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3641. Will corps ever going to be industries? - in General Discussions [original thread]
I can see light crafting and purchasing materials to manufacture items but not actual rock shooting. Industrial missions would involve things like convoy protection, holding off drones while mining drones mine and district taking for the mineral d...
- by The Robot Devil - at 2013.04.25 03:50:00
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3642. Drones are OP - in General Discussions [original thread]
Rynoceros wrote: If they're just static AI they could never use that firepower like a living merc. OP the crap out of 'em - human intuition will always win. Yeah but superior numbers are hard to fight. Three different size drones, I hope th...
- by The Robot Devil - at 2013.04.25 03:43:00
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3643. Leroy Jenkins! - in General Discussions [original thread]
Jungian wrote: Glad I remembered that old gem for this moment. ^ http://www.youtube.com/watch?v=6V80zbPXFL8
- by The Robot Devil - at 2013.04.24 20:33:00
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3644. Proximity Mines - in General Discussions [original thread]
AV nades, double complex breech MD, two prox mines and a compact hive on a sever logi suit. Fun AV suit and you can have 6 prox at once so the triple equipment slot is great for this.
- by The Robot Devil - at 2013.04.24 19:59:00
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3645. AUR Items and The New Eden Economy - in General Discussions [original thread]
BlG MAMA wrote: The Robot Devil wrote: Cai Mo wrote: Most ideas here to balance aurum item price with ISK prices only makes the aurum process more complex, most likely not the intention CCP had. Their vision seems to be that aurum items s...
- by The Robot Devil - at 2013.04.24 15:30:00
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3646. If Dust514 is not P2W , then why you buy AURUM stuff? - in General Discussions [original thread]
BlG MAMA wrote: ReGnUM MiNdReaDeR DEI wrote: BlG MAMA wrote: Marston VC wrote: BlG MAMA wrote: Just curious no# 1.) AUR gear is nice to buy and test out with. For example, yesterday I made a Vk 0 suit with Two complex Armor re...
- by The Robot Devil - at 2013.04.24 12:23:00
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3647. Planet Types - in General Discussions [original thread]
mollerz wrote: I would have thought barren would be the next type.. hell, it's barren type now :) The interesting one would be oceanic planets! I wonder if they will address plasma or gas giant planets? We have some grass.
- by The Robot Devil - at 2013.04.24 06:29:00
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3648. Replacing UVT with an ISK Booster - in General Discussions [original thread]
RECON BY FIRE wrote: Sloth9230 wrote: RECON BY FIRE wrote: Sloth9230 wrote: Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is fin...
- by The Robot Devil - at 2013.04.24 06:20:00
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3649. Nerf HMG muzzle flash please. - in General Discussions [original thread]
I have this problem with explosions going off around me. I would have to say it would be worse with a hmg.
- by The Robot Devil - at 2013.04.24 06:06:00
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3650. AUR Items and The New Eden Economy - in General Discussions [original thread]
Cai Mo wrote: Most ideas here to balance aurum item price with ISK prices only makes the aurum process more complex, most likely not the intention CCP had. Their vision seems to be that aurum items should save time, so extra conversions or requ...
- by The Robot Devil - at 2013.04.24 05:51:00
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3651. AUR Items and The New Eden Economy - in General Discussions [original thread]
Maken Tosch wrote: @The Robot Devil So let me get this straight. Please correct me if I misunderstood you. Let me see if I can reiterate what you said in simple steps. 1. Player A wants to get an AUR Complex Damage Mod. 2. Player A goes to p...
- by The Robot Devil - at 2013.04.24 05:49:00
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3652. AUR Items and The New Eden Economy - in General Discussions [original thread]
The static price would only be in aur. The merc buys the damage mod and CPU upgrade and then pays an aur fee to produce the final product. The prices of the modules could change and the aur service charge per item produced would stay the same. The...
- by The Robot Devil - at 2013.04.23 17:58:00
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3653. AUR Items and The New Eden Economy - in General Discussions [original thread]
Go the other route and have just have the merc supply the items and then pay aur to upgrade them.
- by The Robot Devil - at 2013.04.23 13:06:00
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3654. Help me veterans! - in General Discussions [original thread]
Put SP into your play style. I am a bad shot so upgrading weapons is not my first choice. I like HP boosting skills and support skills first - I am a log - because they help keep me in the fight and supply pseudo-passive SP/WP.
- by The Robot Devil - at 2013.04.23 08:33:00
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3655. Planetary Conquest. My thoughts and ideas for a better system. - in General Discussions [original thread]
If you are not ready and willing to defend your district then you shouldn't own it.
- by The Robot Devil - at 2013.04.23 08:22:00
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3656. gamemode ideas! - in General Discussions [original thread]
Boxoffire wrote: A multi-staged infiltration mission. Something similar to domination in MAG. Also I've been thinking out of the box lately and I wonder what think about scavenge missions. What if an Eve ship crashed into a planet (sort of lik...
- by The Robot Devil - at 2013.04.23 08:18:00
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3657. Pilots getting a better reason to fly? - in General Discussions [original thread]
Maken Tosch wrote: Let's hope this doesn't end up how dropships were in the previous build... Aerial Bumper Cars!!!!!! Good ole days. Red lining them and then flying into the red zone to squish them while my gunners blasted them to bits wi...
- by The Robot Devil - at 2013.04.23 06:41:00
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3658. Scrambler rifle failsafe against modded controller scrubs - in General Discussions [original thread]
Higgs flagrantfool wrote: If done right, yes, over heat has the potential to get rid of the mod scrubs (I just hope they did it right). IMO, what would need to be done, is for the over heat to be time sensitive between button repetitions. That ...
- by The Robot Devil - at 2013.04.23 06:20:00
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3659. AUR Items and The New Eden Economy - in General Discussions [original thread]
What about a simple crafting system. A NPC corp wants to sell an aur item, let's say a complex damage mod, to produce an aur mod the corp would have to buy a player made complex mod and a CPU upgrade mod using monies from taxes. These two items wo...
- by The Robot Devil - at 2013.04.23 06:12:00
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3660. May 6th hopes and dreams - in General Discussions [original thread]
Yeah a pleasure hub would be nice.
- by The Robot Devil - at 2013.04.23 05:44:00
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