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121. Gallente Heavy = the 17th Colossus - in General Discussions [original thread]
Jadek Menaheim wrote: i can't be the only one to see a similarity between the New Gallente heavy concept and the aesthetic design of the Colossi in Shadow of the Colossus... You get an automatic like for mentioning Shadow of the Colossus.
- by Tiny Pineapple - at 2013.11.20 19:17:00
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122. Who Has Still Got Hope for DUST 514? - in General Discussions [original thread]
Are you kidding? I will never give up on Dust! Sure the game has its problems but what doesn't? Recent patches have really progressed the game by leaps and bounds and CCP has the capacity to keep at it. At the end of the day, there isn't any oth...
- by Tiny Pineapple - at 2013.11.16 01:36:00
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123. I am dissatisfied with the Minmatar Assault bonus. - in General Discussions [original thread]
Giving each assault suit a bonus to their respective racial weapons would go a long way in defining the assault's role. So long as the bonus isn't a direct increase to damage. While the heavies could have bonuses to extenders and plates.
- by Tiny Pineapple - at 2013.11.15 17:37:00
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124. Best rage messages ever? - in General Discussions [original thread]
I called in a tank once and some random blueberry got under it while it was being delivered. He started shooting at it and then the 50 ton hunk of metal dropped on his head. Got mail later saying I was a scrub for killing my teammates. EDIT:Fixed...
- by Tiny Pineapple - at 2013.11.15 10:51:00
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125. Assault and Logi Bonuses Reworked - in General Discussions [original thread]
I feel that the curent selection of assault suits aren't designed to their fullest potential. This is not to say that their logi counterparts are better(except the GalLogi is way better than the GalAss) but both classes could need a change in thei...
- by Tiny Pineapple - at 2013.11.15 02:56:00
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126. Commando dropsuit - in General Discussions [original thread]
"Is the dropsuit worth the skillpoints? Short answer: No Long answer: It's a big, lumbering suit with less health than a heavy and slower speed than a medium or even logi. The lack of modules is what really hurts it most. Conclusion: Don't wast...
- by Tiny Pineapple - at 2013.10.12 00:12:00
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127. CCP allows glitchers to win tourney, video proof inside - in General Discussions [original thread]
I can't believe there are people trying to defend the melee glitch. Are you all brain dead? You know a lot people would say to me that the game community on the forums is horrible and I would argue with them but now I agree with them. This is depr...
- by Tiny Pineapple - at 2013.09.29 03:11:00
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128. Sharp shooter - in General Discussions [original thread]
Does it have an immediate noticeable effect or do you have to spec into it a few levels for it to make a difference?
- by Tiny Pineapple - at 2013.09.24 22:56:00
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129. Dear Gunner, - in General Discussions [original thread]
AAGMUNDR wrote: TheAmazing FlyingPig wrote: AAGMUNDR wrote: I refuse! It's comfy in there with the air conditioning, and the cushy seats..., and the armor and shields equal to 10+ times that of my scout suit. Any tank with 740 shield an...
- by Tiny Pineapple - at 2013.09.19 18:17:00
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130. Is there a skill point event coming in 1.4? - in General Discussions [original thread]
Find it yourself, we're not your slaves.
- by Tiny Pineapple - at 2013.09.01 02:00:00
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131. The "When Should I Log In?" Guide - in Rookie Training Grounds [original thread]
This brief guide was made solely to help and give suggestions to new players on how to avoid the dreaded protostomp by teaching them the right time to log in and what game modes to play in said time frames. The current SP system makes it so that p...
- by Tiny Pineapple - at 2013.08.26 00:28:00
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132. CCP at the gamescom - in General Discussions [original thread]
PIanetsideTwo Bomber wrote: What you guys were expecting ccp to have dust news? Like ps4 dust? Loool! QUIT EXPECTING THINGS AND YOU SHALL NOT BE DISSAPOINTED, SERIOUSLY WAKE UP! As soon as you fanbois realize ccp doesnt give 2 fucks about wha...
- by Tiny Pineapple - at 2013.08.22 16:29:00
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133. Why am I only facing Proto Av - in General Discussions [original thread]
negative49er wrote: Of course my Standard Maddy isn't going survive if at least two proto and even adv av on the field. I wouldn't be complaining if i didn't had my hardener on and max repper. But even one guy in a heavy suit with an assault fo...
- by Tiny Pineapple - at 2013.08.20 22:42:00
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134. About Massdrivers - in General Discussions [original thread]
IMO, to balance the MD it's shots shouldn't create as much smoke as it does now and it shouldn't shake your screen, throwing off your aim. Maybe when the aiming gets fixed CCP could add those effects back.
- by Tiny Pineapple - at 2013.08.20 22:22:00
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135. The Meat of an Army, The Assault. - in Rookie Training Grounds [original thread]
It was about time* someone made an Assault Guide. You get a +1 sir.
- by Tiny Pineapple - at 2013.08.16 23:40:00
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136. Tutorial and how it should be done. Also some Academy ideas - in General Discussions [original thread]
I like this idea but starting with 1 million SP and then getting another million is just too much. I would keep the starting SP the same and the reward for leaving the academy should be 250K SP. The firing range idea is pretty good, I don't have ...
- by Tiny Pineapple - at 2013.08.09 17:54:00
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137. Skill Point Allocation Help - in Rookie Training Grounds [original thread]
So I started playing Dust 514 for about two weeks now and I have a total of 1.5 mil of SP and about 260k unallocated. I have invested sufficient SP to have switch all of my miltia for the standard variant (except SMGs) and I plan to go into caldar...
- by Tiny Pineapple - at 2013.08.05 23:33:00
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