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341. need help!!! - in General Discussions [original thread]
I don't think the US PSN store has updated yet today. They're pretty all over the place with the time they do it, but it's commonly in about an hour from now.
- by Tiel Syysch - at 2013.01.23 00:08:00
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342. Top players of the Closed Beta - in General Discussions [original thread]
HighTimesSW wrote: Don't forget I've seen u que sync 12 imperfects on the same side lol Who is the pub stompers? A lot of that's unintentional when it happens. Considering we're required to play every single day now if we want active SP, we...
- by Tiel Syysch - at 2013.01.22 06:09:00
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343. Question about the SP cap - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=457688#post457688
- by Tiel Syysch - at 2013.01.21 21:42:00
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344. Hear me out - in Feedback/Requests [original thread]
WHz DS9899 wrote: I was just pointing that out. Anyways, the highest possible damage with a militia FG or swarms is 4.6k damage. If you want to do the math yourself, the bounses % is 285% (or 2.85 if you want to so it fast). Again, where are...
- by Tiel Syysch - at 2013.01.21 21:30:00
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345. Playerbased marketplace soon? - in General Discussions [original thread]
I have a feeling they're doing this because of the paint bucket thing they mentioned in the weekly feedback thread I think it was. We're not getting the player market for a while still.
- by Tiel Syysch - at 2013.01.21 19:27:00
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346. Hear me out - in Feedback/Requests [original thread]
While I agree that top tier AV is kind of on the ridiculous side, I think you're going to have to show your work for this because I think you've got something wrong with those numbers.
- by Tiel Syysch - at 2013.01.21 19:18:00
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347. What would be your corp anthem? - in General Discussions [original thread]
https://www.youtube.com/watch?v=2DQla5j26Qc
- by Tiel Syysch - at 2013.01.21 18:59:00
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348. Open Beta = Official Release?? - in General Discussions [original thread]
Heinz Doofenshertz wrote: I think that says it all Or does it!? He said that was just the rumor. Speculation time!
- by Tiel Syysch - at 2013.01.21 06:02:00
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349. Buying Multiple Skillbooks - in General Discussions [original thread]
It's only useful in the future when we can trade items, and you will be able to buy skill books for friends to save them ISK.
- by Tiel Syysch - at 2013.01.20 22:02:00
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350. massdriver needs a tweak! - in General Discussions [original thread]
Mars El'Theran wrote: No, that is literally dropping one right at their feet, though maybe a few feet behind them or next to them depending on how much jumping and dancing they're doing. Yeah, and what I'm saying is I've been using the mass...
- by Tiel Syysch - at 2013.01.20 21:03:00
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351. massdriver needs a tweak! - in General Discussions [original thread]
Mars El'Theran wrote: Gunner Nightingale wrote: Clearly you've never seen Gunner Nightingale has committed suicide in the killfeed. The radius on the MD is 4.0 on STD 4.4 on ADV and 4.8 on PRO. The splash damage in these weapons is in the ...
- by Tiel Syysch - at 2013.01.20 20:56:00
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352. HAV turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Mavado V Noriega wrote: lol already put down Mobius fo suggesting this dumb idea to drop some logic on u OP what happens when MTACs and Fighters get added? u gonna have 1 person operate the legs of the MTAC and 1 g...
- by Tiel Syysch - at 2013.01.20 18:46:00
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353. [request] observation mode (but cannot interact with game or players) - in Feedback/Requests [original thread]
Anything like this should not happen in real-time, because as much as you prevent it from happening in-game, there's nothing stopping people from giving that intel through another means (especially considering a lot of people use teamspeak or anot...
- by Tiel Syysch - at 2013.01.20 16:39:00
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354. Skill cap - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=457688#post457688
- by Tiel Syysch - at 2013.01.20 01:02:00
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355. New Maps and Mode Variations? - in General Discussions [original thread]
Icy Tiger wrote: Tiel Syysch wrote: The ambush where each side now has a safe red zone is one of the worst things they have done. The first time I got to experience it, 3 enemy tanks and like 5 snipers hiding in their red zone, with no reaso...
- by Tiel Syysch - at 2013.01.19 19:49:00
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356. New Maps and Mode Variations? - in General Discussions [original thread]
The ambush where each side now has a safe red zone is one of the worst things they have done. The first time I got to experience it, 3 enemy tanks and like 5 snipers hiding in their red zone, with no reason to come out because it's ambush, just sh...
- by Tiel Syysch - at 2013.01.19 19:41:00
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357. Playing the game today for the first time. - in Feedback/Requests [original thread]
Hop3LesS wrote: + Any other game modes besides the two currently available? 10v10 death match or something? Wait, are you wanting team deathmatch? Because ambush is team deathmatch...
- by Tiel Syysch - at 2013.01.19 19:38:00
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358. ghost mail - in Feedback/Requests [original thread]
I think we're supposed to be able to receive EVE mails, but I think corp-wide mails from an EVE player are ghosted. There may be others that are ghosted too, though, but I thought the player to player ones from EVE went through correctly.
- by Tiel Syysch - at 2013.01.19 08:56:00
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359. [Request] New Equipment "Codebreaker" - in Feedback/Requests [original thread]
I think I would rather it be a placeable object as well. You spend something like 20% of your hack time placing the auto-hacker thing, and then it does its thing and takes 100% of the normal hack time (or more if it needs a penalty) to hack on its...
- by Tiel Syysch - at 2013.01.19 08:48:00
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360. Are heavies a problem? - in General Discussions [original thread]
HowDidThatTaste wrote: Heavies need a buff. Says the fatty that everyone is already scared of.
- by Tiel Syysch - at 2013.01.16 22:52:00
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