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2261. 1.9 options? - in General Discussions [original thread]
Racial vehicles and other vehicle fixes/ rebalance.
- by Vulpes Dolosus - at 2014.03.19 21:37:00
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2262. @CCP Logibro - Cloak SKill requirements - in General Discussions [original thread]
low genius wrote: CCP Logibro wrote: Cloak Field Operation requires Dropsuit Core Upgrades II. It has a 3x multiplier. can you give us the base amount so we can figure out what we need to allot to it? 3x Skills Level 1=18,660 Level 2=5...
- by Vulpes Dolosus - at 2014.03.19 18:45:00
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2263. Protofits site is awsome - in General Discussions [original thread]
[Edit: nvm, it's fixed]
- by Vulpes Dolosus - at 2014.03.19 17:44:00
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2264. So cal or gal scout? - in General Discussions [original thread]
Callsign Grave wrote: Assuming all the passives are lvl 5 how many precision enhancers does a gal scout need to pick up a cal(same other way around)? How many dampener's to hide? Sorry I'm really bad at the math to this game. Assuming the Gal ...
- by Vulpes Dolosus - at 2014.03.19 14:36:00
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2265. So cal or gal scout? - in General Discussions [original thread]
Charlotte O'Dell wrote: Both frames will pick up medium and heavy frames at the same distance. Gal scout will be invisible to all but Cal scout Cal scout will be the scout-hunter, but so can the gal logi. Gal scout will be slayer Cal will be wa...
- by Vulpes Dolosus - at 2014.03.19 14:07:00
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2266. So cal or gal scout? - in General Discussions [original thread]
Pros/Cons: Gal: +: lows for speed mods and other, dampening isn't an issue, 3hp/sec, possibly more hp -: can't passive scan other scouts easily, defenses slow you down, may needs armor repair mod(s) Cal: +: high shield regen rate, great scan pre...
- by Vulpes Dolosus - at 2014.03.19 14:04:00
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2267. Heavies, scouts and assault scale - in General Discussions [original thread]
For actual logistics, Minmatar > All w/ that 150hp/sec, 11m range Core Focused Rep, not to mention the proto Triage or Flux either.
- by Vulpes Dolosus - at 2014.03.19 02:18:00
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2268. Dissapointing things about 1.8 - in General Discussions [original thread]
Still no vehicle racial parity...
- by Vulpes Dolosus - at 2014.03.19 00:55:00
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2269. bonus sp for million clone challenge - in General Discussions [original thread]
Aisha Ctarl wrote: bamboo x wrote: Vulpes Dolosus wrote: bamboo x wrote: If I were to use a Pokemon move on CCP... It'd have to be Transform. The average forum warrior move pool: Future Sight Uproar Skill Swap Fake Tears oh my g...
- by Vulpes Dolosus - at 2014.03.19 00:45:00
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2270. If the Players Were Pokemon, What Would Our Moves Be? - in The Locker Room [original thread]
-Future Sight -Uproar -Skill Swap -Fake Tears
- by Vulpes Dolosus - at 2014.03.19 00:23:00
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2271. bonus sp for million clone challenge - in General Discussions [original thread]
bamboo x wrote: If I were to use a Pokemon move on CCP... It'd have to be Transform. The average forum warrior move pool: Future Sight Uproar Skill Swap Fake Tears
- by Vulpes Dolosus - at 2014.03.19 00:21:00
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2272. bonus sp for million clone challenge - in General Discussions [original thread]
GM Archduke wrote: Supernus Gigas wrote: Look guys! It's a GM! Quick! Throw a Pokeball before it runs away! Oh no, not the bees!! err, I mean Pokeball... Go Haunter! Use Mean Look! Wild GM Archduke can't escape!
- by Vulpes Dolosus - at 2014.03.19 00:12:00
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2273. The Cloak, a Precursor to Capacitor? - in General Discussions [original thread]
Happy Violentime wrote: Vulpes Dolosus wrote: No. Cloaks work just like vehicle active mods do now. You turn it on and once it's off, it need to recharge. Only difference is it can use a half charge. I read it that you can turn cloak on...
- by Vulpes Dolosus - at 2014.03.18 22:14:00
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2274. Vehicle webs - in General Discussions [original thread]
Webs should be infantry equipment. Placed like REs. "Tripwire" detonated. Lasts 5-10sec or something (not a long time, but enough for an ambush). Reduces speed by 75%. 10m radius (idk actual measurements; it would be like a nanohive).
- by Vulpes Dolosus - at 2014.03.18 22:07:00
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2275. Calling All Dropship Pilots! - in General Discussions [original thread]
Watch Judge Rhadamanthus' tutorials on YouTube. Learn to fly tactically. Don't be afraid to lose a ship (don't fly what you can't afford to lose, etc), but know when it's time to recall and don't make stupid mistakes. Crash until you've learned t...
- by Vulpes Dolosus - at 2014.03.18 20:55:00
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2276. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
Still pushing for EM missile variant.
- by Vulpes Dolosus - at 2014.03.18 20:26:00
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2277. Shield Regulators and Rechargers your thoughts? - in General Discussions [original thread]
All I know is that it's possible to get a Cal sentinel with +100hp/sec stacking energizers. It's only practical because of it high base HP and 1 sec depleted delay, so I wouldn't suggest it on other suits. Other than that, use 1-2 complex and mayb...
- by Vulpes Dolosus - at 2014.03.18 20:02:00
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2278. So I spent the day with my proto swarms - in General Discussions [original thread]
Thor Odinson42 wrote: Judge Rhadamanthus wrote: I have some footage that will make your (if you are a swarmer) blood boil. It doesn't bother me anymore, I've accepted it. I don't have a single swarm fit anymore. I put a Breach MD on my A...
- by Vulpes Dolosus - at 2014.03.18 19:57:00
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2279. GG with the patch notes CCP - in General Discussions [original thread]
Marston VC wrote: Vulpes Dolosus wrote: Maybe you should stop playing CoD-bush/spambush/tankbush and try the other game modes, drama queen. I don't think I should be excluded from a certain game mode because of one abusive feature in the...
- by Vulpes Dolosus - at 2014.03.18 19:43:00
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2280. The Truth About Tank/Dropship Balance - in Feedback/Requests [original thread]
The problem isn't damage or elevation. Pure and simple, it's the redline. If a rail tank manages to get better position or find me in a bad spot, I don't mind so much getting ganked. It's when they're sitting on a hill 150m deep in their redline t...
- by Vulpes Dolosus - at 2014.03.18 19:11:00
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