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1. I think its time to talk about Capacitor. - in General Discussions [original thread]
I'd love to see capacitors for vehicles and drop suits. It would add more depth to gameplay. It's particularly important for vehicle balance. You could make a maxed out vehicle a very expensive badass toy, that is always at risk of being crippled ...
- by Vell0cet - at 2014.09.14 15:45:00
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2. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Averllik wrote: Lol I think u may need to rename the thing from ISIS to something different lol Haha. Yeah, bad luck with the name. ISIS comes from EVE; it stands for Interstellar Ship Identification System (I think). Any suggestions for a r...
- by Vell0cet - at 2014.08.14 04:57:00
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3. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Just keeping this alive.
- by Vell0cet - at 2014.08.13 20:01:00
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4. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Monkey MAC wrote: Your skill trees are too open, from what I can tell anyway. You appear to only have 1 step between choosing your suit size and your factional specialisation, this is not good. No offence, but add somd more intermediary steps,...
- by Vell0cet - at 2014.05.20 13:45:00
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5. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Ulysses Knapse wrote: I'm against the idea of Tech I having specializations. Having each dropsuit be suited for a particular role over another is one thing, but full-fledged specializations are something I would rather see from Tech II alone. ...
- by Vell0cet - at 2014.05.19 20:40:00
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6. A meaningful way to connect with Eve - in General Discussions [original thread]
See this thread .
- by Vell0cet - at 2014.05.19 13:36:00
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7. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Ulysses Knapse wrote: Okay, then. You asked for it! #1. I'm a little disillusioned with the dropsuit skill tree. I was hoping it would be more like EVE, where the specialization skills were separate from the racial skills. Your proposed skil...
- by Vell0cet - at 2014.05.19 13:23:00
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8. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Godin Thekiller wrote: Only problem with the tree is that is has cap stuff, and that you put all the T I suits under one skill. The racial specializations (not advanced specializations) are all T1. It's the advanced specializations (e.g. Gall...
- by Vell0cet - at 2014.05.18 20:23:00
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9. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Ulysses Knapse wrote: I'm actually not a fan of that particular skill tree, for several reasons, but the core concept is decent. I'd be interested to hear your thoughts.
- by Vell0cet - at 2014.05.18 19:53:00
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10. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Quote: Now while the number of players I kick very rarely goes above 20% of the corp total, 90% of them on average are new toons less than 6 weeks old. Meaning D-UNI has a retention rate of roughly 10% for new players with a character less or j...
- by Vell0cet - at 2014.05.18 19:38:00
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11. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Next is the idea of players being overwhelmed with choice. What if in addition to what I suggested there was yet-another interface for academy players. One like CCP Z is proposing. YouGÇÖre locked out of the Skill Tree View until graduating from t...
- by Vell0cet - at 2014.05.18 19:38:00
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12. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
@Kevall Longstride Sorry it took so long to reply. Thanks for taking the considerable amount of time to write your response, it deserved an equally detailed response and I havenGÇÖt had time to do so until now. Kevall Longstride wrote: First o...
- by Vell0cet - at 2014.05.18 19:37:00
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13. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Godin Thekiller wrote: Your ideas for roles are quite odd or just downright aweful (EWAR medium suit? LOL), but the overall idea is good. EDIT: This is pretty much the sight of how the ISIS and skill system would look (with T I suits added tho...
- by Vell0cet - at 2014.05.18 01:37:00
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14. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
As an alternative to respecs how do you guys feel about character sales for ISK, with an AUR transaction fee paid by the buyer?
- by Vell0cet - at 2014.05.17 18:45:00
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15. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Kevall Longstride wrote: Actually Z has already posted in the positive in regard to the ISIS question. I know we've had a few disagreements in this discussion. I drafted up a progression proposal and made a thread . The goal is to retain the...
- by Vell0cet - at 2014.05.17 15:35:00
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16. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
I-Shayz-I wrote: Marking this for inclusion in the index. I like pretty pictures, and the DEVs do too. Thanks!
- by Vell0cet - at 2014.05.17 14:41:00
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17. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Maken Tosch wrote: You should ask I-Shayz-I if you can have your thread linked in the sticky thread above. Great place to post your idea there. Good idea, Just did. Thanks.
- by Vell0cet - at 2014.05.17 06:14:00
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18. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
I created a thread with an alternative progression system based more on EVE, but with many usability enhancements particularly geared towards making the interface more accessible to the new player. I have drafted several mockup images of the Skill...
- by Vell0cet - at 2014.05.17 06:06:00
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19. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
There were are some more points I forget to mention. I tried very hard to limit damage bonuses as much as possible. There are a few skills that have damage bonuses, but for the most part they don't exist. This should help keep TTK balance issues ...
- by Vell0cet - at 2014.05.17 05:17:00
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20. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
IGÇÖve created a proposal for an alternative progression system with some mockup interfaces and a mostly complete skill tree diagram. Here is the thread . I go into more detail there. IGÇÖd love to hear feedback--especially from CCP Z if you have...
- by Vell0cet - at 2014.05.16 22:39:00
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