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3261. To the victims of forge snipers. - in General Discussions [original thread]
R'adeh Hunt wrote: Void Echo wrote: R'adeh Hunt wrote: Oh, so the OP pretends vehicle users can't benefit from orbitals....and obviously never thought about counter sniping. I suggest he takes his own advice and leaves the game...this g...
- by Void Echo - at 2013.08.21 19:36:00
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3262. Stop the recall! - in Feedback/Requests [original thread]
if you want vehicle recall to be eliminated, then you shouldnt be able to switch dropsuits at supply depots, all in fairness right?
- by Void Echo - at 2013.08.21 19:22:00
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3263. To the victims of forge snipers. - in General Discussions [original thread]
Bettie Boop 2100190003 wrote: Cosgar wrote: Void Echo wrote: Cosgar wrote: Funny how sniping isn't an opt- oh right, you guys get to hide behind terrible draw distance... let the snipers do their job, the forge gun is a bit of a gr...
- by Void Echo - at 2013.08.21 19:17:00
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3264. To the victims of forge snipers. - in General Discussions [original thread]
the only way to find a forge is by paying attention to the direction in which the shot is going, if you can do that, youl find the forge
- by Void Echo - at 2013.08.21 18:55:00
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3265. To the victims of forge snipers. - in General Discussions [original thread]
R'adeh Hunt wrote: Oh, so the OP pretends vehicle users can't benefit from orbitals....and obviously never thought about counter sniping. I suggest he takes his own advice and leaves the game...this game doesn't need more people who aren't cl...
- by Void Echo - at 2013.08.21 18:49:00
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3266. To the victims of forge snipers. - in General Discussions [original thread]
Cosgar wrote: Void Echo wrote: Cosgar wrote: Funny how sniping isn't an opt- oh right, you guys get to hide behind terrible draw distance... let the snipers do their job, the forge gun is a bit of a grey area here.. i don't even know ...
- by Void Echo - at 2013.08.21 18:47:00
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3267. To the victims of forge snipers. - in General Discussions [original thread]
Cosgar wrote: Funny how sniping isn't an opt- oh right, you guys get to hide behind terrible draw distance... let the snipers do their job, the forge gun is a bit of a grey area here.. i don't even know how to compare it to real life ****
- by Void Echo - at 2013.08.21 18:40:00
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3268. A scientific justification for Forge Gun splash damage - in General Discussions [original thread]
MarasdF Loron wrote: Void Echo wrote: MarasdF Loron wrote: Void Echo wrote: MarasdF Loron wrote: Then explain Railguns. rails are bigger and more powerful, of course there going to kill anything within 2 meters of the hitpoint....
- by Void Echo - at 2013.08.21 18:30:00
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3269. To the victims of forge snipers. - in General Discussions [original thread]
the proto assault forge is the only forge that needs redone stats, it does too much damage for such a fast rate of fire
- by Void Echo - at 2013.08.21 18:25:00
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3270. To the victims of forge snipers. - in General Discussions [original thread]
Breakin Stuff wrote: more forge tears. Don't mind me while I collect. tears? this is just me giving simple steps to avoid you and actually make the game a little fun again.
- by Void Echo - at 2013.08.21 18:24:00
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3271. To the victims of forge snipers. - in General Discussions [original thread]
THE TRAINSPOTTER wrote: what about tank snipers hiding in their red zone up on the mountains? cant go there , lucky if you get close , OS cant kill tanks , if they get hit even once they retread behind hill to repair and they rinse and repeat ...
- by Void Echo - at 2013.08.21 18:19:00
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3272. A scientific justification for Forge Gun splash damage - in General Discussions [original thread]
MarasdF Loron wrote: Void Echo wrote: MarasdF Loron wrote: Then explain Railguns. rails are bigger and more powerful, of course there going to kill anything within 2 meters of the hitpoint. also, its ectrically charged, so im guessin...
- by Void Echo - at 2013.08.21 18:16:00
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3273. A scientific justification for Forge Gun splash damage - in General Discussions [original thread]
Amarrian Desperado wrote: http://en.wikipedia.org/wiki/Spallation find raiser link lol
- by Void Echo - at 2013.08.21 18:15:00
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3274. A scientific justification for Forge Gun splash damage - in General Discussions [original thread]
MarasdF Loron wrote: Then explain Railguns. rails are bigger and more powerful, of course there going to kill anything within 2 meters of the hitpoint. also, its ectrically charged, so im guessing that the electric current is what kills yo...
- by Void Echo - at 2013.08.21 18:14:00
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3275. To the victims of forge snipers. - in General Discussions [original thread]
noted, added it to the list
- by Void Echo - at 2013.08.21 18:09:00
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3276. A scientific justification for Forge Gun splash damage - in General Discussions [original thread]
doesn't a shock wave push you back, not damage you though?
- by Void Echo - at 2013.08.21 18:09:00
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3277. To the victims of forge snipers. - in General Discussions [original thread]
i guess that since everything has gotten nerfed to hell, all that's left that's actually doing its job is the forge, yet i have to say that the proto assault version needs a fire rate nerf, it fires too fast for that much damage.
- by Void Echo - at 2013.08.21 18:00:00
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3278. Heya hehe - in General Discussions [original thread]
Cosgar wrote: Iron Wolf Saber wrote: Void Echo wrote: Iron Wolf Saber wrote: Most of the HAV pilots quit. figures...oh well.. it not like i log on that much anymore also lol. but hey can you blame them? You can blame LLAV pilot...
- by Void Echo - at 2013.08.21 17:50:00
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3279. To the victims of forge snipers. - in General Discussions [original thread]
here are some steps to counter them. for Vehicles: Step 1- locate the forge sniper. Step 2- get to some point of the map where he cant get you. (impossible i know) Step 3- make sure your the only one in that area. Step 4- recall your vehicle. St...
- by Void Echo - at 2013.08.21 17:49:00
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3280. Forge Gun Sniping - in General Discussions [original thread]
Best way to counter forge snipers if your infantry: Step 1- locate the forger. Step 2- have the squad leader put a defend order on one of your squad guys. Step 3- get an orbital. Step 4- use the orbital on the cowards at the top of the building
- by Void Echo - at 2013.08.21 17:36:00
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