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2321. Dropship WP - Survival - in Feedback/Requests [original thread]
My idea, however, does not involve WP gain per trigger. These factors, when triggered, simply add up as an integer in the background, which translates to WP gain when, and only when, the dropship is destroyed. I have not really considered in depth...
- by Vyzion Eyri - at 2013.03.02 22:32:00
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2322. Dropship WP - Survival - in Feedback/Requests [original thread]
It's difficult to keep a dropship in the air. Even more so keeping it in the air while being assaulted. We should be rewarded for keeping our dropships alive against the unrelenting AV pounding we receive. So, my proposal is that we gain WP, as p...
- by Vyzion Eyri - at 2013.03.02 11:17:00
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2323. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Conyr returned to the podium. The sea breeze stirred the previously stale air, and he breathed deeply. "I shall begin." He took another breath and looked around, cleared his throat. He suddenly felt very nervous, alone, small, insignificant. The...
- by Vyzion Eyri - at 2013.03.02 10:46:00
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2324. Flight Practice (General Vehicle Practice) - in Rookie Training Grounds [original thread]
Is this a request for bigger maps, a request for empty maps that let you practice, or a request for help on flying?
- by Vyzion Eyri - at 2013.03.02 10:32:00
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2325. Turret operation, small turret operation, and turret proficiency skills - in Rookie Training Grounds [original thread]
Perhaps I was mistaken, then. If turret skills truly stack as per the above link... Wow. No wonder my gunners can get easy kills if I fly right.
- by Vyzion Eyri - at 2013.03.01 21:59:00
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2326. Turret operation, small turret operation, and turret proficiency skills - in Rookie Training Grounds [original thread]
Turret "Operation" and "Proficiency" are clues. You can't operate or be proficient at using turrets when you're not using a turret. It does seem awry that there isn't another branch of skills for unlocking turrets, which should require less SP, b...
- by Vyzion Eyri - at 2013.03.01 21:46:00
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2327. Turret operation, small turret operation, and turret proficiency skills - in Rookie Training Grounds [original thread]
Turrets acquire damage bonuses based on the gunner's skills, not the pilot. That's what I've heard, anyway.
- by Vyzion Eyri - at 2013.03.01 21:25:00
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2328. Has the Dropship been forgotten about by ccp? - in General Discussions [original thread]
If my squad is telling me "Wow, you flew nicely that game" or "You kept the dropship pretty steady, nice work" or "Thanks for the transport" or even a simple "Nice work, Vyzion", that's worth more than any amount of WP CCP could throw onto dropshi...
- by Vyzion Eyri - at 2013.03.01 20:48:00
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2329. Dusty diaries - in General Discussions [original thread]
01.03.13 I've realised I seem to be missing out on something in game, because I really cannot find anything to complain about. The bouts of hilarious fun and intense action totally outweigh any negatives. I am having the time of my life playing D...
- by Vyzion Eyri - at 2013.03.01 14:05:00
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2330. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
OOC: Month system: page 14 Fate: 14-15 Freedom:15 The first meeting of the Panpopulusque Dustus Commune (All-people of Dustia administration): 17-18 Second meeting: 22 I'll agree with Sandromin when he says to include any events you guys feel im...
- by Vyzion Eyri - at 2013.03.01 13:30:00
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2331. Final straw - Tanks in ambush. - in General Discussions [original thread]
Thing is, people spec into tanks because our first objective In every game is to win. AV is so situational, the SP put into it could easily be placed in other areas to keep you alive against a scout, and out DPS an assault. People with 500k SP sim...
- by Vyzion Eyri - at 2013.03.01 11:29:00
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2332. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Alixenus wrote: Now, I declare day two of the conference open. Conyr heard the bells tolling, and stood up. The light sea breeze was delicious, but he decided he had something to say in the conference. Inside the gallery, people were assemb...
- by Vyzion Eyri - at 2013.03.01 04:04:00
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2333. Fun things to try out in Dust - in General Discussions [original thread]
Sentient Archon wrote: LuckyLuke Wargan wrote: Infinite dampner... lol GOKU!!!! Could you please explain? Sometimes when you hit the ground with your dampeners in the right way, the bluish air flow effect doesn't disappear, and you en...
- by Vyzion Eyri - at 2013.02.28 21:02:00
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2334. Scattered vs Stabilized Blasters for a Dropship - in Rookie Training Grounds [original thread]
Stabilised blasters are utilised to their greatest potential by skilled gunners. If you plan on picking up random gunners, scattered blasters from a stable firing platform are amazing. The uneven spread of rounds means in accuracy sometimes is rew...
- by Vyzion Eyri - at 2013.02.28 06:05:00
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2335. CCP JOKES - in The Locker Room [original thread]
Knock knock. Who's there? ... Oh hell no, a stealth patch.
- by Vyzion Eyri - at 2013.02.28 04:39:00
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2336. The Old Days - in General Discussions [original thread]
Back when communications and technology didn't advance so fast that one year prior to the present was considered "old".
- by Vyzion Eyri - at 2013.02.28 04:35:00
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2337. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Galrick M'kron wrote: OOC: Vyzion, the Collective are robots, not automatons. Automatons are fully mechanical and cannot be programmed. And besides, "automatons" sounds too steampunk-ish, which strays too much into Diyadian territory. My bad...
- by Vyzion Eyri - at 2013.02.27 21:05:00
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2338. Logi-bros Shield or Armour? - in Rookie Training Grounds [original thread]
Even I, as much as I love playing as a logibro, have specialised in another area. Personally, this was piloting. I shield tanked my Myron, so I put SP into shield control. Increases maximum shields, so I capitalise on this by shield tanking my lo...
- by Vyzion Eyri - at 2013.02.27 12:57:00
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2339. Prometheus Pro . . . - in Feedback/Requests [original thread]
Jake Colt wrote: It's so unpleasing to fly that thing I turn off my pc when I die. I don't even fall asleep after. It's hard to say that it's anything close to appealing. The game's boring. I ask you now, how have you guys felt while dying ...
- by Vyzion Eyri - at 2013.02.27 12:48:00
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2340. Everything that's wrong with the Dust 514 Beta in one post. - in General Discussions [original thread]
Quote: 1. Horrific Resolution, mediocre textures. 2. Incredibly Slow Response-Time (both in menus and in game). 3. Complete Spawn Mechanism Incompetency. 4. No reward for playing well in a single match. 5. Glaring Map Issues. 6. Terrible ideas...
- by Vyzion Eyri - at 2013.02.27 12:38:00
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