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61. If There Are HMGs.... - in General Discussions [original thread]
I feel like and LMG would allow you to turn the assault suit into the poor man's heavy. You lose out on the sheer killing power, but gain mobility. It allows mobile fire teams to have the fire support and suppression that is lacking in the AR, whi...
- by Tregar Kerrigan - at 2013.01.28 16:49:00
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62. let down by newberries but oh what a match - in General Discussions [original thread]
crazy space 2100046106 wrote: 94 kills... wait how many clones are there in skirmish? Skirmish has 150 clones per side
- by Tregar Kerrigan - at 2013.01.28 16:36:00
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63. [Request] Show info discrepancies - in Feedback/Requests [original thread]
I noticed while looking through my skillsheet that assault rifle operation had a "5% bonus to weapon dispersion and kick per level" and the submachine gun had a "5% reduction to weapon dispersion and kick per level", and I thought it would be ...
- by Tregar Kerrigan - at 2013.01.28 04:24:00
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64. Nested skill prerequisites - in Feedback/Requests [original thread]
CCP, I would appreciate it if you could implement the EVE style nested skill requirements. It makes it easier to follow the progression of skills, so that you can plan accordingly, rather than having to check each skill to make sure you know which...
- by Tregar Kerrigan - at 2013.01.27 22:51:00
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65. Can I sell things please? - in Feedback/Requests [original thread]
I have all sorts of things I don;t plan on using any time soon, such as met level swarm launchers, heavy suits, and sniper rifles that I am not skilling towards. Why can;t I sell these things to supplement my meager wallet.
- by Tregar Kerrigan - at 2013.01.27 17:14:00
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66. Where's my orbital?? - in Feedback/Requests [original thread]
Sounds like a you problem OP. Mayhaps you just have no friends.
- by Tregar Kerrigan - at 2013.01.25 05:45:00
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67. Gliding from your MCC or Dropship - in Feedback/Requests [original thread]
I wouldn;t mind BF 2142 style launch pods on the side of the MCC, so it puts you a hundred or so meters out into the battlefield at the start.
- by Tregar Kerrigan - at 2013.01.25 05:40:00
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68. Whats better for a medic Assault? - in Rookie Training Grounds [original thread]
I have found that the stamina booster is useful, as it allows you to cover about 200m at full sprint, useful for closing in on a point when you got an inopportune spawn.
- by Tregar Kerrigan - at 2013.01.24 17:18:00
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69. The DUST 514 Win button. (Core skills) - in Rookie Training Grounds [original thread]
From glancing over, this is what you need to be proficient skill wise. It is 3 and 5% differences that will make the difference. Fitting skills allow you to get the most out of your fit, which is important. The rest of the skills make sure you can...
- by Tregar Kerrigan - at 2013.01.24 17:05:00
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70. Remote Repair - in Rookie Training Grounds [original thread]
Spider tanking tanks would be awesome. If we ever get armor/shield hardeners, you could have a fairly effective pantheon setup with HAVs. Whichever one is taking fire would get reps from all the others, much like pantheon carriers in EVE.
- by Tregar Kerrigan - at 2013.01.24 16:58:00
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71. Different Empires on the same team? - in Rookie Training Grounds [original thread]
I gain the trust of my former slavers to make the betrayal all the sweeter. LONG LIVE THE REPUBLIC!
- by Tregar Kerrigan - at 2013.01.24 16:55:00
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72. Alliances - in Rookie Training Grounds [original thread]
Alliances are groups of corporations, however at the moment all dust interaction is on the CORP level. Once we have some way to start assaulting people's starbases to disable them (pretty please CCP), you will see the larger EVE alliances start to...
- by Tregar Kerrigan - at 2013.01.24 16:54:00
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73. Swarm Launchers are Beast Mode! - in General Discussions [original thread]
Good to see GD full of trolling, as per usual for CCP games.
- by Tregar Kerrigan - at 2013.01.24 15:51:00
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74. Why no accuracy mods? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tracking enhancers would mitigate recoil and tighten your crosshairs so shot deviation and cone of fire is tightened. primarily a visual reference not a mod that corrects for the fact that some of you scrubs couldnt shoot y...
- by Tregar Kerrigan - at 2013.01.24 03:10:00
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75. Missile turrets (more like rocket launchers) - in General Discussions [original thread]
OgTheEnigma wrote: Skihids wrote: Terms evolve, and in the context of modern warfare the convention is: Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive...
- by Tregar Kerrigan - at 2013.01.24 02:39:00
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76. Sprinting Issues - in Feedback/Requests [original thread]
Another thing I found with sprinting is that you have to hold down the stick. In most every shooter released in the last 2 years, you press down the stick to sprint, then you can release it and as long as you keep the stick pressed forward you con...
- by Tregar Kerrigan - at 2013.01.24 00:00:00
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77. Why no accuracy mods? - in Feedback/Requests [original thread]
Zero Harpuia wrote: The biggest problem with that is how it would affect balance, and just as importantly, how it would effect the guns. We went through a build with accidentally perfectly accurate ARs once, and it was upsetting to say the leas...
- by Tregar Kerrigan - at 2013.01.23 23:58:00
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78. Why no accuracy mods? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: I really don't see your point. The FPS portion of the game lets you use KB/M or a controller. So which ever way you prefer to aim is currently supported. If you don't put the dot on the object no skill bonus in the world ...
- by Tregar Kerrigan - at 2013.01.23 23:41:00
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79. [REQUEST] Wallet like in eve with a history of aurum deductions/credits (i think... - in Feedback/Requests [original thread]
I am all for more accountability on the side of Aurum especially, since it is bought with real world money. Though I wouldn't mind the same thing for my ISK, just to see if I got scammed or bought too much of a given item.
- by Tregar Kerrigan - at 2013.01.23 05:45:00
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80. Why no accuracy mods? - in Feedback/Requests [original thread]
Coming into the beta today, I went to the market to look for weapon mods, and found the damage enhancers, the gyros from EVE if you will. A raw increase in damage is nice and all, but I would rather use that slot for something more like and EVE tr...
- by Tregar Kerrigan - at 2013.01.23 05:40:00
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