Pages: 1 2 3 4 5 6 [7] 8 9 |
121. Weapon accuracy ratings. - in General Discussions [original thread]
Thanks
- by Vesago Ghostcore - at 2013.09.23 04:35:00
|
122. Seriously Guys, give me this and let me go! - in Feedback/Requests [original thread]
I don't think the intention is to sell plex in dust for isk... there is no monthly payment it can be used for. I think he just wants eve to bring back actual physical game time cards so he can play eve. His voice has to be heard here because he c...
- by Vesago Ghostcore - at 2013.09.23 02:43:00
|
123. Seriously Guys, give me this and let me go! - in Feedback/Requests [original thread]
I don't think the greatest reason this would be useful has been mentioned. The wife wont see the money spent on the Credit Card statement. +1 hell +5
- by Vesago Ghostcore - at 2013.09.23 02:33:00
|
124. Weapon accuracy ratings. - in General Discussions [original thread]
What effect do these have on weapons and DPS and such? I honestly have no idea.
- by Vesago Ghostcore - at 2013.09.23 02:22:00
|
125. (Feedback) dust 514 - in Feedback/Requests [original thread]
Dust isn't a game you beat in 50 hours or whatever and then sell it to some game buy/sell store. It is evolving, and with growth come growing pains. If all you want to do is point and shoot, and spend 60 bucks every 2 months... there are a ton of ...
- by Vesago Ghostcore - at 2013.09.23 02:01:00
|
126. [PETITION] Remove/fix nade spam - in Feedback/Requests [original thread]
I agree this can be annoying, but there's no easy solution to this issue. Even if you change the mechanics on Nanohives and Supply Depots, there is nothing from stopping someone from equipping proto grenades, and proto nanohives, and never pullin...
- by Vesago Ghostcore - at 2013.09.23 01:55:00
|
127. law of diminishing returns and dust - in Feedback/Requests [original thread]
if you based matchmaking on SP, people that aren't very specifically focused trained will get it in the rear.
- by Vesago Ghostcore - at 2013.09.23 01:44:00
|
128. [Feedback] Reduced time in War Barge is too much of a good thing. - in Feedback/Requests [original thread]
I haven't seen the inside of a warbarge in days...
- by Vesago Ghostcore - at 2013.09.23 01:37:00
|
129. [Request] Corp and character relations - in Feedback/Requests [original thread]
Realizing the matchmaking system is not all it should be, it would be cool if corporate standings consistently put corporate enemies on the other side of the map.
- by Vesago Ghostcore - at 2013.09.22 21:13:00
|
130. {[Request]} [Snipers] Proposed Sniper Mechanics (How to Make Snipers Better) - in Feedback/Requests [original thread]
Synbot wrote: Bullet Mechanics Currently our bullets travel at a set line. Much unrealistic, even for high tech equipment. This decreases the amount of skill you need to use this weapon, making it easier to use than most other games. Bei...
- by Vesago Ghostcore - at 2013.09.22 21:02:00
|
131. Custom Maps - in Feedback/Requests [original thread]
I'd also like to see an all city map...
- by Vesago Ghostcore - at 2013.09.22 20:54:00
|
132. [Request] Ability to Evade Swarm Missiles (1.6!) - in Feedback/Requests [original thread]
Maybe they could split swarm ammo into 2 types, Ground to ground, and ground to air... with the ground to air missiles doing less damage, but having a longer flight time. and ground to ground doing an increased amount of damage at close range. Al...
- by Vesago Ghostcore - at 2013.09.22 20:51:00
|
133. tax and salvage - in Feedback/Requests [original thread]
CCP really needs to drop in a trade window like in Eve. Then all the salvage stuff can be traded between toons, everyone wins.
- by Vesago Ghostcore - at 2013.09.22 20:45:00
|
134. Deployable Utility Structure - in Feedback/Requests [original thread]
The active scanner thing might be OP if the cost is too low. I could see a field full of these with a proto swarm ripping the field.
- by Vesago Ghostcore - at 2013.09.22 20:43:00
|
135. Deployable Utility Structure - in Feedback/Requests [original thread]
I think this could solve some of the problems that occur for new players with smaller magazine's and too little cpu/pg to carry a nanohive that gives you a clip and a half of ammo anyway. Many times the supply depots get blown up by bored swarms a...
- by Vesago Ghostcore - at 2013.09.22 20:42:00
|
136. Disconnected because of an internal error - in Technical Support/Bugs [original thread]
glad this isn't just me... but of course m limited play time is screwed.
- by Vesago Ghostcore - at 2013.09.21 03:30:00
|
137. Shotgun proficiency - Reduction to RoF? - in Feedback/Requests [original thread]
CCP does that on just about every stat in EVE. It must be an Icelandic thing.
- by Vesago Ghostcore - at 2013.09.20 01:06:00
|
138. [Request] Tired of getting snuck up on? - in Feedback/Requests [original thread]
I like the idea, but take away the bitching by taking away the damage... if you think its OP, get on youtube and watch some scout shotgun video's...
- by Vesago Ghostcore - at 2013.09.20 00:59:00
|
139. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
I Snipe at least 50% of the time. The change from nearly 100% comes from the new maps and all of the interiors. I think that training for multiple roles, for me its sniper and logi, is a necessity for some of the roles that are being hurt by the n...
- by Vesago Ghostcore - at 2013.09.20 00:47:00
|
140. Player Show Info - in Feedback/Requests [original thread]
Just a suggestion... Add few tabs: Player Statistics Player written Bio Corporation stats
- by Vesago Ghostcore - at 2013.09.19 16:56:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 |
First page | Previous page | Next page | Last page |