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961. NDA BREACH!!! - in General Discussions [original thread]
Minmatar Slave 74136 wrote: Hmm, heres another guy. http://youtu.be/lSjSczKg5dc yanno, if the system was in place to transfer isk to other character wallets - i'd throw down some isk bounties for their recorded pwnage just for comedy value....
- by Veigar Mordekaiser - at 2012.07.17 10:55:00
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962. Dynamic large scale warfare - in General Discussions [original thread]
AHH SO AWESOME! haha sweet! I'll finally be able to catch up to all those protosuits! LMAO! I've been stuck with the tier 1 gear, can't kill anything with it, my skills with the DS3 are not very good :( Of course, the constant FPS drops from my ov...
- by Veigar Mordekaiser - at 2012.07.17 10:53:00
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963. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
Oh my god I thought of that thread while reading this! I was just to lazy to find it and post a link :P +1 dude!
- by Veigar Mordekaiser - at 2012.07.17 10:50:00
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964. NDA BREACH!!! - in General Discussions [original thread]
Oh fantastic, someone with no respect for the company that is going to change the face of gaming. CCP, lets get a ban?
- by Veigar Mordekaiser - at 2012.07.17 10:49:00
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965. Dynamic large scale warfare - in General Discussions [original thread]
Grit Breather wrote: Veigar Mordekaiser wrote: Grit Breather wrote: Veigar Mordekaiser wrote: Oh really? Hmm, I would've thought a feature like that would definitely be worth testing in beta, rather than putting into the game after lau...
- by Veigar Mordekaiser - at 2012.07.17 10:45:00
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966. If you are CCP why would you do this? - in General Discussions [original thread]
Ayures0 wrote: It's to recruit some console kiddies before we get a proper PC version. I lol'd. Don't be stupid. If you want a PC version so bad, shut up and don't play. Besides, the PS3 is a computer, it just isn't as high end as the gaming...
- by Veigar Mordekaiser - at 2012.07.17 10:43:00
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967. Dynamic large scale warfare - in General Discussions [original thread]
Farson Thrask wrote: Veigar Mordekaiser wrote: Oh really? Hmm, I would've thought a feature like that would definitely be worth testing in beta, rather than putting into the game after launch. It would be a huge selling point I would think. ...
- by Veigar Mordekaiser - at 2012.07.17 10:39:00
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968. Dynamic large scale warfare - in General Discussions [original thread]
Grit Breather wrote: Veigar Mordekaiser wrote: Oh really? Hmm, I would've thought a feature like that would definitely be worth testing in beta, rather than putting into the game after launch. It would be a huge selling point I would think. ...
- by Veigar Mordekaiser - at 2012.07.17 10:38:00
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969. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
Cillian Magu wrote: So when is the next build expected? The August release mentioned in the e-mail last week? Any info on what fixes/features we can expect? There isn't really any type of due date at this point. It could be next weekend that...
- by Veigar Mordekaiser - at 2012.07.17 10:35:00
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970. Dynamic large scale warfare - in General Discussions [original thread]
Oh really? Hmm, I would've thought a feature like that would definitely be worth testing in beta, rather than putting into the game after launch. It would be a huge selling point I would think.
- by Veigar Mordekaiser - at 2012.07.17 10:33:00
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971. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
I guess what I meant is it isn't going to take 6 months to get even a small patch, like it does with BF3 and CoD and all that crap. I mean seriously, BF3 plays like **** on the PS3, and it took them like 6 months to literally fix nothing... I refu...
- by Veigar Mordekaiser - at 2012.07.17 10:32:00
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972. New Camping Low - in General Discussions [original thread]
http://www.youtube.com/watch?v=fqyjOc3EpT4 ----------- ----------- Just sayin.
- by Veigar Mordekaiser - at 2012.07.17 10:23:00
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973. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
Just wanted to point this out... CCP and Sony came to an agreement with patching, CCP can push as many patches through as they want. They have to be able to do this because both EVE and Dust are going to be running on Tranquility, it's going to be...
- by Veigar Mordekaiser - at 2012.07.17 10:21:00
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974. Dynamic large scale warfare - in General Discussions [original thread]
YAY! That is a relief, I was worried they were actually going to get stuck at the 48 player cap. 128 isn't as large as I would like to see, but hey, they are CCP after all :) It wouldn't surprise me that if they were testing 128 back in november, ...
- by Veigar Mordekaiser - at 2012.07.17 10:18:00
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975. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Oh. My. God. The keyboard warriors.. they're everywhere! SAVE US! LMAO I read through the first 8 pages and there are two very obvious groups on this thread. Group A) Those that understand the sandbox. Group B) Those that don't have a clue what...
- by Veigar Mordekaiser - at 2012.07.17 10:10:00
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976. Dynamic large scale warfare - in General Discussions [original thread]
Oh, didn't see the Q&A stuff. I do know they hinted at something bigger than 24 vs 24, but that could be 30 vs 30, which would still not be that great.
- by Veigar Mordekaiser - at 2012.07.17 09:14:00
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977. Dynamic large scale warfare - in General Discussions [original thread]
I dont remember anything about larger player caps from the fanfest videos.
- by Veigar Mordekaiser - at 2012.07.17 08:58:00
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978. Dynamic large scale warfare - in General Discussions [original thread]
Grit Breather wrote: The initial player cap might be 24v24 or 48v48 but that'll grow constantly. With each update it'll grow a bit more. This is also something they'd promissed. Links..?
- by Veigar Mordekaiser - at 2012.07.17 08:45:00
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979. Dynamic large scale warfare - in General Discussions [original thread]
Dont know how I could've missed fanfest stuff... I watched all the keynotes I'm just hoping this doesnt end up with a player cap of 48. I would really like to see massive battles that rival EVE fleet fights. Hell, lets see something with more d...
- by Veigar Mordekaiser - at 2012.07.17 08:31:00
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980. Dynamic large scale warfare - in General Discussions [original thread]
Lurchasaurus wrote: the current plateaus map is supposedly only 1/5 of the actual map. Oh really? So it's suppose to be larger with more installments? Hmm, missed that I guess. Though, i dont think 24 vs 24 will be enough for a map 5x that s...
- by Veigar Mordekaiser - at 2012.07.17 08:05:00
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