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41. Just remove the damn cloak and be done with it - in General Discussions [original thread]
Furthermore a delay is pointless the state of ewar means it has no effect at all unless the prey happens to turn around completely which will only happen while guarding a point. I mean really you guys need to sit down and have a meeting about gett...
- by The Master Race - at 2014.11.23 10:35:00
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42. Just remove the damn cloak and be done with it - in General Discussions [original thread]
They could balance it but the only way to do it is check the dps of scouts, so that players get a chance to fight the cloaker each and every time they engage. A cloak user should never be able to engage someone directly. ever! It is game breaking ...
- by The Master Race - at 2014.11.23 10:21:00
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43. RIP Caldari - in General Discussions [original thread]
You should look up ignorant... sigh. It obviously needed a nerf it was pretty much invincible and the reason for the rof was because people were stacking pilots.
- by The Master Race - at 2014.11.23 05:35:00
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44. List Officer Weapons Amount - in General Discussions [original thread]
just got 3 luis CRs. Also if anyone from support reads this the player "intel spectrum" is botting.
- by The Master Race - at 2014.11.22 20:16:00
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45. CCP fix vehicle drops - in General Discussions [original thread]
I agree with the can not drop stuff made a thread about it right after the change. If you are on the new map with high and low ground if you start on low ground you have to run 50 yards away from spawn to get any vehicles out which puts that team ...
- by The Master Race - at 2014.11.22 19:32:00
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46. List Officer Weapons Amount - in General Discussions [original thread]
I actually didnt check my side arms had 3 wolfmans and 6 heavy weapons so 23 total not counting the ones from the news letter. I only play dom/skirm mostly solo and avg 800 points. I have also been doing fw for a sample, but thats on hold because ...
- by The Master Race - at 2014.11.22 19:02:00
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47. List Officer Weapons Amount - in General Discussions [original thread]
I would think that the % of cheaters is quite small and do not represent the community as a whole... I mean how pathetic.
- by The Master Race - at 2014.11.22 18:54:00
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48. List Officer Weapons Amount - in General Discussions [original thread]
does it?
- by The Master Race - at 2014.11.22 18:46:00
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49. List Officer Weapons Amount - in General Discussions [original thread]
Ahh yea, but I am trying to keep the Riffraff out. 8D
- by The Master Race - at 2014.11.22 18:40:00
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50. List Officer Weapons Amount - in General Discussions [original thread]
I hear a lot of hate from officer weapon drop rate I myself have gotten 14 officer weapons. List your drops mine are mostly MD, SG, and SR. Now, if you are boosting tryhard no one cares about your drops, you are bad for the dust community, and th...
- by The Master Race - at 2014.11.22 18:28:00
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51. TTK balance problem: OHKs - in General Discussions [original thread]
Vesta Opalus wrote: Blueprint For Murder wrote: The Ion Pistol and Scrambler Rifle should read (charged) (headshot). As for the rail gun it doesn't normally seem like a ohk, but the ARR and any CR seems very close to it. I think he means ...
- by The Master Race - at 2014.11.22 17:11:00
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52. Assault AFK.0 - in General Discussions [original thread]
The tryhards strike again.
- by The Master Race - at 2014.11.22 16:51:00
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53. My opinion on the cloak nerf - in General Discussions [original thread]
I don't like it because it didn't seem to make a positive difference to me, but I am pretty sure it is bugged and isn't working right now anyway, unless they fixed it. The nerf avoided alpha scouts completely the reason we see less strife and side...
- by The Master Race - at 2014.11.22 16:44:00
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54. BrAR514? - in General Discussions [original thread]
Lol I must be playing a different game because I hardly see it maybe you should take the time and actually take a sample mine was 3 brAR users with a total of 18 kills which isn't ****. The "problem" is the devs created a counter for RR and some c...
- by The Master Race - at 2014.11.22 14:54:00
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55. Combat rifle pros/cons - in General Discussions [original thread]
Everyone suffers hit detection issues vs the ck scouts it isn't a cr or even projectile weapon thing. The CR is good because it: Pros 1. Has a positive modifier for all but ck, but probably all in application. 2. Has laughable kick and dispersio...
- by The Master Race - at 2014.11.22 12:28:00
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56. Ads Resurgence - in General Discussions [original thread]
Atiim 8D I loose to them all the time. I can't get 4 shots out fast enough to stop them from ohking me.. and they are probably not over powered, but I believe av is up. At the very least swarms could use a little more force (knock back) to give so...
- by The Master Race - at 2014.11.21 18:28:00
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57. TTK balance problem: OHKs - in General Discussions [original thread]
The Ion Pistol and Scrambler Rifle should read (charged) (headshot). As for the rail gun it doesn't normally seem like a ohk, but the ARR and any CR seems very close to it.
- by The Master Race - at 2014.11.21 18:11:00
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58. Blueprint For Murder: Feedback - in General Discussions [original thread]
The way it is imagined this would not really be an issue because the offensive window would be so short, and require recovery each time used. If you had enough rep tools on you may be able to use it in that respect, but even then the regressive di...
- by The Master Race - at 2014.11.21 16:16:00
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59. Blueprint For Murder: Feedback - in General Discussions [original thread]
insta po?
- by The Master Race - at 2014.11.21 15:58:00
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60. Blueprint For Murder: Feedback - in General Discussions [original thread]
This was thought up when we were under the constraints of no new client updates which is the reason for all of the reused assets. I find this to be both a somewhat original and fun idea for an Amarr heavy weapon also the added value to shield tan...
- by The Master Race - at 2014.11.21 15:45:00
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