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101. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
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- by The legend345 - at 2014.01.17 09:22:00
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102. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
KEROSIINI-TERO wrote: The legend345 wrote: Tank vs tank is garbage, easy-mode, and bad. Why: 1.Damage mod rails destroy anything with no thought or strategy. Pop the damage mods and hit your target a couple times. Renders blasters useless...
- by The legend345 - at 2014.01.17 02:13:00
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103. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
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- by The legend345 - at 2014.01.17 01:24:00
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104. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Joseph Ridgeson wrote: I disagree. I like the Tank v. Tank in this patch, providing it actually IS Tank v. Tank and not "I is Sica Tank in redline I is hradcore tanker!" 1. I don't find Damage Mods to be that difficult to deal with. When I se...
- by The legend345 - at 2014.01.17 00:08:00
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105. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Cody Sietz wrote: Maybe you shouldn't have been so anti AV pre 1.7? Before we had weak tanks that were only useful to skilled tankers and good AV. Now we have EZ mode tanks that anyone can use and AV is quite terrible. PLC is still awful. ...
- by The legend345 - at 2014.01.16 23:43:00
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106. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Scheneighnay McBob wrote: While AV is weaker than it should be, I personally think it should be more of a deterrent to HAVs, and a threat to other vehicles. The other vehicles should be more capable of killing tanks to make up for this; infant...
- by The legend345 - at 2014.01.16 23:36:00
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107. Everything Is OP! - in General Discussions [original thread]
Perhaps this kind of logic would be good if the game had more then a few thousand playing. Perhaps we should be like you and watch the game keep dying?
- by The legend345 - at 2014.01.16 23:30:00
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108. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Harpyja wrote: Missiles are perfectly balanced! They are doing what they are meant to do: be king of AV at CQC. But railguns are stealing that title because they are iWin buttons at every range. They are good but are op when stacked with dama...
- by The legend345 - at 2014.01.16 23:29:00
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109. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Big miku wrote: Tank combat in PC these days consist of Railgun tanks shooting at one another and which ever side has enough tanks to match the others tanks gets to call in a blaster that gets popped 10 seconds later by a railgun tank. Dual Co...
- by The legend345 - at 2014.01.16 23:13:00
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110. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Jason Pearson wrote: The legend345 wrote: Tank vs tank is garbage, easy-mode, and bad. Why: 1.Damage mod rails destroy anything with no thought or strategy. Pop the damage mods and hit your target a couple times. Renders blasters useless ...
- by The legend345 - at 2014.01.16 23:10:00
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111. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Michael Epic wrote: True Adamance wrote: Michael Epic wrote: Tanking has turned Dust 514 into Tanks 514 and therefore reduced our beloved game to a laughing stock and a joke. I love(d) this game....but the tanks and the n00bs with super ...
- by The legend345 - at 2014.01.16 22:48:00
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112. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Arirana wrote: I honestly thought the AV and tank vs. tank was balanced in uprising besides the railguns, the only thing that needed changing was the prices. AV needs a buff, so long as tanks remain cheap they will be fine in that regard. 1.7...
- by The legend345 - at 2014.01.16 22:45:00
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113. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Tank vs tank is garbage, easy-mode, and bad. Why: 1.Damage mod rails destroy anything with no thought or strategy. Pop the damage mods and hit your target a couple times. Renders blasters useless even in close-quarter engagements (the blasters ...
- by The legend345 - at 2014.01.16 22:30:00
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114. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
Reserved
- by The legend345 - at 2014.01.16 22:30:00
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115. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
bang bang
- by The legend345 - at 2014.01.15 07:14:00
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116. Who Is The Best Tanker in DUST? - in General Discussions [original thread]
Charlotte O'Dell wrote: Slim Winning wrote: Benjamin Ciscko wrote: Slim Winning wrote: This is circumstancial and subjective. Technically, duna2002 is the best. Say what you want, but he has the K/D, kills, and wins to show for it an...
- by The legend345 - at 2014.01.14 21:36:00
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117. Daily Discussion: Short Term PC Fix - in General Discussions [original thread]
how about that but with an increase of isk payout to winners.
- by The legend345 - at 2014.01.02 21:29:00
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118. I'd like to discuss about Madrugar fittings... - in General Discussions [original thread]
Keri Starlight wrote: The legend345 wrote: Quil Evrything wrote: The legend345 wrote: Thats all folks. Bob runs a 3 damage mod rail shield tank. It will blow up even double hardened tanks easily. Please define "easily"; 2 shots?...
- by The legend345 - at 2013.12.30 18:15:00
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119. I'd like to discuss about Madrugar fittings... - in General Discussions [original thread]
Quil Evrything wrote: The legend345 wrote: Thats all folks. Bob runs a 3 damage mod rail shield tank. It will blow up even double hardened tanks easily. Please define "easily"; 2 shots? 3? 4? About 3k damage per shot
- by The legend345 - at 2013.12.29 19:56:00
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120. I'd like to discuss about Madrugar fittings... - in General Discussions [original thread]
Here's the thing, there are alot of fun fits but all the fun ones will get beat out. If you don't use two hardeners you will lose to most rails and double hardener vehicles (assuming the enemy is using the tank properly). Most fits are good enough...
- by The legend345 - at 2013.12.29 18:47:00
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