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201. Forge guns are OP - in General Discussions [original thread]
Veigar Mordekaiser wrote: Lazero Dawnedge wrote: I'll give him one word. No. Actually, that would be six words. or did he give us 5 and him 1 dun dun dunnnn
- by Wako 75 - at 2012.11.22 06:28:00
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202. Forge guns are OP - in General Discussions [original thread]
Noc Tempre wrote: Gyrnius wrote: Try using a forge gun :/ They are horribly inaccurate, slow rof, make you an easy target and still take ages to chomp through a good HAV or dropship. Try using an assault variant and properly lead AND time a ...
- by Wako 75 - at 2012.11.22 05:42:00
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203. Forge guns are OP - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: HowDidThatTaste wrote: I knew this thread was coming. But please explain why is it that forge guns are now overpowered? Tanks nerf'd now everything else is overpowered. ***** please i could use forge guns ...
- by Wako 75 - at 2012.11.22 05:40:00
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204. My Idea for Missile Turret fix. - in General Discussions [original thread]
good idea anti air tank would have fix dropships being op if the missles fly fast enough. missiles should fly where you shoot maybe it shoots one at a time but same dammage as it was .5 second split or maybe longer and than reload after all shoot ...
- by Wako 75 - at 2012.11.22 05:17:00
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205. Why Tanks - in General Discussions [original thread]
why do people think they should be able to solo tanks your stupid. teamwork or die
- by Wako 75 - at 2012.11.22 02:59:00
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206. API? - in General Discussions [original thread]
vita app controls dropsuits and skills market and otherthings but api only shows the stuff doesnt let you change any thing like read messeges but cant send get what im saying?
- by Wako 75 - at 2012.11.20 04:04:00
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207. Risk and Reward: What Needs to Change - in General Discussions [original thread]
what about more wp for the more expensive stuff you kill like this hacking 100 for objectives 50 for instilations, 10 for small things (nano hives, vehicles, and dropuplinks i think should be able to hack these maybe make it a skill?) killing mi...
- by Wako 75 - at 2012.11.20 03:53:00
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208. API? - in General Discussions [original thread]
Garrett Blacknova wrote: DUST is getting a Vita companion app that not only lets you VIEW your character, stats, etc. but also edit fittings and things while you're out and about. yea but im talking api for like websites and stuff like you c...
- by Wako 75 - at 2012.11.20 03:42:00
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209. API? - in General Discussions [original thread]
will there be for dust. i kinda want a combat log,k/d,w/l,wp and all the stuff eve has.
- by Wako 75 - at 2012.11.20 03:23:00
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210. burst hmg vs. reg hmg? - in General Discussions [original thread]
havent used hmg's but what if it would be slow spining up then gradually gets faster.
- by Wako 75 - at 2012.11.20 03:17:00
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211. Is that "ISK FEST" event serious ?! - in General Discussions [original thread]
Timothy Reaper wrote: There's going to be a lot of newbie tank drivers. Now I'm really glad I put some points into Forge Gun Operation. you know how much money there is gonna be for killing tanks
- by Wako 75 - at 2012.11.19 23:14:00
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212. Forge Gun Question - in General Discussions [original thread]
heavy complex damage mods and forgegun proficincy 5 proto breach and probably multiple things hit you
- by Wako 75 - at 2012.11.18 10:42:00
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213. CCP lack of intrest - in Feedback/Requests [original thread]
Captain-Awesome wrote: I want to troll but my good side just says no.... Quickgloves is annoying as hell but he always makes me laugh.... at him but laugh all the same funny when he gets on ts at 230 in morn drunk and tries to think of inspi...
- by Wako 75 - at 2012.11.18 10:40:00
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214. DUST CORPS: THE INDEPENDENTS AND THE PUPPETS - in General Discussions [original thread]
BursegSardaukar wrote: Well as CEO of a lowsec alliance, my Dust corp will do what my EVE corp tells them to do for the most part, but everything will be run via votes (held on ventrilo, so the Dust guys better sort that one out) so each person...
- by Wako 75 - at 2012.11.13 06:44:00
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215. Honor Match Modes - in General Discussions [original thread]
i dont know about you but working as a team and killing good vehicles makes me feel awesome. people get a forge breach only costs like 100k sp or use whatever
- by Wako 75 - at 2012.11.13 04:20:00
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216. A plague - in General Discussions [original thread]
just because you rush the objective doesnt mean you die if you have everyone overwhelm the team most of the time nobody dies (unless your rushing me) even with a sniper rifle stay moveing for the team im not saying rush but just get in a vantage p...
- by Wako 75 - at 2012.11.13 04:15:00
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217. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
Sleepy Zan wrote: I think it should be based off a point system for example (just throwing around numbers): cap at 40pts LAVs are worth 4 Dropships worth 8 HAVs worth 10 you can't exceed the cap simple as that, like I said its just an idea...
- by Wako 75 - at 2012.11.13 03:54:00
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218. DUST CORPS: THE INDEPENDENTS AND THE PUPPETS - in General Discussions [original thread]
from what i know were a precentage we increase output we decrease output depending who has the most money
- by Wako 75 - at 2012.11.13 03:50:00
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219. jokes about us - in General Discussions [original thread]
depends how many logi bros are inbetween you and the null cannon id just say a couple of seconds lol
- by Wako 75 - at 2012.11.12 10:27:00
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220. So, was messing around making a corporation - in General Discussions [original thread]
are you the **** gold guy?
- by Wako 75 - at 2012.11.12 10:25:00
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