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4641. Squad Death Match - in General Discussions [original thread]
KING CHECKMATE wrote: Defy Gravity wrote: 4v4v4v4 A squad death match would work in this game. It would also provide edge of your seat gameplay if good corps/players run against eachother or like a 6v6v6v6. ( The awsome part about this is th...
- by Thor Odinson42 - at 2013.12.04 16:30:00
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4642. Caldari Corps - in Corporation Recruitment [original thread]
Get to work guys, I can't wait for the day it's a decent fight. We Gallente are working you guys over like red headed step children. I honestly think I've won like a 100 FW battles in a row. Most being redlines within a minute or two. Just tryin...
- by Thor Odinson42 - at 2013.12.04 02:45:00
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4643. Just a story I wanted to share. - in General Discussions [original thread]
Grease Spillett wrote: I played with a new guy and watched his entire experience through his first public match. He spawns in Mcc and takes a big look around first skirmish ever. He walks the whole way to C and starts to hack. An Lav races in...
- by Thor Odinson42 - at 2013.12.04 02:25:00
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4644. Something people don't seem to be discussing about LP payout. - in General Discussions [original thread]
Jadek Menaheim wrote: God Hates Lags wrote: First of all LP is rewarded for winning FW, so keep your trusty sniper to pubs and actually fight. Second, LP is capped at ten, but yes I can imagine once trading starts that some will just fight F...
- by Thor Odinson42 - at 2013.12.04 02:19:00
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4645. TEAM DEPLOYS!!! - in General Discussions [original thread]
If you are in a decent squad you are already in a lopsided fight 90% of the time. And those opposing teams you stomp on are always a bunch of random solo players.
- by Thor Odinson42 - at 2013.12.04 00:37:00
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4646. TEAM DEPLOYS!!! - in General Discussions [original thread]
CCP Nullarbor wrote: Yeah it's pretty obvious we need team deploy and the CPM have been very vocal about this feature as well. It was originally planned to get done with the FW changes but had to get pushed for 2 reasons: 1. It's actually a lo...
- by Thor Odinson42 - at 2013.12.04 00:35:00
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4647. Friendly Fire enabled in Red Line >:] - in General Discussions [original thread]
Everything Dies wrote: Thor Odinson42 wrote: Poonmunch wrote: Arkena Wyrnspire wrote: Aha, finally an actual counter to redline sniping! As a dedicated sniper, statements like this worry me. I almost always move around but I do red...
- by Thor Odinson42 - at 2013.12.03 20:59:00
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4648. new forward system is flawed everyone will use free/militia fits - in General Discussions [original thread]
Mdog 24158 wrote: Because even if you lose you still gain loyalty points. If you lose a factional contract you should earn 0 loyalty points so its a much more intense batte. It actually encourages people to use proto gear instead of proto stomp...
- by Thor Odinson42 - at 2013.12.03 20:58:00
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4649. Announcement:Dev Blog: - in Announcement and Events [original thread]
Is this MIC glitch fixed yet? Being able to mute people in Team Chat is going to be essential to sanity
- by Thor Odinson42 - at 2013.12.03 20:33:00
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4650. Friendly Fire enabled in Red Line >:] - in General Discussions [original thread]
Poonmunch wrote: Arkena Wyrnspire wrote: Aha, finally an actual counter to redline sniping! As a dedicated sniper, statements like this worry me. I almost always move around but I do redline if the situation calls for it. Like if the who...
- by Thor Odinson42 - at 2013.12.03 20:29:00
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4651. Friendly Fire enabled in Red Line >:] - in General Discussions [original thread]
This would make me SOOOOOOO happy.
- by Thor Odinson42 - at 2013.12.03 20:16:00
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4652. Consequences of No Player Market and No ISK payout in FW - in General Discussions [original thread]
Daxxis KANNAH wrote: The only one you missed OP is that even more stomping will happen in pubs as people make their ISK to feed going after LP - Not all of us have BPO's People aren't stomping in pubs to make ISK. The people who are at the ...
- by Thor Odinson42 - at 2013.12.03 20:08:00
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4653. Consequences of No Player Market and No ISK payout in FW - in General Discussions [original thread]
I'm not sure if people are understanding the implications of team killing here with their suggestions. Are you going to go team kill the redline snipers? What's the real difference between AFK and a redline sniper?
- by Thor Odinson42 - at 2013.12.03 20:06:00
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4654. Consequences of No Player Market and No ISK payout in FW - in General Discussions [original thread]
Jadd Hatchen wrote: Thor Odinson42 wrote: I posted this in the Dev Blog thread but think it needs to be mentioned here... The lack of an ISK payout in FW in combination with no player market will lead to either an AFK nightmare in pubs or F...
- by Thor Odinson42 - at 2013.12.03 19:59:00
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4655. In FW, what's to stop me from... - in General Discussions [original thread]
Kane Fyea wrote: Oswald Rehnquist wrote: Kane Fyea wrote: If you're on a fresh alt then you can only team kill once before being banned until next downtime i believe. he is talking about purposefully getting killed Oh well then nothi...
- by Thor Odinson42 - at 2013.12.03 19:55:00
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4656. Consequences of No Player Market and No ISK payout in FW - in General Discussions [original thread]
EternalRMG wrote: Dont Forget that you get kicked if you afk Read the above post. If you are going 0-1 with 50 WPs you might as well be AFK
- by Thor Odinson42 - at 2013.12.03 19:46:00
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4657. fw team killers plan - in General Discussions [original thread]
Getting an alt and AFKing on the opposing side you fight for would take much less effort and you'd profit from it.
- by Thor Odinson42 - at 2013.12.03 19:45:00
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4658. Consequences of No Player Market and No ISK payout in FW - in General Discussions [original thread]
calisk galern wrote: how do you afk in FW, they can spawn and kill you and if your not around they will suffer no consequences. aside from that if your team loses ( very likely with players afking) then you get far less LP, and to take that o...
- by Thor Odinson42 - at 2013.12.03 19:41:00
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4659. 1.7 FW TEAMKILLING - in General Discussions [original thread]
I think it's going to be a train wreck
- by Thor Odinson42 - at 2013.12.03 18:38:00
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4660. Consequences of No Player Market and No ISK payout in FW - in General Discussions [original thread]
I posted this in the Dev Blog thread but think it needs to be mentioned here... The lack of an ISK payout in FW in combination with no player market will lead to either an AFK nightmare in pubs or FW. I'm guessing in pubs at first, but it'll depe...
- by Thor Odinson42 - at 2013.12.03 18:35:00
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