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3121. How do we boost team play in Dust????? - in General Discussions [original thread]
Jadd Hatchen wrote: Thor Odinson42 wrote: Joel II X wrote: Yeah. Having a practice mode against people you know would be awesome. A corp training their newer members by fighting each other? Yes, please. The closest thing we can get to t...
- by Thor Odinson42 - at 2013.12.02 16:24:00
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3122. How do we boost team play in Dust????? - in General Discussions [original thread]
Joel II X wrote: Yeah. Having a practice mode against people you know would be awesome. A corp training their newer members by fighting each other? Yes, please. The closest thing we can get to this at the moment is probably 4 squads Q - synch...
- by Thor Odinson42 - at 2013.12.02 16:17:00
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3123. How do we boost team play in Dust????? - in General Discussions [original thread]
Cody Sietz wrote: *reported for boosting* Por Que?
- by Thor Odinson42 - at 2013.12.02 15:59:00
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3124. How do we boost team play in Dust????? - in General Discussions [original thread]
Pubs are filled with 80% solo players. The only break these guys take from queuing solo into battles is to come on the forums to complain about proto stomping. The mechanics of Dust certainly point toward team play with the pinnacle of Dust 514 b...
- by Thor Odinson42 - at 2013.12.02 15:48:00
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3125. Pub Proto Stompers - in General Discussions [original thread]
The bigger issue is that the majority of people are queuing into pubs solo. Find a group, squad up. If you still get stomped find a better group.
- by Thor Odinson42 - at 2013.12.02 15:19:00
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3126. So CCP, we're - 8 - in General Discussions [original thread]
I think it was 2 or 3 days before 1.6 when the patch notes were released
- by Thor Odinson42 - at 2013.12.02 14:49:00
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3127. Factional Warfare: who's fighting for who. - in General Discussions [original thread]
Caldari needs some help. I would guess I've won around consecutive 100 battles. With none of them being remotely close.
- by Thor Odinson42 - at 2013.12.02 14:44:00
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3128. hey anyone else - in General Discussions [original thread]
Eve is lagging really bad right now. I can't load some menus and people are complaining in local.
- by Thor Odinson42 - at 2013.12.02 14:38:00
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3129. I miss corp battles - in General Discussions [original thread]
Me too
- by Thor Odinson42 - at 2013.12.01 20:07:00
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3130. Many clones were lost today... - in General Discussions [original thread]
Cat Merc wrote: Molon Labe ?
- by Thor Odinson42 - at 2013.12.01 18:44:00
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3131. Strange... - in General Discussions [original thread]
When my fat broke I took it to a shop here in Dallas that fixes them. He said that the solder that they use in game consoles isn't lead based because it's considered a toy. He said that is a big problem. Makes sense, but who knows?
- by Thor Odinson42 - at 2013.11.30 19:39:00
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3132. Factional Warfare: who's fighting for who. - in General Discussions [original thread]
Molon Labe fights for Gallente. I fight for Gallente on the ground as well as in space.
- by Thor Odinson42 - at 2013.11.30 12:13:00
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3133. Compare Proto to Proto Pls - in General Discussions [original thread]
Makuta Miserix wrote: The issue is the pub-stomping that occurs. I can say with certainty, that pub-stomping would drop if match-making worked better. You also have to consider balance. Higher tier gear should give a slight edge over lower...
- by Thor Odinson42 - at 2013.11.30 03:15:00
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3134. Robbing The Hood Have Just set a New Low for scrubbiness - in General Discussions [original thread]
Kharga Lum wrote: If PVE ever happens it'll give alternatives to the arena style deathmatch games. ...besides, going up against protosuits forces you to be clever which makes you a better player. Running a protosuit/squad is easy and makes the...
- by Thor Odinson42 - at 2013.11.30 03:10:00
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3135. so when new fw loyalty points system comes - in General Discussions [original thread]
I predict massive AFK, passive play, and cheap fits. Especially up until the player market is released.
- by Thor Odinson42 - at 2013.11.30 02:17:00
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3136. Real Logis, support this actually viable idea that can actually work, unlike the... - in General Discussions [original thread]
Tectonic Fusion wrote: First of all, give assaults a 20% EHP buff, 3 hps build in armor reps for Amarr and Gallente, +10hps for Caldari and Minmatar shield tankers. Buff scout speed to at least 8.1-8.6, and give them a profile of 30-35dB. Heavi...
- by Thor Odinson42 - at 2013.11.30 01:36:00
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3137. Is Shield and speed tanking going to be viable again in 1.7 ? - in General Discussions [original thread]
I think they may need consider messing with the movement speed/penalties to shake things up a bit. I think this would buff shields indirectly, bringing some much needed balance there. Armor and shields have flip flopped too excessively. Finally c...
- by Thor Odinson42 - at 2013.11.29 23:09:00
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3138. Please keep squad stacking and proto-stomping to FW - in General Discussions [original thread]
Jaysyn Larrisen wrote: Thor Odinson42 wrote: Django Quik wrote: Thor Odinson42 wrote: If they made FW team deployable I think it would clear up the issue. Team deploy with ISK and LP payouts in the future. It would solve the pub stompi...
- by Thor Odinson42 - at 2013.11.28 22:47:00
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3139. Please keep squad stacking and proto-stomping to FW - in General Discussions [original thread]
Django Quik wrote: CUSE TOWN333 wrote: Django Quik wrote: Michael Arck wrote: So basically you want to sweep the dirt under the rug. FW is not that rug. Sorry but there is no other place for it to go - pub games are not for squad sta...
- by Thor Odinson42 - at 2013.11.28 22:41:00
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3140. Please keep squad stacking and proto-stomping to FW - in General Discussions [original thread]
Django Quik wrote: Thor Odinson42 wrote: If they made FW team deployable I think it would clear up the issue. Team deploy with ISK and LP payouts in the future. It would solve the pub stomping issue and it would lead to a more vibrant PC bec...
- by Thor Odinson42 - at 2013.11.28 22:32:00
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