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941. Motion sickness - in General Discussions [original thread]
Hasn't bugged me. But I've had motion sickness only once (that I can remember), and that was after too many carnival rides in a row.
- by Timothy Reaper - at 2012.08.21 12:33:00
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942. Found - GM Unicorn - in General Discussions [original thread]
Why do I have the feeling that the one in the lawn chair is going to eat that cat?
- by Timothy Reaper - at 2012.08.21 11:22:00
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943. List of bugs I've found. - in Technical Support/Bugs [original thread]
I've had the same problems. There have also been times that I had an enemy in my scope and when I fired a shot their shield would flash as if they had been hit, but no damage would register. So either the hit detection is off or the damage just wa...
- by Timothy Reaper - at 2012.08.21 11:11:00
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944. militia gun op - in Feedback/Requests [original thread]
You're probably one of those heavys I can take close quarters with a submachine gun. If you just stand in on place and let someone shoot you of course you are going to die. And since heavys are so slow you should stick with your team so they can...
- by Timothy Reaper - at 2012.08.21 09:13:00
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945. There Can Be Only One - in Feedback/Requests [original thread]
Sound good to me. Although permanent deletion might be a bit much. Maybe it could be a 'pay to play' event, requiring either AUR or a large amount of ISK. Eve/Dust groups could sponser one player with ISK and if their player wins they get to keep ...
- by Timothy Reaper - at 2012.08.21 08:22:00
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946. unlimited grenade at resuply depot - in Feedback/Requests [original thread]
Mobius Kaethis wrote: There are some maps with the resupply on a hill. In an ambush game the unlimited, quickly replenishing grenades makes the players up there almost unassault-able. This gives a huge advantage to the controllers of this suppl...
- by Timothy Reaper - at 2012.08.21 07:55:00
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947. The reason behind INVALID bug - in Technical Support/Bugs [original thread]
Spooty Frog wrote: Edit: apparently I was part of a squad(!) I never joined it though :S Any players not in a pre-grouped squad are put in squads made by the computer. It's been that way since at least the last build (when I joined Dust). But...
- by Timothy Reaper - at 2012.08.21 07:44:00
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948. [REQUEST] Snipers need to be seen. - in Feedback/Requests [original thread]
Stile451 wrote: Sniper muzzle flash is already in the game, it is fairly large(longer than the gun), and it is light blue. Watch other snipers to see it. Nobody looks for it. I do, and I'm a sniper. The only time I don't see/hear a sniper ri...
- by Timothy Reaper - at 2012.08.20 17:01:00
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949. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
'Firefly' Sniper Rifle: Fires phosphorus (or sci-fi equivalent) rounds that ignite on impact with any surface. They cause less direct damage to soldiers,vehicles,etc., but as the phosphorus burns it slowly depletes armor for a limited amount of ti...
- by Timothy Reaper - at 2012.08.20 11:42:00
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950. all suite invalid issue - in Technical Support/Bugs [original thread]
Is it just me, or does this build have more problems requiring a restart than the last one? I think I've gotten the 'invalid fitting bug' more this Saturday than I did during an entire weekend of the last build. Edit: And that's not including the...
- by Timothy Reaper - at 2012.08.18 22:32:00
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951. Explaination of what "Free to play" means - in General Discussions [original thread]
If a common industry term bugs you so much, then go play something else and let rest of us have fun. Edit: Kittenholes.
- by Timothy Reaper - at 2012.08.17 04:44:00
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952. Lets name our new battle AI, (unless ccp says no) - in General Discussions [original thread]
Ethel.
- by Timothy Reaper - at 2012.08.16 11:50:00
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953. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Zero Harpuia wrote: Yes, I'm sure at least half of us have seen how xprotoman23 keeps his KDR so high Also, I'm surprised it took 20 posts to get to the idea of a protected spawning chamber... a good idea, nonetheless. I thought this thread...
- by Timothy Reaper - at 2012.08.15 04:43:00
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954. Tell me about your best round! (Bragging intended) - in General Discussions [original thread]
One time I noticed a dropship trying sneak up on me, and I somehow managed to take it out mid-air with a few AV grenades. We were probably thinking the same thing: Crap! How did I do that? Edit: Also another time I was about to be squashed and i ...
- by Timothy Reaper - at 2012.08.14 18:02:00
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955. Tell me about your best round! (Bragging intended) - in General Discussions [original thread]
Iceyburnz wrote: usually I turn around and some dude is knifing me in the back. Been there man. Though for some reason they prefer squashing me with a dropship.
- by Timothy Reaper - at 2012.08.14 12:53:00
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956. Tell me about your best round! (Bragging intended) - in General Discussions [original thread]
I don't really keep track of my K/D; I consider my best games to be those against competent opponents. Though the occasional clean sweep is fun. Once I sniped about four or five (I'm assuming) noobs in a row without having to move my scope much. T...
- by Timothy Reaper - at 2012.08.14 12:46:00
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957. Sony and CCP: Communication Fail - in General Discussions [original thread]
Icy Tiger wrote: Sigh. People are delusional. I blame dropships on towers. This weekend I played a game in which there was a dropship on every tower (my team, and we lost), now my brother is in the hospital again. Coincidence?
- by Timothy Reaper - at 2012.08.14 11:41:00
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958. Cross Communication Equipment and Skills - in Feedback/Requests [original thread]
While I like idea itself ( due to such tatics being used in the real world ) I don't think it will work in the game. Anyone with the technology to play Dust could easily circumvent such in-game equipment, thus making the SP and ISK invested in the...
- by Timothy Reaper - at 2012.08.14 10:54:00
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959. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Cleetus Merovee wrote: Scout suit with uplinks - several of them by the entire team. Scatter across the map like cockroaches, dropping uplinks everywhere you can. Hey, the Cockroach was my idea! https://forums.dust514.com/default.aspx?g=pos...
- by Timothy Reaper - at 2012.08.14 06:26:00
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960. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
If you've been pushed back to the default spawn then it's probably too late. But, if you want to make a nuisance of yourself, find a semi-secure place (preferably behind enemy lines, but any port in a storm ) to set up a drop uplink and a nanohive...
- by Timothy Reaper - at 2012.08.13 12:45:00
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