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241. Any ETA on Fighters or Gunships? - in General Discussions [original thread]
SOONGäó 2013 expansion was what was told
- by Thor Thunder Fist - at 2012.09.07 18:30:00
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242. [Feedback] Reworking the vehicle turrets to fit specific roles - in Feedback/Requests [original thread]
Large Railguns: The problem: Railguns have way too much splash damage and splash radius. Last build, I and others felt things were fine. I forget what the radius was, but it felt about 3m, and the damage felt weakened vs infantry and in t...
- by Thor Thunder Fist - at 2012.09.07 02:42:00
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243. [Bug] 80GJ Compressed Railgun - in Technical Support/Bugs [original thread]
The dark cloud wrote: This has beeing posted before. But nice to remind the devs about this issue. cool serves me right for neglecting the bug section :/
- by Thor Thunder Fist - at 2012.09.07 02:23:00
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244. [Bug] 80GJ Compressed Railgun - in Technical Support/Bugs [original thread]
I was upgrading my tank turret and was browsing the turret store when I came across a turret with really weird stats..... it doesn't list damage.... so naturally I buy it to test it out fit it on my tank get into a battle and imagine my supprise w...
- by Thor Thunder Fist - at 2012.09.07 01:34:00
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245. [Request] Remote Explosives - in Feedback/Requests [original thread]
D3LTA NORMANDY wrote: What do you think of these ? That would not be AV mines but they could be used like them. that'd be fine just want people to use RE's more(can't believe I am saying this.....)
- by Thor Thunder Fist - at 2012.09.06 22:41:00
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246. [Request] Remote Explosives - in Feedback/Requests [original thread]
ugg reset wrote: nano hives and supply depots replace used RE's. oh....(feels like a noob). coool then still hard to make an RE trap for a vehicle but that solves the infantry problem
- by Thor Thunder Fist - at 2012.09.06 19:55:00
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247. Kill cams - in General Discussions [original thread]
I would just like to know the direction the killing shot came from......
- by Thor Thunder Fist - at 2012.09.06 17:37:00
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248. [Request] Remote Explosives - in Feedback/Requests [original thread]
I would like to ask if people think it would be acceptable to increase the number you carry back up to 5 not only does this allow for RE infantry traps( not the lone scout running up throwing something at your feet and running away) which would be...
- by Thor Thunder Fist - at 2012.09.06 17:33:00
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249. Pokemon Fans? - in General Discussions [original thread]
RolyatDerTeufel wrote: Thor Thunder Fist wrote: LOCKED KEY wrote: I know I seem a little old for Pokemon, but I still love the games. Is anyone else a Pokemon fan? Call me a geek, nerd, whatever, I DC I love Pokemon. random much? inter...
- by Thor Thunder Fist - at 2012.09.05 01:44:00
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250. Pokemon Fans? - in General Discussions [original thread]
LOCKED KEY wrote: I know I seem a little old for Pokemon, but I still love the games. Is anyone else a Pokemon fan? Call me a geek, nerd, whatever, I DC I love Pokemon. random much? interesting place to confess your love of pokemon not that ...
- by Thor Thunder Fist - at 2012.09.05 01:03:00
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251. Free "weave" suits were great but.... - in General Discussions [original thread]
Forlorn Destrier wrote: Character420 wrote: Hmmm, I was there for all the events from start to finish and I ended up with just the 2, scout and heavy. I wonder if they took into account all the logging in and out etc lol Not sure. I cha...
- by Thor Thunder Fist - at 2012.09.04 18:12:00
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252. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
Ahem from IRC. 'CCP Wolfman> We're nerfing AV damage across the board and we fixed vehicle weak spots that where not working. CCP Wolfman> We're also going to change how the HMG works, you're going to like it. unknown CCP> We also know ...
- by Thor Thunder Fist - at 2012.09.01 01:18:00
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253. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: tank weak spots = handouts to AV guys baffles me how no one tries to use them... don't think they know where they are/how to aim for them give them time. I would support a little AV buff not the whole 25% but may...
- by Thor Thunder Fist - at 2012.09.01 01:06:00
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254. [Request] VR Training Room - in Feedback/Requests [original thread]
talk about a old thread..... maybe we'll be able to go to SiSi once we get on tranquility to test things out there like EVE has
- by Thor Thunder Fist - at 2012.09.01 01:03:00
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255. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
Wakko03 wrote: STB-LURCHASAURUS EV wrote: Wakko03 wrote: So once again the tank drivers....who have only been barely nerfed, if you can consider it that are sticking up for CCP's action. IS the E-war in the game yet. NO, then the game is...
- by Thor Thunder Fist - at 2012.09.01 00:58:00
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256. What have you done? - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Ahem from IRC. 'CCP Wolfman> We're nerfing AV damage across the board and we fixed vehicle weak spots that where not working. CCP Wolfman> We're also going to change how the HMG works, you're going to like it. unk...
- by Thor Thunder Fist - at 2012.08.31 19:48:00
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257. AV Nerf Mixed feelings and why. - in Feedback/Requests [original thread]
yup I'm sure I've seen the flux nads go off before and I didn't see the animation. and I found this Iron Wolf Saber wrote: Ahem from IRC. 'CCP Wolfman> We're nerfing AV damage across the board and we fixed vehicle weak spots that where not ...
- by Thor Thunder Fist - at 2012.08.31 19:46:00
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258. Get ready for Tank dominance tonight - in Feedback/Requests [original thread]
Knarf Black wrote: Thor Thunder Fist wrote: they nerf'd AV damage because they fixed vehicle weak points And you're basing that assumption on... ? I read it somewhere on these forums and my little drive in my tank confirmed swarms hi...
- by Thor Thunder Fist - at 2012.08.31 18:43:00
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259. AV Nerf Mixed feelings and why. - in Feedback/Requests [original thread]
I have mixed feelings as well but when I was rampaging in a gunnlogi earlier I noticed they fixed vehicle weak points. I felt like I was invulnerable untill someone got behind me and suddenly my shields are almost gone so I ziped out of there then...
- by Thor Thunder Fist - at 2012.08.31 18:39:00
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260. Corp Battle time - in General Discussions [original thread]
just under 7 if I'm not mistaken
- by Thor Thunder Fist - at 2012.08.31 17:13:00
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