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821. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Keeping it alive. Keep the movement options coming! Slide, ledge grab, and vaulting! And Also to seeing our hands when we climb a ladder!
- by The Black Jackal - at 2013.04.26 06:36:00
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822. Black Jackal's Controversial Ideas #76 (Retooling the Weapons) - in Feedback/Requests [original thread]
The idea is to make each weapon a viable tactical option, and push the utility of the 'classes'. You may drop your second light weapon for a Sidearm in favour of a better Equipment Item.. since you'd be limited on CPU / PG. But the idea is to al...
- by The Black Jackal - at 2013.04.26 06:33:00
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823. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
For the love of PvE Campaign Style Missions! Lets give those poor souls who are not in Faction Warfare, or soon to be in Planetary Conquest something that entertains them, trains them, and lets them face off against fresh enemies before facing t...
- by The Black Jackal - at 2013.04.26 06:29:00
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824. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
RINON114 wrote: The Black Jackal wrote: Arkena Wyrnspire wrote: The Black Jackal wrote: Daedric Lothar wrote: This actually looks alot like what they are doing, other then the open world stuff. Those aren't bad ideas. I'm not sure w...
- by The Black Jackal - at 2013.04.26 06:27:00
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825. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
Bumping for an Open World! Down with instanced battles! A little more EVE in our MMO FPS!
- by The Black Jackal - at 2013.04.26 06:21:00
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826. The Black Jackal's Controversial Idea #901 (An explosive topic of Grenades.) - in Feedback/Requests [original thread]
Funny how no one mentions the Napalm Grenades I snuck in there. Perfect for area denial (pool of damaging fire) that persists for 20-30 seconds.
- by The Black Jackal - at 2013.04.26 06:19:00
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827. [PROPOSAL] HAV. Redesignation for purpose. - in Feedback/Requests [original thread]
[quote=BOZ MRNERF THE TANKS, NERF THE TANKS! THAT IS ALL I HEAR. Your suggestions are bad and you should feel bad. I have friends that Use AR and get more kills than me in same match while I do 20+. What are you going to do to them? Make them loos...
- by The Black Jackal - at 2013.04.26 06:14:00
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828. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
Aeon Amadi wrote: knight of 6 wrote: both teams have phantom barges, why have eve pilots at all? do capsuleer strikes do more damage or something? There are three types of Capsuleer based orbital strikes. Laser - Drops down the fastest w...
- by The Black Jackal - at 2013.04.26 06:10:00
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829. The MCC of the Future - in Feedback/Requests [original thread]
Draxus Prime wrote: this was stolen from general Actually I posted this same info ages ago in my CSM thread. So if anyone stole... you know who.
- by The Black Jackal - at 2013.04.26 06:08:00
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830. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Ops Fox wrote: Something I would like to point out is a weapon should be compared to other weapons in its class in this case the SMG. Which still leaves a huge discrepancy between the pistol and the SMG which should be resolved. seeing as our S...
- by The Black Jackal - at 2013.04.26 04:49:00
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831. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Draco Cerberus wrote: HMGs release a stream of bullets. Unless they all hit the target (it's a bit of a cone type spray) the actual damage done if more likely considerably less than what you are suggesting. The point has merit though as a MD wi...
- by The Black Jackal - at 2013.04.24 23:54:00
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832. The MCC of the Future - in Feedback/Requests [original thread]
These behemoths rule the skies. They are massive, storing clones... but what else? At the moment they are big, huge, shiny objectives. Naught but NPC controlled target practice. But in the future, they hold the potential to be a force in their o...
- by The Black Jackal - at 2013.04.24 23:50:00
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833. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
knight of 6 wrote: both teams have phantom barges, why have eve pilots at all? do capsuleer strikes do more damage or something? Why have an escalation reward in a game based on self-escalation? And yes, player-controlled strikes do more da...
- by The Black Jackal - at 2013.04.24 22:53:00
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834. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The Black Jackal wrote: On that note, I believe the Heavy Machine Gun should be reduced in this case, making it less viable to run. That we run an arbitrary 'number of reloads, system without regards to size, weight...
- by The Black Jackal - at 2013.04.24 22:12:00
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835. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: But we only have precision strikes from the warbarge in pub matches, and they don't matter. No in any battle you have Warbarge Strikes.
- by The Black Jackal - at 2013.04.24 22:10:00
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836. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
Well my proposal for the War Barge to be controlled EVE-side was to actually make it a ship (similar to a Destroyer) in size. Controllable by EVE players, that allows then to load up an 'Assault Force' and bypass the Clone Attrition by sending it ...
- by The Black Jackal - at 2013.04.24 21:11:00
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837. [PROPOSAL] HAV. Redesignation for purpose. - in Feedback/Requests [original thread]
As to the 'lucky shots' leaving you stranded in this idea. The purpose of this is to give the opposing team the ability to disable you without blowing you up. You make HAVs so much tougher, hard to blow up... and also have persistent wreckage to...
- by The Black Jackal - at 2013.04.24 21:07:00
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838. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
Orbital Strikes. Something that EVE Pilots can provide to us by sitting in space above our district, or... by our phantom Warbarges that exist everywhere, but nowhere at once. I believe that Orbital Strikes should be EVE-DUST Interaction Only. So...
- by The Black Jackal - at 2013.04.24 20:59:00
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839. [Request] Remove Turrets from the MCC! - in Feedback/Requests [original thread]
I'd like to point out that when MCCs become Player-Owned, they are very expensive (120 mill last noted) targets. Forgive me, but if my corporation is going to sink that much funds into any piece of equipment, it better be able to shoot back at wha...
- by The Black Jackal - at 2013.04.24 20:52:00
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840. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
For base comparison, I'm using Base Stats on Standard Weapons. Heavy Machine Gun Damage: 16.0 Ammunition: 1500 Potential Damage Output: 24000 Submachine Gun Damage: 21.0 Ammunition: 480 Potential Damage Output: 10080 Assault Rifl...
- by The Black Jackal - at 2013.04.24 20:40:00
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