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21. Dropship cot pit aesthetics - in Feedback/Requests [original thread]
At first I thought it was just a spelling error, but now I realized that you actually believe it's spelled "cot pit".
- by Wolf Ritter vonKaldari - at 2012.09.18 01:48:00
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22. Free-for-all AKA Deathmatch mode!!! - in Feedback/Requests [original thread]
This thread makes me hope that CCP makes the arena a literal Coloseum, in effect a virtual ghetto where we can consign the CoD kiddies to fight for our amusement. Forever would they be hardlocked in the arena, unable to leave it even after shuttin...
- by Wolf Ritter vonKaldari - at 2012.09.18 01:43:00
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23. av is to strong - in Feedback/Requests [original thread]
wathak 514 wrote: If a militia tank is brought on the field a couple militia av guys will kill it a standard fit av will most likely solo it. If a standard is brought on the field militia will have a hard time, a standard fit well be abl to do ...
- by Wolf Ritter vonKaldari - at 2012.09.17 19:27:00
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24. av is to strong - in Feedback/Requests [original thread]
Vexen86 wrote: so ...... realisticly how many missiles would it take to blow up a military tank? Depends on how advanced it is. If it's an old RPG-7 with the older warheads it can shoot all day long, all it's going to **** up is the tracks an...
- by Wolf Ritter vonKaldari - at 2012.09.17 11:02:00
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25. av is to strong - in Feedback/Requests [original thread]
Gen Necron wrote: A M1\A2 Abrams main battle tank has been record to have survived 25 RPG hits with a busted tread(Sorry if I am wrong about the number but it was a hellish high amount). The tank alone was able to make it back to base. So you g...
- by Wolf Ritter vonKaldari - at 2012.09.17 10:50:00
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26. Please get back to allowing battle choice via battle finder... - in Feedback/Requests [original thread]
Guys I got a great idea let's make two map modes, the first is TDM style match where you can spawn at random literally in the middle of some enemies and die without even drawing your weapon. The other is an obviously superior objective based map m...
- by Wolf Ritter vonKaldari - at 2012.09.16 23:47:00
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27. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
Ryan Mauler wrote: I suggest a new teir of leadership between the Theatre Commander and the Squad leader. It would be called a Regiment, Batallion, or Platoon Leader. You need 26 people to qualify as a platoon, 300 for a batallion, and 3000 ...
- by Wolf Ritter vonKaldari - at 2012.09.16 21:58:00
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28. av is to strong - in Feedback/Requests [original thread]
Average Joe81 wrote: HA INFANTRY ACTUALLY HELPING TANKS? WHAT GAME ARE YOU PLAYING The game's emphasis is on team play, if you're not confident your team will screen for your tank don't bring it out.
- by Wolf Ritter vonKaldari - at 2012.09.16 20:45:00
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29. [Request] Rename Gunlogi - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: Can we please rename the Gunlogi to the Goonlogi?... Why is there no 'Dislike' button?
- by Wolf Ritter vonKaldari - at 2012.09.16 11:18:00
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30. av is to strong - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: if you've been in the army... then you actualy know that is EXACTLY how tanks operate. Except it's not. Moving heavy armour through rugged terrain without a screening infantry force is the definition of idiotic since ...
- by Wolf Ritter vonKaldari - at 2012.09.15 21:30:00
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31. Mouse vs DS3[oops] - in Feedback/Requests [original thread]
At first I thought this thread was about a rodent in a fight with a third Death Star. Needless to say I am quite disappointed.
- by Wolf Ritter vonKaldari - at 2012.09.15 12:53:00
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32. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Vascillar Mandate wrote: Seriously, how the hell does one get entire tanks as salvage? Do you just pick it up off the ground and stuff it into your bag of trans-dimentionnal holding? Obviously. It wouldn't be an RPG if it didn't have Type V...
- by Wolf Ritter vonKaldari - at 2012.09.14 19:55:00
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33. av is to strong - in Feedback/Requests [original thread]
Paran Tadec wrote: Tank costs alot more in ISK and SP investment than Standard swarm launchers. You know how much an Abrams main battle tank costs? $8.58M USD. Know how much an RPG-29 costs? $500 USD. Know how much a PG-29V tandem-charge war...
- by Wolf Ritter vonKaldari - at 2012.09.14 19:37:00
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34. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Paran Tadec wrote: Future tanks have shields and nanite armor. And future missiles can have shield generators with the shields geometrically shaped to pierce armor and bypass shields. And future missiles can also have an EMP component or even...
- by Wolf Ritter vonKaldari - at 2012.09.14 19:30:00
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35. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Paran Tadec wrote: Abrams can hit a target at range while moving, but the current tanks require sitting still to hit anything. And a Metis-M ATGM can knock out an Abrams with a hit directly to the glacis where our AT weapons take half a doze...
- by Wolf Ritter vonKaldari - at 2012.09.14 19:17:00
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36. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Paran Tadec wrote: Why not, future tanks are slower and weaker by today's standards apparently. Based on what? Zero Harpuia wrote: Actually, EVE is several thousand years in the future, in another galaxy, after a longass dark age of pure ...
- by Wolf Ritter vonKaldari - at 2012.09.14 19:01:00
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37. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Paran Tadec wrote: Require lock-on before they can be fired, increase the lock on time and drop the range some. We don't need "I win" buttons. Yeah, let's have ATGM and MANPAD launchers from a thousand year in the future have operational ran...
- by Wolf Ritter vonKaldari - at 2012.09.14 18:40:00
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38. av is to strong - in Feedback/Requests [original thread]
wathak 514 wrote: It shouldnt be able to do that and honestly people got powned cause they walked straight up to a tank to try and kill it close and personal a swarm unit needs to sit far away or u can fit it to a assult ship and use gurrila wa...
- by Wolf Ritter vonKaldari - at 2012.09.14 17:15:00
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39. av is to strong - in Feedback/Requests [original thread]
wathak 514 wrote: Just tried dropships there ******* paper bags now Yeah, I mean how unrealistic is it for a transport helicopter to be one-, two-, or three-shotted by dedicated anti-vehicle fire? https://www.youtube.com/watch?v=lI8JFH_b9yI&...
- by Wolf Ritter vonKaldari - at 2012.09.14 16:33:00
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40. av is to strong - in Feedback/Requests [original thread]
wathak 514 wrote: I love what u guys did with the tank turrets those were great made tyhem more specilized but av are too powerfull 1 guy can take out a tank that shouldnt be done it should take 2 or more railgunners or it should take a good am...
- by Wolf Ritter vonKaldari - at 2012.09.14 16:29:00
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