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6201. Caldari Channels & Corporations. - in General Discussions [original thread]
CUSE WarLord wrote: sir RAVEN WING wrote: CUSE WarLord wrote: if your looking for more caldari best place to start would be the redline. How funny you bring that up. I have never seen a Caldari in the Redline, but I have seen a Gallen...
- by True Adamance - at 2014.12.16 00:05:00
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6202. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Parity would be a wonderful thing but how well can it be achieved? Remember they aren't place holders if they are the final version.......
- by True Adamance - at 2014.12.15 23:59:00
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6203. To my fellow Gallente Loyalists - in General Discussions [original thread]
Arkena Wyrnspire wrote: Jacques Cayton II wrote: Sergamon Draco wrote: No blaming is what caldaris do,"we are victims,we fight against gallente opressors,blaa blaa blaa" Wait how is fighting against aggressors blaming someone? Ever...
- by True Adamance - at 2014.12.15 23:53:00
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6204. Facion specific corps, MAG style. - in General Discussions [original thread]
Viktor Hadah Jr wrote: I'll squad and play with people, you won't be able to deal with me 24/7 those and I sure as hell know i won't be able to around some Amarr players at all times. Feelings would be hurt. Yeah I figure with you being a b...
- by True Adamance - at 2014.12.15 22:40:00
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6205. To my fellow Gallente Loyalists - in General Discussions [original thread]
Banjo Robertson wrote: True Adamance wrote: *Cries at how stupid and bad at RP this Gallentean is........ Why can you not let Kirk, Arkena, and Catmerc represent your people.....they are the only competent ones amongst you of doing so........
- by True Adamance - at 2014.12.15 22:25:00
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6206. Caldari Channels & Corporations. - in General Discussions [original thread]
Arkena Wyrnspire wrote: I suspect you are dying an awful lot more than you are killing. Doesn't much matter if it leads to a win though.
- by True Adamance - at 2014.12.15 22:20:00
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6207. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Rattati, in general you have the over arcing concepts correct in my book. I would stress that these key issues need to tackled in order to properly implement this, and preferably in this order. Address disparity betwee...
- by True Adamance - at 2014.12.15 22:12:00
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6208. On vehicles - in General Discussions [original thread]
TYCHUS MAXWELL wrote: True Adamance wrote: Quasar Storm wrote: The problem with vehicles, Is that there really has never been a true discussion that doesn't end up going the complete wrong way. Kind of like the way this post is turning ou...
- by True Adamance - at 2014.12.15 21:56:00
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6209. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Luther Mandrix wrote: Luther Mandrix wrote: Alena Ventrallis wrote: I think the Enforcers should be AI, and marauders AV. Echoing the sentiments above, there's no point in killing vehicles if they don't threaten infantry. How about a v...
- by True Adamance - at 2014.12.15 21:52:00
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6210. To my fellow Gallente Loyalists - in General Discussions [original thread]
*Cries at how stupid and bad at RP this Gallentean is........ Why can you not let Kirk, Arkena, and Catmerc represent your people.....they are the only competent ones amongst you of doing so.....
- by True Adamance - at 2014.12.15 21:39:00
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6211. Facion specific corps, MAG style. - in General Discussions [original thread]
KING CHECKMATE wrote: So many of you remember me for my COLORED posts in the MAG forums under the name of AceOfJokers666 (account now used only for fighting games). I was a Closed beta vet in MAG and the game, just had something to it. D...
- by True Adamance - at 2014.12.15 20:01:00
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6212. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Cat Merc wrote: I think the generalist tanks should have more slots, while the specialized tanks get fewer. The generalists will build their tank exactly how they like it, while the specialists will have the tank pr...
- by True Adamance - at 2014.12.15 20:00:00
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6213. On vehicles - in General Discussions [original thread]
Ghost Kaisar wrote: My view on the Tank vs. Infantry balance. Large turrets should have little to no infantry slaying power. Suppressive abilities at best (Via splash damage that makes it harmful, but not lethal to any infantry that isn't an ...
- by True Adamance - at 2014.12.15 19:54:00
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6214. On vehicles - in General Discussions [original thread]
Jacques Cayton II wrote: Op tanks are fine av is fine armor hav needs some love but its fine. Tanks are area denial if your assaulting your doing it wrong. Tanks dont assault heavily fortified defenses. Why? Infantry is the deadliest thing to t...
- by True Adamance - at 2014.12.15 19:08:00
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6215. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Just to get some things early in the thread for Rattati's eyes to see I'll throw down some links to specific vehicle suggestions threads and can update them as required as more are posted. Pokey Dravon's Vehicle Rebalance https://docs.google.com...
- by True Adamance - at 2014.12.15 10:45:00
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6216. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Keep the "sidegrade, not an upgrade" mentality when coming up with prices. No need to make them super overpriced. That's honestly debatable. One thing I think most pilots and AV liked about Marauders was the cost...
- by True Adamance - at 2014.12.15 10:29:00
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6217. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
You will get a lot of opinion on this one and I certainly appreciate this thread of engaging the vehicle community. Do you have an idea on how many slots you are looking at returning to. That would definitely help us present more informed feed ba...
- by True Adamance - at 2014.12.15 09:38:00
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6218. So I skilled into heavy missile launcher for the splash damage and t... - in General Discussions [original thread]
Timtron Victory wrote: Yes large missile turret, it was removed in 1.8 or 1.9. I only skilled into it for the splash damage which was specifically removed by CCP. Their reason was this: To make large turrets anti vehicle weapons and small turre...
- by True Adamance - at 2014.12.15 09:02:00
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6219. On vehicles - in General Discussions [original thread]
Jack 3enimble wrote: ... No In B4 World of Tanks <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, I currently play War Thunder Ground Forces w...
- by True Adamance - at 2014.12.15 07:31:00
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6220. New Large Turret - in Feedback/Requests [original thread]
Hector Carson wrote: Meeko Fent wrote: What about turret turn rate? CCP can decide that, tell Jigga Whaaa I said hi If its a Beam Laser it will be slow as hell and require Tracking Computers to operate at peak efficiency.
- by True Adamance - at 2014.12.15 07:26:00
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