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261. The reason scramblers FEEL OP - in General Discussions [original thread]
NIETZCHES OVERMAN wrote: Ghosts Chance wrote: Its because shield modules are roughly equal to HALF the HP values of armor modules point for point, this combined with the scramblers massive damage profile granting it about 900dps against shie...
- by Vesta Opalus - at 2015.07.27 19:39:00
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262. The reason scramblers FEEL OP - in General Discussions [original thread]
jace silencerww wrote: think the ScR is not OP amarr users. lets look at the Scr vs Rail Rifle. both have a 75 meters optimal range. basic Scr dps vs armor - 520 basic RR dps vs armor - 457.35 (that is with max proficiency for the RR) lets t...
- by Vesta Opalus - at 2015.07.27 19:37:00
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263. Say Hi. - in General Discussions [original thread]
DeadlyAztec11 wrote: Arkena Wyrnspire wrote: Anaheim Darko wrote: DeadlyAztec11 wrote: Anaheim Darko wrote: Durham, UK. Quite. I don't follow. Aztec's an odd one. If you're trying to say something then just say it. He ...
- by Vesta Opalus - at 2015.07.27 18:16:00
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264. stupid thing you constantly do?? - in General Discussions [original thread]
I constantly log on to dust expecting it to be fun. I am the stupidest human being on this planet.
- by Vesta Opalus - at 2015.07.27 18:12:00
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265. The reason scramblers FEEL OP - in General Discussions [original thread]
Ghosts Chance wrote: Its because shield modules are roughly equal to HALF the HP values of armor modules point for point, this combined with the scramblers massive damage profile granting it about 900dps against shields (with modded controller,...
- by Vesta Opalus - at 2015.07.27 17:57:00
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266. Comparing shields and armor: my take on it - in General Discussions [original thread]
Jerome Kersey DVBKMGMT wrote: Vesta Opalus wrote: Alena Ventrallis wrote: I think the rechargers/energizers are fine for now, since they cost no PG at all, but that is something to look at tweaking if these changes don't help enough. I l...
- by Vesta Opalus - at 2015.07.27 16:18:00
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267. Comparing shields and armor: my take on it - in General Discussions [original thread]
Alena Ventrallis wrote: I think the rechargers/energizers are fine for now, since they cost no PG at all, but that is something to look at tweaking if these changes don't help enough. I left them alone because like I said, small steps. Does...
- by Vesta Opalus - at 2015.07.27 15:40:00
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268. Comparing shields and armor: my take on it - in General Discussions [original thread]
Alena Ventrallis wrote: There is more that could be done, But I believe we need to take small steps so that we don't trade one meta for another. Armor has its advantages and it should keep them, but we need to make shields a more viable option...
- by Vesta Opalus - at 2015.07.27 05:30:00
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269. Ok, NOW I can say that I finally got it. - in General Discussions [original thread]
Maken Tosch wrote: https://twitter.com/Henry_Haphorn/status/625449375511265280 If this is still not considered hate mail, I will be massively disappointed. I sacrificed enough Amarrian blood with this blade on the highest alter of the Matari z...
- by Vesta Opalus - at 2015.07.27 05:18:00
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270. Opinions on this Assault Mk.0 build - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I think 3 damage mods is too much; the stacking penalties makes the 3rd not worth it when you can fit something else. I would suggest using more HP modules. Having good armor repair is great, but not very useful if ...
- by Vesta Opalus - at 2015.07.26 22:13:00
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271. is there a melee trick i dont know about? - in General Discussions [original thread]
Sicerly Yaw wrote: every time someone dies to melee I cry a little (tears of joy) then i think to myself self awareness OP, seriously look around notice your surrounding and don't let any enemies get close to you, KN's can do just as much dam...
- by Vesta Opalus - at 2015.07.26 21:58:00
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272. CCP to nerf tanks you need to buff dropships (kinda). - in Feedback/Requests [original thread]
Bright Cloud wrote: In all honestly we wouldnt have forum complaints about invicible tanks if we could counter them with dropships by beeing aible to use infantry weapons from passanger seats. The main complaint is that the tanks can drive behi...
- by Vesta Opalus - at 2015.07.26 21:33:00
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273. is there a melee trick i dont know about? - in General Discussions [original thread]
Mina Longstrike wrote: Aeon Amadi wrote: jordy mack wrote: got punched twice by an amassault.... said i received 19XX dmg. anyone? Myrofibrils increase melee damage by 60% each 90%* each (because skill), with stacking penalty (on...
- by Vesta Opalus - at 2015.07.26 21:27:00
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274. is there a melee trick i dont know about? - in General Discussions [original thread]
Supernus Gigas wrote: BARAGAMOS wrote: Mossellia Delt wrote: BARAGAMOS wrote: Yeah, died a lot of late to melee. Tells you something is wrong. Time to fix the biotic issues. Seems to be Min suits in particular. Nothing wrong with i...
- by Vesta Opalus - at 2015.07.26 21:24:00
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275. Buff Caldari Suits, Nerf Caldari Weapons. - in General Discussions [original thread]
JIMvc2 wrote: The scrambler is crap now. Your opinion is now invalid since you clearly have zero grasp of balance.
- by Vesta Opalus - at 2015.07.25 19:27:00
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276. Buff Caldari Suits, Nerf Caldari Weapons. - in General Discussions [original thread]
Europa Antares wrote: Caldari weaponry is known for "slow fire, high damage" this allows for high rooftop cheese as they'll camp on a roof and not contribute to the team. Caldari suits get decimated by scrambler rifles which are the most op wea...
- by Vesta Opalus - at 2015.07.25 19:25:00
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277. I never made it into a list - in General Discussions [original thread]
shaman oga wrote: I don't know if i have to be happy or not perhaps i should apply for CPM3. I just made a list of people who have never been on a list, and guess what buddy, you're on it.
- by Vesta Opalus - at 2015.07.25 19:20:00
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278. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Louis Domi wrote: Moochie Cricket wrote: Louis Domi wrote: Hate the player... Not the caldari gear... You take this away from us and what will we have? Swarms? No. Snipers? No. Magsecs? You funny. Commando suits? Maybe, but the weapons th...
- by Vesta Opalus - at 2015.07.25 19:06:00
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279. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Aeon Amadi wrote: Sequal's Back wrote: meh. There are no FOTM weapon and the ARR isn't more powerful than other rifles. Quite the contrary, it is, but not in a way you'd expect. Thing is that the ARR has higher range than any of the ot...
- by Vesta Opalus - at 2015.07.25 19:04:00
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280. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Victor889 wrote: So all the scumbaggery currently residing around the FOTM ARR, are there any plans to nerf it into oblivion or shalI skill into it and join the cheap as F&ck hipfiring BS masses that are clearly dominating with it? The A...
- by Vesta Opalus - at 2015.07.24 19:26:00
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