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261. (Somewhat of a balance idea) WP reward on meta level or price - in General Discussions [original thread]
90% of forum warriors will disagree because they are proto stompers.
- by Vegetation Monster - at 2014.02.26 02:50:00
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262. to all the 1.8 Respec Threads - in General Discussions [original thread]
Happy Jack SD wrote: Would you like a respec come 1.8 or when 2.0 drops and all the suits are inevitably tweaked again, because you know you're not getting 2 respecs. I can't remember where I read it (and I'm not going to dig through the forum...
- by Vegetation Monster - at 2014.02.26 02:49:00
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263. Question... - in General Discussions [original thread]
Where is the weak spots on vehicles? I know tank has the bad but is the turret also a weakspot? Where is it on dropships and LAVS? IS it on the little engines on dropship of the back?
- by Vegetation Monster - at 2014.02.26 01:40:00
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264. things we did right in the past... - in General Discussions [original thread]
Patrick57 wrote: Leadfoot10 wrote: TL;DR: Reintroduce proto tanks, buff AV. You're welcome. :) TL;DR: More Militia Tank QQ how is this even QQ, Im just saying tanks used to be more fun.
- by Vegetation Monster - at 2014.02.26 01:35:00
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265. things we did right in the past... - in General Discussions [original thread]
buzzzzzzz killllllllll wrote: Vegetation Monster wrote: a militia starter fit stands no chance to figting a proto gal logi with 900 armor and OP rifle with 3 complex dmg mods. um.. killed 7 protos today with militia light frames and sta...
- by Vegetation Monster - at 2014.02.26 01:34:00
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266. things we did right in the past... - in General Discussions [original thread]
Scheneighnay McBob wrote: I prefer the old afterburners to the current ones. The old ones gave several HUGEASS bursts of thrust. The current ones just give a small, steady increase. me 2
- by Vegetation Monster - at 2014.02.26 01:06:00
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267. things we did right in the past... - in General Discussions [original thread]
Leadfoot10 wrote: TL;DR: Intro proto tanks, buff AV. You're welcome. :) Also miss epic tank battles. now they are just who ever has the most dmg modded railgun and most resistance to stand up to the other.
- by Vegetation Monster - at 2014.02.26 00:39:00
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268. things we did right in the past... - in General Discussions [original thread]
For one, afterburners on dropships.... two, tanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The only reason people considered tanks in chromosome OP is because they were going up against fully specced 2.5 mil is...
- by Vegetation Monster - at 2014.02.26 00:37:00
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269. How to buff sniper. - in General Discussions [original thread]
Tupni wrote: No. A good sniper is already a huge nuisance and the instant sniper rifles become a casual weapon the game goes to ****. Right now you at least need to know what you're doing to be effective and invest into sniping. I'll permit j...
- by Vegetation Monster - at 2014.02.26 00:26:00
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270. How to buff sniper. - in General Discussions [original thread]
TheD1CK wrote: OP you are complaining about Proto user in your posts Yet in your last thread you said you couldn't kill MLT gallente, With a Charge Sniper w/prof and stacked dmg mods As I responded in the last post, The only buff needed is to ...
- by Vegetation Monster - at 2014.02.25 23:54:00
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271. General Concerns and Issues with DUST/CCP/COMMUNITY - in General Discussions [original thread]
swig.
- by Vegetation Monster - at 2014.02.25 03:44:00
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272. Caldari scout fitting: - in General Discussions [original thread]
4 complex extenders/ or 3 complex extenders and one complex range amp. complex CPU or PG depending complex regulator ADV cloak prototype RR or CR ishukone knives remotes or nano hive/spawnpads/rep tool. Price: too much for me to afford.
- by Vegetation Monster - at 2014.02.25 03:43:00
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273. How to buff sniper. - in General Discussions [original thread]
Talos Alomar wrote: Zahle Undt wrote: Operative 1171 Aajli wrote: Make the sniper role more skill based. That way the trained sniper can get OHK and the mil sniper can be nerfed to bring balance to the Force. Nerf the militia sniper so...
- by Vegetation Monster - at 2014.02.25 02:50:00
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274. How to buff sniper. - in General Discussions [original thread]
Increase zoom or give us better scopes. Crosshairs so it's not like a SL within 200m. I tired using my trusty ishukone and from 300m away, targets were like cocroaches. It's really hard to sniper when you can't really get accurate especially fro...
- by Vegetation Monster - at 2014.02.25 00:56:00
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275. Nouvelle Rouvenor Event - in General Discussions [original thread]
Aisha Ctarl wrote: We had a Caldari Prime event, why not in the future have a Nouvelle Rouvenor event? For those who don't know, Nouvelle Rouvenor was an underwater Gallente inhabited city in which some Caldari sabotaged the glass dome result...
- by Vegetation Monster - at 2014.02.25 00:52:00
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276. Why do people go crazy over BPOs? - in General Discussions [original thread]
Tectonic Fusion wrote: BPOs are for people who are too lazy to restock their basic fits. The LAV would actually make sense cuz those things are annoying to recall and pay like 30k sik every match and it dies too quickly but the rest of the s...
- by Vegetation Monster - at 2014.02.24 04:10:00
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277. Why do people go crazy over BPOs? - in General Discussions [original thread]
Like for a assault rifle BPO, people are willing to pay millions but you could literally by like thousands of ARs (more than you can use) for that much money. No?
- by Vegetation Monster - at 2014.02.24 04:07:00
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278. The Breach Forge Gun - in General Discussions [original thread]
Supernus Gigas wrote: As many of you are aware, the Breach variant of the Forge Gun is fairly lackluster compared to the Assault variant. Well I have around 50 or so Wiyrkomi Breach Forge Guns just sitting in my assets, so I figured I'd smoke '...
- by Vegetation Monster - at 2014.02.23 20:23:00
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279. Funnest match I have ever had.... - in General Discussions [original thread]
It was a domination on that long map with pipes and my team got swarmed by assualt dropships and we got pushed back almost into the redline. To counter these ships was hard because I tried railgunning (i only have militia) but they would shoot aft...
- by Vegetation Monster - at 2014.02.23 19:16:00
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280. Red-line Railgun Tanks. - in General Discussions [original thread]
Foxhound Elite wrote: Let's please brainstorm together to get some ideas going on how to remove their ability to 'kill-and-not-be-killed' apart from an organised squadron of assault dropship pilots. It's not even the redline, it's the rail...
- by Vegetation Monster - at 2014.02.23 18:56:00
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