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61. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread]
Added the opening paragraph to hopefully clarify some details. Jin Robot wrote: Edit;btw, I never said they took priority over primary weapon, just that I thought he didnt express enough importance to them. This guide assumes that players ...
- by Tuna the Fish - at 2013.05.29 22:57:00
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62. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread]
First Prophet wrote: This is off topic but I'm a bit disappointed you aren't a member of Onward Defrosted Tuna Team. Didn't know there was a Tuna Team. I could be their mascot. I thought about another problem, this guide doesn't address vehi...
- by Tuna the Fish - at 2013.05.29 22:34:00
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63. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread]
Skihids wrote: I think approaching a fitting by desired play style would be more helpful as that changes the order/importance of your steps. For instance a support player would worry about his gun last. He is still concerned about his WP gener...
- by Tuna the Fish - at 2013.05.29 21:36:00
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64. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread]
Bump. I would like to know if anyone finds this helpful at all.
- by Tuna the Fish - at 2013.05.29 20:59:00
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65. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread]
Hey guys, I wanted to create a guide to help new players start on a focused path of character development. This isn't a guide on how to get to prototype as fast as possible, but rather a guide on how to grow your character evenly and effectively. ...
- by Tuna the Fish - at 2013.05.29 20:19:00
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66. Buyers Remorse - in Feedback/Requests [original thread]
low genius wrote: Krisuke 003 wrote: The subject line gotcha, didn't it? Not really a gripe thread, just a helpful suggestion. I would like to see that characters have an SP respec option that functions on a timer at the character selectio...
- by Tuna the Fish - at 2013.05.27 23:26:00
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67. [Request] L1/R1 and L2/R2 swap. - in Feedback/Requests [original thread]
Ecshon Autorez wrote: I think that on Xbox they normally use the triggers instead of the bumpers (right?), this would help any Xbox players that got a PS3 just so that they could play Dust use the unfamiliar controller. Exactly. My friend ju...
- by Tuna the Fish - at 2013.05.24 22:08:00
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68. [Request] Go back to the character selection screen. - in Feedback/Requests [original thread]
I'm fairly certain no such option exists, so I second your request.
- by Tuna the Fish - at 2013.05.24 22:04:00
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69. [Request] L1/R1 and L2/R2 swap. - in Feedback/Requests [original thread]
I would like to see an option to swap these sets of buttons for those who are using third party controllers with actual triggers. If the option already exists, I can't find it.
- by Tuna the Fish - at 2013.05.24 21:51:00
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70. Why no sigs? - in General Discussions [original thread]
Geth Massredux wrote: Only people who live on the forums have sigs... - GETH I see what you did there.
- by Tuna the Fish - at 2013.05.21 04:00:00
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71. Help me understand the metagame - in General Discussions [original thread]
Mithridates VI wrote: Tuna the Fish wrote: Is there any way to fully enjoy the metagame without griefing? If I don't care to lie, steal, cheat. or backstab, can I still enjoy the metagame? Yes. I've been told that I'm one of the most ov...
- by Tuna the Fish - at 2013.05.21 03:50:00
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72. Help me understand the metagame - in General Discussions [original thread]
Lord Kira DeAurum wrote: Natu Nobilis wrote: Tony Calif wrote: I have to agree. Meta gaming exists in almost every game. Simply being here on the forums, getting info on bug/glitches/fits ect is meta gaming. The EvE community however, s...
- by Tuna the Fish - at 2013.05.20 20:07:00
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73. Help me understand the metagame - in General Discussions [original thread]
Chunky Munkey wrote: Tuna the Fish wrote: It seems to me that "playing the metagame" is just glorified/encouraged griefing. Congratulations, you and your buddies hijacked someone else's match and teamkilled them till they lost. The only diff...
- by Tuna the Fish - at 2013.05.20 19:13:00
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74. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
I couldn't agree harder. New content or features are essential to prolonging a games life, but they don't help when the game doesn't have much a life to begin with. Fix the house, then worry about the additions.
- by Tuna the Fish - at 2013.05.20 19:10:00
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75. Help me understand the metagame - in General Discussions [original thread]
Daedric Lothar wrote: Oh look, another OMG SPIES thread. Not quite. Try re-reading the second paragraph. Anyone care to give an on-topic reply? Edit: Thank you, dent 308. Anyone else?
- by Tuna the Fish - at 2013.05.20 19:04:00
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76. Help me understand the metagame - in General Discussions [original thread]
It seems to me that "playing the metagame" is just glorified/encouraged griefing. Congratulations, you and your buddies hijacked someone else's match and teamkilled them till they lost. The only difference between griefing in dust and griefing in ...
- by Tuna the Fish - at 2013.05.20 18:49:00
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77. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
I tried it and I definitely noticed a difference in both aiming and framerate. Does anyone know if setting the PS3 to output 4:3 instead of 16:9 will improve the game's responsiveness further? How about if you lower the screen size in the game opt...
- by Tuna the Fish - at 2013.05.19 12:21:00
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