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21. Dust support in Eve going live on TQ tomorrow ? - in General Discussions [original thread]
http://community.eveonline.com/updates/patchnotes.asp Quote: Market The market has been seeded with infantry equipment however current trade restrictions prohibit the sale of such items to capsuleers. Planetary Districts New locations cal...
- by Virex Staz - at 2012.10.15 14:04:00
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22. CCPs newest joke that no one finds funny - in General Discussions [original thread]
The Dragon Ascendant wrote: Sha Kharn Clone wrote: I still restock that way even tho I know its costing a ton. I'm lazy like that. Same. How much is the disparity anyway? Either 4x or 16x the market price, as far as I know.
- by Virex Staz - at 2012.10.14 15:24:00
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23. FF ON. - in General Discussions [original thread]
Maybe low-sec should have a hybrid system. Team captain can activate a module that disables FF but gives a rate-of-fire penalty to his team or something.
- by Virex Staz - at 2012.10.08 19:00:00
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24. Turning AUR Into Real Cash!!! - in General Discussions [original thread]
I would be absolutely, totally, astonished if CCP were to allow this. And if they did, the only people who would make any significant money out of it would be sweat-shop bosses overseeing rooms of nappy-wearing farmers in 3rd world countries.
- by Virex Staz - at 2012.10.06 17:29:00
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25. Ok, I give up - in General Discussions [original thread]
Madison Four wrote: everything about this game is 100% better when you have a pre-made Squad that works together. Everything apart from the feeling that you're letting your squad down. Not sure how best to deal with that bit.
- by Virex Staz - at 2012.10.06 16:42:00
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26. Ok, I give up - in General Discussions [original thread]
I think the plan is that high sec instant battle mode will make some attempt to group players by ability. That, and being able to practice core skills in PvE mode against rogue drones, will hopefully make the game less frustrating to people like m...
- by Virex Staz - at 2012.10.06 16:36:00
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27. "The Gunplay is terrible" connundrum. - in General Discussions [original thread]
Mosley Harmless wrote: They could buff everything by a factor of 2 so that the overal balance is maintained but that the gameplay becomes twice as energetic. Oh god no! I can't keep up as it is
- by Virex Staz - at 2012.10.06 15:05:00
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28. This game is now... - in General Discussions [original thread]
Men chosing female avatars works right up to the point where you join voice comms. Then it just gets weird.
- by Virex Staz - at 2012.09.30 14:30:00
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29. Squad leaders, 'dancers', and win/lose idea. - in General Discussions [original thread]
I'm fairly sure the OP is a troll. Its a good one though.
- by Virex Staz - at 2012.09.30 14:24:00
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30. Is it CODEX or CoD Ex? - in General Discussions [original thread]
Dewie Cheecham wrote: me looks as innocent as a kitten with a ball of yarn Wondering what you actually typed there, before the forums replaced that word with "kitten" :-)
- by Virex Staz - at 2012.09.30 13:36:00
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31. Deployement Rooms? - in General Discussions [original thread]
The way I read this they are moving the deployment rooms from the war barge to the MCC, and there'll be one for each side. This will be needed when there is fighting going on in multiple districts on a planet. The war barge will get you to the pl...
- by Virex Staz - at 2012.09.30 13:22:00
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32. fellow logistics do your job - in General Discussions [original thread]
Personally I love to play the "chase the guy running away from me at 10% armour" game. Its a bit of a challenge, sure, but that's what makes it fun. If I can use all my cunning and wiles then maybe I can get close enough to rep him before he gets ...
- by Virex Staz - at 2012.09.26 19:16:00
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33. Where's the Single Shard?! - in General Discussions [original thread]
Global, single-shard, multi-server. Highly latency-sensitive game. Something's going to give. I imagine they'll move battlefields across data centres "following the sun", such that most battles are hosted on servers near where most players (in th...
- by Virex Staz - at 2012.09.26 18:55:00
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34. Enemy color.... Orange or Red? - in General Discussions [original thread]
http://2.bp.blogspot.com/_fa6AZDCsHnY/S_xqlbrKz0I/AAAAAAAAADA/fsx_JmlD5Ks/s1600/spectrum.gif At what point on that does everyone see the boundary between red and orange. For me its about 470nm.
- by Virex Staz - at 2012.09.22 14:12:00
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35. Dropship Questions - in General Discussions [original thread]
EHP = Effective hit points = actual armor + shield mutliplied by effect of resistances. If you have 1000 armour and 50% damage resistance your armour EHP would be 2000. Meta level is an indicator of how "good" an item is. Meta 1 is standard, met...
- by Virex Staz - at 2012.09.22 14:02:00
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36. Do Logi / Triage get skillpoints without kills? - in General Discussions [original thread]
You get points for team heals, revives, or when people use your nanohives and drop uplinks. You can also hack to get points like anyone else, and if you get a hit on someone with your SMG (or whatever) then you'll get points for the assist if some...
- by Virex Staz - at 2012.09.18 20:07:00
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37. Starting Dust 514 - in General Discussions [original thread]
STB-callmeanimal75-EV wrote: There is an in-game tutorial, though tbh I haven't used it. And as far as a gap between new players and old, there's a character wipe coming soon, so we all get to start over again. The gap that really matters is ...
- by Virex Staz - at 2012.09.18 19:58:00
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38. The tips, guides and strategy archives. - in General Discussions [original thread]
Join a squad before going into battle (join channel LFSquad to find others). Have a mic, and use it. Stick with your squad. If you are not very good, say so when forming up rather than after you screw up. If you need to move a long way across the...
- by Virex Staz - at 2012.09.18 19:54:00
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39. Starting Dust 514 - in General Discussions [original thread]
Strategy & tips thread: https://forums.dust514.com/default.aspx?g=posts&t=36464&find=unread Edit: stick with it, Dust is the kind of game that will reward you in the long run. It has no "new player experience" yet, so it will be fru...
- by Virex Staz - at 2012.09.18 19:45:00
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40. Things I dont know but probably should - in General Discussions [original thread]
howard sanchez wrote: Drop uplinks: when you toss them on the ground mercs spawning there will be facing in the same direction you are when you dropped it. DO NOT toss these into a dark corner! Back into the dark corner and drop it new guys wil...
- by Virex Staz - at 2012.09.17 19:17:00
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