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41. Laser rifles need nerf. - in General Discussions [original thread]
Loss Tovas wrote: Sota, you are hurting my feels on this one. This weapon does not need a nerf. It is a mid-long range denial weapon. That is its purpose. I use it to counter snipe, for denial, and generally give anyone shield tanking a bad d...
- by Tinodi - at 2012.10.22 15:17:00
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42. Laser rifles need nerf. - in General Discussions [original thread]
Scheneighnay McBob wrote: Sounds good- I'm a strong believer in what I call the "magikarp system"- the worse something is while you get it to it's top potential strength, the better it should be once it IS at it's top potential strength. Like...
- by Tinodi - at 2012.10.20 17:22:00
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43. Swarms aren't the problem - in General Discussions [original thread]
Reout Karaal wrote: Ghost-33 wrote: Remove dropship weapons or only have them fit the first tier weapons, there, now they are transport with some defense like current day transport choppers. Save the gunship duties for the upcoming air vehic...
- by Tinodi - at 2012.10.20 17:13:00
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44. Laser rifles need nerf. - in General Discussions [original thread]
Complains about laser rifles being OP... compares to AR's. Just lol. I suspect it's just AR users used to blowing everyone away losing to lasers at range. You need to move in closer. As to getting killed behind cover, I very much doubt this is a...
- by Tinodi - at 2012.10.20 16:31:00
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45. A special tester weapon for us when the real game comes out - in Feedback/Requests [original thread]
I'd settle for a nifty avatar. :)
- by Tinodi - at 2012.10.20 00:08:00
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46. Question for those who have tried Controller and Mouse - in General Discussions [original thread]
KBM is always better, regardless of game. Way more tactile. That's why I'm disappointed they included it in a primarily controller based game. They could help close the gap with a better aim assist. Speaking of which, that should really be on by d...
- by Tinodi - at 2012.10.19 17:39:00
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