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201. logibro...the thankless job - operation "logistical nightmare" - in General Discussions [original thread]
If you expect thanks for being a logibro you shouldn't have tried to be one in the first place. People still "bow" when I repair or revive them. People still shoot me affectionately when I give them ammo. Enemies die when I use my scanner. And...
- by Vyzion Eyri - at 2014.01.16 11:08:00
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202. Why tiercide is awesome for everyone - in General Discussions [original thread]
Back when we first started seeing tiercide threads probably a month or so after Uprising, it was called tiercide because we wanted people to easily grasp what we were suggesting: balance. Now, we have to hammer home the key objective of tiercide, ...
- by Vyzion Eyri - at 2014.01.14 22:46:00
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203. No "HMG IS OP!" Threads?... Something Must be Wrong... - in General Discussions [original thread]
I still think heavies need explosive damage resistance, and I saw a great thread the other day about having increased resistance for frontal damage on heavy suits. HMG buff is not enough. The logibro-heavy pair should be as powerful as two assaul...
- by Vyzion Eyri - at 2013.12.19 00:48:00
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204. Is the Dust population cowardly ..?? - in General Discussions [original thread]
TheD1CK wrote: - Caldari LP equipment , 100% Armour Nanite Injector This may be the reason I'll give up on all my current standings in Gallente and switch to the Caldari.
- by Vyzion Eyri - at 2013.12.18 00:01:00
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205. Cultural insensitivity and suicide bombing in DUST 514. - in General Discussions [original thread]
Two sentences leads to two pages. Never fail to deliver, Mith.
- by Vyzion Eyri - at 2013.12.17 12:44:00
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206. Large turrets, the only viable AV - in General Discussions [original thread]
Aero Yassavi wrote: HAVs can take down turret installations in under 5 seconds. They are a joke of an AV threat and their only purpose is to provide HAV users with a free 100 points. QFT. We need tougher turrets. They get absolutely smashed ...
- by Vyzion Eyri - at 2013.12.17 07:41:00
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207. Imaginative Solution to Heavy situation? (Possible Non-OP heavy "buff") - in General Discussions [original thread]
Love the idea but the problem is it will make you invulnerable in 1v1 situations if you are an AR heavy. Make it all around resistance, bonus resistance to the front, unable to take headshot damage, but make heavy weapon slot only be able to equip...
- by Vyzion Eyri - at 2013.12.17 05:08:00
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208. You should consider leaving your noob corp - in General Discussions [original thread]
At the very least find a channel with lots of people you can squad up with in the same servers, who play at the same times as you, and who you enjoy playing with.
- by Vyzion Eyri - at 2013.12.16 14:09:00
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209. Secrets for Success in Amarr FW - in General Discussions [original thread]
Also when your God suddenly speaks to you in the middle of battle: don't stop, spiral on the spot and stare up and the heavens when you reply. It's really eerie and makes me feel tingly when I kill you. Seriously though, I don't see any Minny blu...
- by Vyzion Eyri - at 2013.12.16 09:39:00
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210. lost 15 Corp mates due to AV nerf - in General Discussions [original thread]
AV now supports friendly tanks in hammering enemy tanks. If your best corp members can't understand that teamwork is required with vehicle users to succeed now, then they probably aren't your best. If you want a game where infantry dominates the ...
- by Vyzion Eyri - at 2013.12.16 02:59:00
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211. SCOTTY - in General Discussions [original thread]
What if FW battles could instance even without an opposition? Everyone is complaining about low LP awards, well, it wouldn't be too bad if you had battles where you basically won free LP if there's no one on the other side. You're either defendin...
- by Vyzion Eyri - at 2013.12.15 23:21:00
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212. I just wanted to say something....... - in General Discussions [original thread]
VISIBLE HP BARS WHEN REPAIRING AWWWWWWW YEEEEEAAAHHHHHHH
- by Vyzion Eyri - at 2013.12.15 19:17:00
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213. Clear View and understanding of 1.7 - in General Discussions [original thread]
Liked the video, reflected what I was thinking about the game becoming multi-layered with the vehicle combat and infantry combat happening at once, yet barely intermingling. Railguns being so much more effective than blasters at taking out other t...
- by Vyzion Eyri - at 2013.12.15 14:27:00
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214. Dropships are still underpowered - in General Discussions [original thread]
10 seconds before you arrive at your destination, activate hardener. The remainder of the hardener's cycle should be spent getting out of there. While your hardener is cooling down, look for a potential location that will need a pickup using overv...
- by Vyzion Eyri - at 2013.12.15 13:53:00
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215. Five shots and YOUR DEAD !!!!!! - in General Discussions [original thread]
If EWAR wasn't instant win with scanners it'd be a different story. There's a killstreak in CoD: Black Ops that we call the Blackbird. Basically a recon plane that shows the exact position and movement of all enemies. Sound familiar? Except almo...
- by Vyzion Eyri - at 2013.12.15 13:21:00
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216. Dust fix - in General Discussions [original thread]
I'd like to see how vehicles play out with bigger maps, higher vehicle quotas and more players per game (24v24, possibly even 36v36) before we go ahead and change them again. We probably just aren't used to the differences yet.
- by Vyzion Eyri - at 2013.12.15 04:14:00
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217. You know what pisses me off? - in General Discussions [original thread]
I find it really enjoyable when we have games where there are 3-5 tanks on each side, fighting each other, with the infantry weaving in and out of it. It's like two battles happening at the same time. To make it more enjoyable for the infantry I t...
- by Vyzion Eyri - at 2013.12.14 03:13:00
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218. Do I have any reason to play FW any more? - in General Discussions [original thread]
I play FW because it's more challenging. FF makes everything more intense, and farming LP for specialist proto weapons leads to some insane fitting configurations for my PC suits. Then I go into pubs and do random **** in my militia scout suit, d...
- by Vyzion Eyri - at 2013.12.13 21:48:00
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219. 659 LP Payout at level 10 standing? What? - in General Discussions [original thread]
I will say in its defence that the specialist variants of the prototype weapons can make some damn good suits, so good that you probably should be grinding them at a rate of 2 weapons per FW match at level 10 standings. Besides that, it's a very g...
- by Vyzion Eyri - at 2013.12.13 19:01:00
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220. How to counter being revive farmed. - in General Discussions [original thread]
Or not care about KDR.
- by Vyzion Eyri - at 2013.12.12 22:08:00
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