future CPM on this PC mechanic? - in The Council's Chamber [original thread]
one of the things I hate most in dust is the non player driven elements. (passive isk, transportation of clones, market) and this gets rid of all NPC parts
- by Wolfica - at 2014.04.18 16:31:00
|
8. any thoughts from current/future CPM on this PC mechanic? - in The Council's Chamber [original thread]
PC thoughts/comments welcome.
- by Wolfica - at 2014.04.18 08:03:00
|
9. Petition for larger Clone Packs - in The Council's Chamber [original thread]
when FA sees 120 clones at the start of the battle we just go for the cloning. TBH ive only seen a handful of matches in the past 4 months where both teams haven't lost less then 120 clones. when we fought AE or NF/DNS both sides lost around 150 c...
- by Wolfica - at 2014.04.05 04:26:00
|
10. Kills vs Clone Death (They should be the same) - in The Council's Chamber [original thread]
In bf4 the points are different each kill is based off 100pts if a person does 90somthing % of the damage they are given the kill. The person that lands only the final blow from there 1 shot is given the kill. It would be like giving the eve pilot...
- by Wolfica - at 2014.02.22 18:23:00
|
11. Kills vs Clone Death (They should be the same) - in The Council's Chamber [original thread]
plus 1. -person that downs clone-25pts -once clone bleeds out- 25pts to player listed above -death does not count until clone is lost -accept revive function -added point, allow kill assists to count as kill based off of damage dealt, such as BF...
- by Wolfica - at 2014.02.22 11:02:00
|
12. Are you impressed with 1.2? - in The Council's Chamber [original thread]
ohhh betting on PC battles. that will be great.
- by Wolfica - at 2013.06.26 05:09:00
|
13. easy way to vote for CPM's - in The Council's Chamber [original thread]
thanks for the reply wolf, yes there would be those who come up with the idea on how to like a comment made but the amount of people that would do that and how many times they vote im not sure would sway the votes, and if there are more then one p...
- by Wolfica - at 2013.06.24 05:31:00
|
14. Are you impressed with 1.2? - in The Council's Chamber [original thread]
this topic has already been addressed and is on a thread about half way down the page you are currently reading here is the link CPM thoughts on 1.2
- by Wolfica - at 2013.06.23 22:41:00
|
15. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
can CCP "devs" input something into the game when you first get on that asks you to vote, and only allows you to vote once per account "not character"
- by Wolfica - at 2013.06.20 09:09:00
|
16. Female Caldari models too sexualized, change them. - in The Council's Chamber [original thread]
I like my sexy walk
- by Wolfica - at 2013.06.20 06:22:00
|
17. easy way to vote for CPM's - in The Council's Chamber [original thread]
right here on the forums. make a sticky thread on this page, titled CPM voting booth. then have some one who wants a lot of like over in CCP make a post that looks like this for each candidate. Name: (name goes here) Corp: (corp name) (time...
- by Wolfica - at 2013.06.20 03:58:00
|
18. New Player Experience - in The Council's Chamber [original thread]
i like this idea. although i believe commando suits carry two light weapons right? ... on the topic of running for CPM what's the age requirement?
- by Wolfica - at 2013.06.19 04:38:00
|
19. New Player Experience - in The Council's Chamber [original thread]
i like this idea. although i believe commando suits carry two light weapons right?
- by Wolfica - at 2013.06.19 04:36:00
|
20. Female Caldari models too sexualized, change them. - in The Council's Chamber [original thread]
i wish we could customize our characters like we can in eve.
- by Wolfica - at 2013.06.19 04:00:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |