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301. Corp UVT, what are your opinions - in General Discussions [original thread]
SoTa PoP wrote: I help run a dedicated server that helps several communities run Team Speak for cheaper prices - so let me tell you ... I'd much prefer everyone pay a small amount then 1 person paying for all. Though with services like C3 out s...
- by Tiel Syysch - at 2013.01.11 18:53:00
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302. Corp UVT, what are your opinions - in General Discussions [original thread]
SoTa PoP wrote: Tiel Syysch wrote: Forlorn Destrier wrote: Julius Vindice wrote: Somebody may have posted this earlier but I hope if we can make our thoughts be heard CCP may do something about it. I for one hate it, what do ya'll thin...
- by Tiel Syysch - at 2013.01.11 18:41:00
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303. Corp UVT, what are your opinions - in General Discussions [original thread]
Forlorn Destrier wrote: Julius Vindice wrote: Somebody may have posted this earlier but I hope if we can make our thoughts be heard CCP may do something about it. I for one hate it, what do ya'll think about it? I have no problem with it....
- by Tiel Syysch - at 2013.01.11 18:28:00
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304. Dust recruitment channel - in General Discussions [original thread]
We need one. I and plenty of others are sick of the recruit spam in local, and the EVE guys were already sick of it yesterday.
- by Tiel Syysch - at 2013.01.11 18:12:00
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305. What was the name of weekend event logi suit? - in General Discussions [original thread]
The event suits were all skinweaves. The suits that were awarded for that short-lived merc pack deal were the Raven, Sever and Valor ones, I think you can still buy these as BPOs on the market for 12000 aurum or so. The dragonfly (scout) comes wit...
- by Tiel Syysch - at 2013.01.11 17:45:00
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306. Would this be P2W - in General Discussions [original thread]
I think one way they could implement this would be to have a global cap that equals the maximum anyone could reach if starting from day 1 and maxing SP every day going forward up to the current point in time. If a cap reset allowed people to reach...
- by Tiel Syysch - at 2013.01.11 06:12:00
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307. LOL NADE SPAM! - in General Discussions [original thread]
The nade spam is kinda out of control. It sounds like those times we had 4-8 mass drivers on our team, except it's only me using one. Chalk it up to the militia grenades having enough damage to kill advanced suits and everyone being in militia. F...
- by Tiel Syysch - at 2013.01.10 21:46:00
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308. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
As others are saying, we're mercs. We shouldn't be forced to take sides, only contracts. If you wanna roleplay that way, fine, but don't force us to.
- by Tiel Syysch - at 2013.01.10 21:05:00
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309. Orbitals on TQ - Your not safe anymore :) - in General Discussions [original thread]
EnglishSnake wrote: Ther is going to be no difference over OB except that hope that 4man crew in your game doesnt have OB support or they will just bomb the **** outta the planet anyways and cap while bombing happens non stop They'll need t...
- by Tiel Syysch - at 2013.01.09 19:27:00
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310. QUESTION TO DEV'S OR ANYONE - in General Discussions [original thread]
Only corp battles, and only after a squad has gained enough WP and called for it.
- by Tiel Syysch - at 2013.01.09 17:32:00
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311. Need confirmation about AUR - in General Discussions [original thread]
Yeah, I don't think we got an answer when we brought this up last night other than it'd be looked into. I did look up the merc pack on the PSN store (didn't bother with individual aurum items, assuming they're the same), and it says it will be rei...
- by Tiel Syysch - at 2013.01.09 17:07:00
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312. Tell the Truth... - in General Discussions [original thread]
ISK is important early game for skill books. If I'm with a squad and having fun, I'll have no real problem playing past the 50 sp per game mark. It comes down to if things start to get frustrating or people leave, I'll have less of a reason to sti...
- by Tiel Syysch - at 2013.01.09 15:45:00
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313. Im really sick of you people with Jobs. - in General Discussions [original thread]
I had plenty of instructors in college that would slow the class down because some people couldn't keep up for whatever reason. Sure was fun doing the same stuff for 3 weeks sometimes.
- by Tiel Syysch - at 2013.01.08 19:54:00
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314. The Best Solution To Laser Whining - in General Discussions [original thread]
Sleepy Zan wrote: Tiel Syysch wrote: Icy Tiger wrote: Tiel Syysch wrote: The best solution to lasers is actually damage build-up based on time on target, not time on lolanything. That wouldn't make sense. Why? And how does shooti...
- by Tiel Syysch - at 2013.01.08 00:23:00
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315. The Best Solution To Laser Whining - in General Discussions [original thread]
Icy Tiger wrote: Tiel Syysch wrote: The best solution to lasers is actually damage build-up based on time on target, not time on lolanything. That wouldn't make sense. Why? And how does shooting the ground until my weapon gets hot and ...
- by Tiel Syysch - at 2013.01.08 00:07:00
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316. The Best Solution To Laser Whining - in General Discussions [original thread]
The best solution to lasers is actually damage build-up based on time on target, not time on lolanything.
- by Tiel Syysch - at 2013.01.07 23:40:00
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317. Some 1 doing a scam with Dust514? - in General Discussions [original thread]
If you think it's a scam, the first thing you should not do is post it in public where people might click it.
- by Tiel Syysch - at 2013.01.07 07:53:00
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318. not sure what map it is but it's really unfare - in General Discussions [original thread]
Scheneighnay McBob wrote: Tiel Syysch wrote: Manus Peak's current skirmish is unbalanced. There's no way around it. It's just another example of poor level design that CCP seems to be prone to with this game. https://forums.dust514.com/def...
- by Tiel Syysch - at 2013.01.06 23:58:00
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319. not sure what map it is but it's really unfare - in General Discussions [original thread]
Manus Peak's current skirmish is unbalanced. There's no way around it. It's just another example of poor level design that CCP seems to be prone to with this game. https://forums.dust514.com/default.aspx?g=posts&t=48346&find=unread
- by Tiel Syysch - at 2013.01.06 23:53:00
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320. Thread for the QQ's - in General Discussions [original thread]
Lance 2ballzStrong wrote: Your bad comprehension is beating my bad maths...i didn't say "survive" 1.5 bullets more... I was talking about shields, not heavies in general. Didn't realize a difference of 317 is almost 400... my bad. You're c...
- by Tiel Syysch - at 2013.01.05 00:28:00
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