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1681. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
Poonmunch wrote: What's the range on those BTW? Munch No range nerf
- by Vitharr Foebane - at 2013.12.05 03:07:00
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1682. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
Himiko Kuronaga wrote: Kind of like every other forge gun can do. Except that can also kill with splash, and not root you in place for a year making you completely worthless the other 99.9% of the game. The breach catches a lot of flak but t...
- by Vitharr Foebane - at 2013.12.05 02:48:00
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1683. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
Himiko Kuronaga wrote: DUST Fiend wrote: Sick, I'm definitely happy with that. The breach does seem a tad underwhelming now, but it was definitely too strong before. We'll have to see how it works out, but this looks like a good start Yea...
- by Vitharr Foebane - at 2013.12.05 02:27:00
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1684. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
DUST Fiend wrote: Lance 2ballzStrong wrote: I just honestly find it funny people want to nerf the heavy class even more. It's like more people calling for a nerf for the FG than people calling for a buff for the HMG. Guess what CCP did...ner...
- by Vitharr Foebane - at 2013.12.05 02:23:00
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1685. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
Maken Tosch wrote: I can hear the heavy forgers crying right now. The tears will flow like wine in Paris. Please, one hit to your weakspot with my proto breach and yer done son
- by Vitharr Foebane - at 2013.12.05 01:59:00
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1686. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
KING CHECKMATE wrote: Foundation Seldon wrote: ... and they're pretty reasonable! CCP Logibro wrote: Forge Gun numbers! Damage | Charge time Base STD - 1320 -> 1200 | 3.5 -> 4.0 ADV - 1452 -> 1320 | 3.5 -> 4.0 PRO - 1584 -...
- by Vitharr Foebane - at 2013.12.05 01:58:00
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1687. How Much Do You Guys Hate Gallente? - in General Discussions [original thread]
I do... they got too much of that freedom ****. Makes me wanna burn the guiding light straight through their skulls with my heavy laser, wait... nvm
- by Vitharr Foebane - at 2013.12.04 06:13:00
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1688. Who's the best DropShip pilot in this game? - in General Discussions [original thread]
Doesn't matter cause LARGE RAILS FTW WTFBBQ??! It's gonna make the forge whiners sound like a kitten's mewl.
- by Vitharr Foebane - at 2013.12.04 06:08:00
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1689. I use MDs and play mostly FW so.... - in General Discussions [original thread]
All i gotta say is this... if you jump in front of my HMG be prepared for the meat grinder...
- by Vitharr Foebane - at 2013.12.04 06:04:00
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1690. Friendly fire, pourquoi? - in General Discussions [original thread]
Lurchasaurus wrote: DeadlyAztec11 wrote: Seriously, am I the only person that isn't happy that griefing is going to be expanded? Im stoked for the changes, I'm just never going to play FW on my Tank Driver main What happens if they h...
- by Vitharr Foebane - at 2013.12.04 01:51:00
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1691. I feel weaker in my heavy suit than my scout suit - in General Discussions [original thread]
negative49er wrote: Vitharr Foebane wrote: negative49er wrote: The heavy still need some work It's not the suit it's the gun. yeah getting out dmg is a bad thing Just remember CCP will eventually give heavies a laser weapon and the...
- by Vitharr Foebane - at 2013.12.04 01:49:00
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1692. I feel weaker in my heavy suit than my scout suit - in General Discussions [original thread]
negative49er wrote: The heavy still need some work It's not the suit it's the gun.
- by Vitharr Foebane - at 2013.12.04 01:44:00
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1693. 1.7 Actually has lots of good stuff - in General Discussions [original thread]
Daxxis KANNAH wrote: 2 weapons and a scanner, also some renamed weapons and equipment which have less fitting requirements. FF for FW will hopefully work but no ISK payout is a downer Reworked vehicles so less is more - dont know how that wil...
- by Vitharr Foebane - at 2013.12.04 01:43:00
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1694. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Vitharr Foebane wrote: chase rowland wrote: wrong, I can do more dam faster and get better range too with my forge Large rail 600 meters. FG 300 meters. If you think a FG out ranges a large rail, please...
- by Vitharr Foebane - at 2013.12.03 18:36:00
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1695. FW 1.7 - in General Discussions [original thread]
You get LP for it though LP= cool gear to replace not cool gear.
- by Vitharr Foebane - at 2013.12.03 18:16:00
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1696. FW 2.0 WARNING - in General Discussions [original thread]
The Attorney General wrote: I won't be rolling FW without a full squad. Blues that approach my tank will be shot. Don't you think that's a bit... harsh? He might be using your tank for cover...
- by Vitharr Foebane - at 2013.12.03 18:15:00
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1697. Well, i know why CCP has been so quite for the last month... - in General Discussions [original thread]
CCP FoxFour wrote: You're very welcome! Glad you guys are excited about these changes. I'm liking the FW changes, but ETA on those patch notes?
- by Vitharr Foebane - at 2013.12.03 18:02:00
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1698. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
The Attorney General wrote: Vitharr Foebane wrote: I am the Fattie with a Forge. I just get tired people want a Heavy to be useless eHP cocoon for their ARs. I guess I'm a lil' overprotective of my heavy weaponry I as well have a fat s...
- by Vitharr Foebane - at 2013.12.03 17:50:00
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1699. The "Thank You" For the Fac-War changes thread! - in General Discussions [original thread]
Ghosts Chance wrote: this forum is way to negative towards the devs sometimes. so those who are happy and excited for the new faction warfare system POST HERE! so many new awesome mechanics and incentives im beyond excited for 1.7 I like...
- by Vitharr Foebane - at 2013.12.03 17:35:00
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1700. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
The Attorney General wrote: Vitharr Foebane wrote: So we need to coordinate to kill tanks that simply remove all turrets so noone else can get in WHILE THEY SOLO STOMP? That's totally balanced... No need for the drama. Tanks will stil...
- by Vitharr Foebane - at 2013.12.03 17:32:00
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