| Pages: 1 2 3 [4] | 
      
        | 61. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread] Added the opening paragraph to hopefully clarify some details.    Jin Robot wrote:   Edit;btw, I never said they took priority over primary weapon, just that I thought he didnt express enough importance to them.    This guide assumes that players ...
 - by Tuna the Fish - at 2013.05.29 22:57:00
 
 
 | 
      
      
        | 62. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread] First Prophet wrote:  This is off topic but I'm a bit disappointed you aren't a member of Onward Defrosted Tuna Team.   Didn't know there was a Tuna Team. I could be their mascot.  I thought about another problem, this guide doesn't address vehi...
 - by Tuna the Fish - at 2013.05.29 22:34:00
 
 
 | 
      
      
        | 63. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread] Skihids wrote:  I think approaching a fitting by desired play style would be more helpful as that changes the order/importance of your steps.  For instance a support player would worry about his gun last. He is still concerned about his WP gener...
 - by Tuna the Fish - at 2013.05.29 21:36:00
 
 
 | 
      
      
        | 64. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread] Bump. I would like to know if anyone finds this helpful at all.
 - by Tuna the Fish - at 2013.05.29 20:59:00
 
 
 | 
      
      
        | 65. TunaGÇÖs Guide to Character Growth (WIP) - in General Discussions [original thread] Hey guys, I wanted to create a guide to help new players start on a focused path of character development. This isn't a guide on how to get to prototype as fast as possible, but rather a guide on how to grow your character evenly and effectively. ...
 - by Tuna the Fish - at 2013.05.29 20:19:00
 
 
 | 
      
      
        | 66. Buyers Remorse - in Feedback/Requests [original thread] low genius wrote:    Krisuke 003 wrote:  The subject line gotcha, didn't it?  Not really a gripe thread, just a helpful suggestion.  I would like to see that characters have an SP respec option that functions on a timer at the character selectio...
 - by Tuna the Fish - at 2013.05.27 23:26:00
 
 
 | 
      
      
        | 67. [Request] L1/R1 and L2/R2 swap. - in Feedback/Requests [original thread] Ecshon Autorez wrote:  I think that on Xbox they normally use the triggers instead of the bumpers (right?), this would help any Xbox players that got a PS3 just so that they could play Dust use the unfamiliar controller.    Exactly. My friend ju...
 - by Tuna the Fish - at 2013.05.24 22:08:00
 
 
 | 
      
      
        | 68. [Request] Go back to the character selection screen. - in Feedback/Requests [original thread] I'm fairly certain no such option exists, so I second your request.
 - by Tuna the Fish - at 2013.05.24 22:04:00
 
 
 | 
      
      
        | 69. [Request] L1/R1 and L2/R2 swap. - in Feedback/Requests [original thread] I would like to see an option to swap these sets of buttons for those who are using third party controllers with actual triggers. If the option already exists, I can't find it.
 - by Tuna the Fish - at 2013.05.24 21:51:00
 
 
 | 
      
      
        | 70. Why no sigs? - in General Discussions [original thread] Geth Massredux wrote:  Only people who live on the forums have sigs...    - GETH     I see what you did there.
 - by Tuna the Fish - at 2013.05.21 04:00:00
 
 
 | 
      
      
        | 71. Help me understand the metagame - in General Discussions [original thread] Mithridates VI wrote:    Tuna the Fish wrote:  Is there any way to fully enjoy the metagame without griefing? If I don't care to lie, steal, cheat. or backstab, can I still enjoy the metagame?    Yes.   I've been told that I'm one of the most ov...
 - by Tuna the Fish - at 2013.05.21 03:50:00
 
 
 | 
      
      
        | 72. Help me understand the metagame - in General Discussions [original thread] Lord Kira DeAurum wrote:    Natu Nobilis wrote:    Tony Calif wrote:  I have to agree. Meta gaming exists in almost every game. Simply being here on the forums, getting info on bug/glitches/fits ect is meta gaming.   The EvE community however, s...
 - by Tuna the Fish - at 2013.05.20 20:07:00
 
 
 | 
      
      
        | 73. Help me understand the metagame - in General Discussions [original thread] Chunky Munkey wrote:    Tuna the Fish wrote:  It seems to me that "playing the metagame" is just glorified/encouraged griefing. Congratulations, you and your buddies hijacked someone else's match and teamkilled them till they lost. The only diff...
 - by Tuna the Fish - at 2013.05.20 19:13:00
 
 
 | 
      
      
        | 74. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread] I couldn't agree harder. New content or features are essential to prolonging a games life, but they don't help when the game doesn't have much a life to begin with.  Fix the house, then worry about the additions.
 - by Tuna the Fish - at 2013.05.20 19:10:00
 
 
 | 
      
      
        | 75. Help me understand the metagame - in General Discussions [original thread] Daedric Lothar wrote:  Oh look, another OMG SPIES thread.     Not quite. Try re-reading the second paragraph.  Anyone care to give an on-topic reply?  Edit: Thank you, dent 308. Anyone else?
 - by Tuna the Fish - at 2013.05.20 19:04:00
 
 
 | 
      
      
        | 76. Help me understand the metagame - in General Discussions [original thread] It seems to me that "playing the metagame" is just glorified/encouraged griefing. Congratulations, you and your buddies hijacked someone else's match and teamkilled them till they lost. The only difference between griefing in dust and griefing in ...
 - by Tuna the Fish - at 2013.05.20 18:49:00
 
 
 | 
      
      
        | 77. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread] I tried it and I definitely noticed a difference in both aiming and framerate. Does anyone know if setting the PS3 to output 4:3 instead of 16:9 will improve the game's responsiveness further? How about if you lower the screen size in the game opt...
 - by Tuna the Fish - at 2013.05.19 12:21:00
 
 
 | 
      
      
        | Pages: 1 2 3 [4] | 
      
        
        | First page | Previous page | Next page | Last page |