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241. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
the forge gun is fine and Aizen the forge is an area denial weapon it is supposed to be able to hold an entire area
- by Trey Hardin - at 2013.08.11 17:23:00
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242. dropsuit virus - in Feedback/Requests [original thread]
True Adamance wrote: gargantuise aaron wrote: Like a grenade? Or dropable equipment ? I was thinking perhaps a combination of both. EMP nades would not damage targets but it could disorient the target, and or mess with their mini maps ge...
- by Trey Hardin - at 2013.08.11 07:46:00
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243. Forge spam - in Feedback/Requests [original thread]
Arc-08 wrote: my problem is that they can 2 shot ANY good dropship, i was once one shotted by a proto forge gun that must have had at least 2 complex damage mods. because he took out 700 shield with like 8% resistence, and just barely over 3000...
- by Trey Hardin - at 2013.08.11 02:12:00
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244. Forge spam - in Feedback/Requests [original thread]
Paran Tadec wrote: Assault forges on top of buildings using their supposed AV weapon to suppress infantry. Assault forge has near instant travel time and can hit from where it cant be seen. Any challenge against them requires a paper thin drops...
- by Trey Hardin - at 2013.08.11 01:40:00
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245. Forge spam - in Feedback/Requests [original thread]
CLONE117 wrote: the pub stomps.. and the opness the proto forge seems to have... im sick of getting sniped by it.. It takes an extremely skilled forge gunner to effectively snipe with a forge gun I should know I use them
- by Trey Hardin - at 2013.08.11 00:23:00
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246. Forge spam - in Feedback/Requests [original thread]
CLONE117 wrote: my probs with the proto version...that is all... What's your prob with it
- by Trey Hardin - at 2013.08.11 00:05:00
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247. Forge spam - in Feedback/Requests [original thread]
How is it possible to spam a forge gun
- by Trey Hardin - at 2013.08.10 23:10:00
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248. [Feedback] Amarr tradeoff - in Feedback/Requests [original thread]
I don't think we need more armor but less of a movement penalty
- by Trey Hardin - at 2013.08.10 20:10:00
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249. [Request] Scrap DUST 514 - in Feedback/Requests [original thread]
8213 wrote: Mobius Wyvern wrote: IIphalanxII wrote: Reav Hannari wrote: CCP doesn't attempt anything unless it involves jumping into the deep end of the pool and then learning how to swim. I'm sure they have their own metric for deter...
- by Trey Hardin - at 2013.08.10 20:03:00
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250. Petition - in Feedback/Requests [original thread]
Am I the only one with an option other than removal
- by Trey Hardin - at 2013.07.31 14:06:00
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251. Petition - in Feedback/Requests [original thread]
TechMechMeds wrote: Trey Hardin wrote: I am sorry if I offended you it is just that all of your post seem to benefit spawn killing Its fine but if I wanted it to spawn camp id have sais that's what I want it for lol I agree that this ne...
- by Trey Hardin - at 2013.07.29 23:50:00
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252. Petition - in Feedback/Requests [original thread]
I am sorry if I offended you it is just that all of your post seem to benefit spawn killing
- by Trey Hardin - at 2013.07.29 22:07:00
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253. [Feedback] nanohives & supply dumps shouldn't resupply grenades - in Feedback/Requests [original thread]
Sana Rayya wrote: Resupplying grenades from nanohives is essential for effective AV. I disapprove of this thread. This is true
- by Trey Hardin - at 2013.07.29 18:40:00
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254. Petition - in Feedback/Requests [original thread]
TechMechMeds wrote: Trey Hardin wrote: TechMechMeds wrote: I'm not a spawn camper, pretty hard to that being a logi, you shouldn't assume things it's bad for you, red line snipers will always be annoying. I guess going by your logic I sho...
- by Trey Hardin - at 2013.07.29 18:34:00
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255. Petition - in Feedback/Requests [original thread]
TechMechMeds wrote: I'm not a spawn camper, pretty hard to that being a logi, you shouldn't assume things it's bad for you, red line snipers will always be annoying. I guess going by your logic I should just start hacking when I end up on my ow...
- by Trey Hardin - at 2013.07.29 18:23:00
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256. [idea] I must testify, DUST needs Sansha. - in Feedback/Requests [original thread]
I completely support this as long as corps could still own planets
- by Trey Hardin - at 2013.07.29 18:17:00
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257. Petition - in Feedback/Requests [original thread]
If invincibility was removed this wouldn't encourage uplink usage. It would encourage red line snipers and spawn campers like u.
- by Trey Hardin - at 2013.07.29 18:09:00
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258. Please Nerf any non AR weapons - in Feedback/Requests [original thread]
I use ARs and i get an average amount amount of kills. The point of having the different types of weapons is to make people have to us tactics otherwise the only weapon in the game would be the AR. I don't think any of these nerf threads should ev...
- by Trey Hardin - at 2013.07.25 16:44:00
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259. Order - Status of PvE - in Feedback/Requests [original thread]
The pve needs to be a training tool used to keep new players interested in the game and give them a chance to grow without having to grind through the protobears
- by Trey Hardin - at 2013.07.25 05:21:00
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260. CAL LOGI ADVANCED IS NOT OP!!! Please only nerf proto CPU!!! Let me explain... - in Feedback/Requests [original thread]
Sana Rayya wrote: If you are not dual tanking an advanced Cal Logi after the nerf, you are a dead logi. Welcome to every other suits world
- by Trey Hardin - at 2013.07.25 05:14:00
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