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21. The problems with faction warfare - in Feedback/Requests [original thread]
Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P) FW is so unappealing right now , like the game itself; it has gotten to the point where everything is about grind after grind and week af...
- by Torneido Achura - at 2013.09.11 07:03:00
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22. Shield module Penalties - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CLONE117 wrote: the shield recharge delay for shield extenders seems like the best penalty for shielding.. ive fought so many players whos shields seems to recharge almost instantly after being hit... Shields are c...
- by Torneido Achura - at 2013.09.11 06:35:00
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23. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
Hurricanes should have similar effects that the sandstorms, and heavy snowfalls. (fog like features, map and scanners malfunctions, etc)
- by Torneido Achura - at 2013.09.11 06:28:00
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24. WTF is witht this event?? - in Feedback/Requests [original thread]
BIind Shot wrote: My request? You and scotty go into the back room and **** yourselves. LMAO I guess you're indeed a blind shot "You and Scotty", "backroom"... lol'd so hard
- by Torneido Achura - at 2013.09.08 01:11:00
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25. Scanners are OP, why they still need a slight buff, and why wp for scanners migh... - in Feedback/Requests [original thread]
I-Shayz-I wrote: pegasis prime wrote: Lol at op for thinking scanners are op because they allow him to use tactics .... gasp in a hears the kicker ......TACTICAL shooter. If those folks he was facing had scanners he wouldent have got the dro...
- by Torneido Achura - at 2013.09.06 21:20:00
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26. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
CCP LogicLoop wrote: IgniteableAura wrote: Just thought I would update my thoughts on the new research outpost. I feel it could use more routes to get out of objective bravo. Currently there are 4 or 5 ways to get into bravo and only one exi...
- by Torneido Achura - at 2013.09.06 08:26:00
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27. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
1.- I don't mind waiting for events, just donGÇÖt make them like the last few 2.- Whit point 1 in mind, please bring back 2x or 3x sp weekends or weeks, every month (these aren't events, retake of Caldari Prime was an event) 3.- DonGÇÖt make shi**...
- by Torneido Achura - at 2013.09.06 07:59:00
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28. [Request] Active Scanner is OP! - in Feedback/Requests [original thread]
Nope, make them more expensive and then they are useless. Better yet why not buff the scout a little bit, say: 40 dbi and 9m/s That way you can run the f*** off and evade the ADV active scanners.
- by Torneido Achura - at 2013.09.06 01:48:00
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29. Feedback on "aiming" and 1.4 (bear with me) - in Feedback/Requests [original thread]
Magnetism is too strong (even if AA is turned off), must.. resist.. the forces of nature.. Joking aside, please tone down that magnetism is really annoying; to the point where my DS3 feels really fu**** heavy. But nevertheless I have found it us...
- by Torneido Achura - at 2013.09.05 23:07:00
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30. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
So far it has been a blast to play on those maps, the interiors are doing wonders to injecting new gameplay and are funtimes every time, but feels empty at times ( we need more players on every match ) Also I do think we could use more to the p...
- by Torneido Achura - at 2013.09.05 10:59:00
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31. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Torneido Achura wrote: Funkmaster Whale wrote: zibathy numbertwo wrote: I get no satisfaction from kills anymore. The aim assist is enough to make me not want to play this game right now. I used to win every 1v1...
- by Torneido Achura - at 2013.09.04 15:33:00
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32. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Funkmaster Whale wrote: zibathy numbertwo wrote: I get no satisfaction from kills anymore. The aim assist is enough to make me not want to play this game right now. I used to win every 1v1 because i had better aim and i strafed intelligently...
- by Torneido Achura - at 2013.09.04 15:20:00
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33. [Feedback] What I like about 1.4 - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: daishi mk03 wrote: + new matchmaking is amazing, had really god games in solo queue / had some problems to join as squad (guys where left behind) + new sounds / tank effects -> amazing + no more murder taxis, you g...
- by Torneido Achura - at 2013.09.04 14:27:00
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34. What we have Lost - in Feedback/Requests [original thread]
Figuring out if GÇ£the DustGÇ¥ right now itGÇÖs going towards that demo or farther away is really hard to tell "realitycheck" ASAP? Jokes aside, looks like the U3 is as shi****** as they come, wait a minute... Edit: Maybe that's the game after...
- by Torneido Achura - at 2013.09.03 07:38:00
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35. Logi's need a new color - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: I always thought proto logis looked more like bumblebees... A shame they werent equally harmless. But Hotshot is killer, dude.. have you seen the movies?.. wait.. Im starting to see some resemblance.. hmm.. Anyway...
- by Torneido Achura - at 2013.08.30 13:13:00
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36. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Damage multipliers so you know exactly how much more damage you'll be doing with damage mods AND proficiency skills
Profile signature to know how easily detected you are
Scan precision and scan range to know...
- by Torneido Achura - at 2013.08.30 05:30:00
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37. [Feedback/Request] Yo CCP! turn AV weapons into AV equipment (bear the title and... - in Feedback/Requests [original thread]
Look IGÇÖve have heard that argument before however my approach wasnGÇÖt a cry or something similar; but that aside some of you guys are really deluded, you think that the weapons are true to their descriptions, heck they could have put GÇ£this is...
- by Torneido Achura - at 2013.08.29 16:00:00
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38. [Feedback/Request] Yo CCP! turn AV weapons into AV equipment (bear the title and... - in Feedback/Requests [original thread]
Most of the crying in the last couple of months/weeks was the recent rise in unorthodox, yet effective, uses for some of the thingies we get in the game, from the ongoing murder taxi issues with LLAVs to the Forge Guns snipers and other occasional...
- by Torneido Achura - at 2013.08.29 12:49:00
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39. [Proposition] Grenades: How They Should Work - in Feedback/Requests [original thread]
True Adamance wrote: Personally I think grenades should just simply not be restored by Nanohives. Maybe you're looking for a Turnbased -RPG-Shooter, and that wonGÇÖt be Dust... If anyone is killed by those 5 seconds nades made for topch...
- by Torneido Achura - at 2013.08.26 10:21:00
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40. [Request] Lock all further respec threads. This one too if you must. - in Feedback/Requests [original thread]
I think one last respec before we get out of beta is really fair.. hmm, wait a second..
- by Torneido Achura - at 2013.08.17 06:35:00
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