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21. Life, this game doesn't have it - in General Discussions [original thread]
Look at the planets from space (they're all temparates) and you'll see they are blue/green. Where does the green come from?
- by Virex Staz - at 2012.10.22 21:56:00
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22. Transfering Isk to Dust wallets from EvE - in General Discussions [original thread]
Noc Tempre wrote: Sisi ISK is not real ISK. 99.9% true. Evidence of this: log on to SISI, buy expensive ship for 100 isk, insure it for 200 million, undock, self-destruct, collect insurance payout.
- by Virex Staz - at 2012.10.21 00:08:00
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23. Transfering Isk to Dust wallets from EvE - in General Discussions [original thread]
So, how about changing all item costs to 100 isk, like on Eve SISI? Maybe just until the next wipe. That would nullify the advantage that has been gained by corps that have used this so far, without having to unravel the thread of isk flow.
- by Virex Staz - at 2012.10.21 00:06:00
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24. Dust support in Eve going live on TQ tomorrow ? - in General Discussions [original thread]
CCP Nullarbor wrote: Virex Staz wrote: Yeah, that's why I described is as "Dust support in Eve", rather than "Dust moving to TQ". Touch+¬. Thanks for the rapid response though. Did you guys have an office sweepstake on how long it woul...
- by Virex Staz - at 2012.10.15 14:16:00
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25. Dust support in Eve going live on TQ tomorrow ? - in General Discussions [original thread]
Yeah, that's why I described is as "Dust support in Eve", rather than "Dust moving to TQ". And.... Caldari bra straps!
- by Virex Staz - at 2012.10.15 14:07:00
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26. Dust support in Eve going live on TQ tomorrow ? - in General Discussions [original thread]
http://community.eveonline.com/updates/patchnotes.asp Quote: Market The market has been seeded with infantry equipment however current trade restrictions prohibit the sale of such items to capsuleers. Planetary Districts New locations cal...
- by Virex Staz - at 2012.10.15 14:04:00
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27. CCPs newest joke that no one finds funny - in General Discussions [original thread]
The Dragon Ascendant wrote: Sha Kharn Clone wrote: I still restock that way even tho I know its costing a ton. I'm lazy like that. Same. How much is the disparity anyway? Either 4x or 16x the market price, as far as I know.
- by Virex Staz - at 2012.10.14 15:24:00
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28. [Request: corporate training mechanic = corporate battles] - in Feedback/Requests [original thread]
+1 This game is (right now, and yes, I know its just a beta) monstrously hard for inexperienced FPSers to started with. Anything which would allow the devs to quickly introduce some help in that area is a good thing in my view.
- by Virex Staz - at 2012.10.09 22:33:00
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29. FF ON. - in General Discussions [original thread]
Maybe low-sec should have a hybrid system. Team captain can activate a module that disables FF but gives a rate-of-fire penalty to his team or something.
- by Virex Staz - at 2012.10.08 19:00:00
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30. Turning AUR Into Real Cash!!! - in General Discussions [original thread]
I would be absolutely, totally, astonished if CCP were to allow this. And if they did, the only people who would make any significant money out of it would be sweat-shop bosses overseeing rooms of nappy-wearing farmers in 3rd world countries.
- by Virex Staz - at 2012.10.06 17:29:00
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31. Ok, I give up - in General Discussions [original thread]
Madison Four wrote: everything about this game is 100% better when you have a pre-made Squad that works together. Everything apart from the feeling that you're letting your squad down. Not sure how best to deal with that bit.
- by Virex Staz - at 2012.10.06 16:42:00
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32. Ok, I give up - in General Discussions [original thread]
I think the plan is that high sec instant battle mode will make some attempt to group players by ability. That, and being able to practice core skills in PvE mode against rogue drones, will hopefully make the game less frustrating to people like m...
- by Virex Staz - at 2012.10.06 16:36:00
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33. "The Gunplay is terrible" connundrum. - in General Discussions [original thread]
Mosley Harmless wrote: They could buff everything by a factor of 2 so that the overal balance is maintained but that the gameplay becomes twice as energetic. Oh god no! I can't keep up as it is
- by Virex Staz - at 2012.10.06 15:05:00
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34. Buying from Market is cheaper than resupply for some militia gear - in Technical Support/Bugs [original thread]
I've got a Militia Logistics dropsuit fitting entirely stocked with blueprint items that is trying to charge me 11,600 isk to restock. it should be 725, so that is 16x correct cost. Has anyone filed a bug report for this yet?
- by Virex Staz - at 2012.10.04 21:02:00
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35. This game is now... - in General Discussions [original thread]
Men chosing female avatars works right up to the point where you join voice comms. Then it just gets weird.
- by Virex Staz - at 2012.09.30 14:30:00
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36. Squad leaders, 'dancers', and win/lose idea. - in General Discussions [original thread]
I'm fairly sure the OP is a troll. Its a good one though.
- by Virex Staz - at 2012.09.30 14:24:00
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37. Arms Dealers - Indirect link between Dust & Eve economies - in Feedback/Requests [original thread]
I realise that directly linking the Dust and Eve economies is a massive undertaking and will need to be handled with great care, but it might be possible to start with an indirect link. The idea is to have NPC "arms dealers" who buy items from Ev...
- by Virex Staz - at 2012.09.30 13:51:00
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38. Is it CODEX or CoD Ex? - in General Discussions [original thread]
Dewie Cheecham wrote: me looks as innocent as a kitten with a ball of yarn Wondering what you actually typed there, before the forums replaced that word with "kitten" :-)
- by Virex Staz - at 2012.09.30 13:36:00
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39. Deployement Rooms? - in General Discussions [original thread]
The way I read this they are moving the deployment rooms from the war barge to the MCC, and there'll be one for each side. This will be needed when there is fighting going on in multiple districts on a planet. The war barge will get you to the pl...
- by Virex Staz - at 2012.09.30 13:22:00
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40. convert isk into aurum - in Feedback/Requests [original thread]
Would be nice, but the whole purpose of having 2 currencies is that AUR requires real money to get. Without it CCP would have no revenue as people would buy everything with ISK earned in-game. It shouldn't matter in combat anyway, as the idea is ...
- by Virex Staz - at 2012.09.28 20:47:00
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