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361. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: Ok because I am not sure anyone in Dust understands the Yulai Accord, it outlawed mining the planetary surfaces. Players strip mined the planets for minerals causing wholesale destruction of people, animals and the vegetat...
- by The Black Jackal - at 2014.01.28 23:27:00
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362. [Proposal] Scanner Change - in Feedback/Requests [original thread]
Asha Starwind wrote: There's a sticky at the top of this this forum, you should probably read it. I have, and the idea I posted is a different take on how we can make them work. Not just a statement of fact that they are over-powered and eas...
- by The Black Jackal - at 2014.01.28 22:54:00
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363. [Proposal] Scanner Change - in Feedback/Requests [original thread]
The dreaded 'You have been Scanned' We've all had it, and we know that if we see it, that scanner has likely lit up everyone around them in the scanner's radius for the next few seconds... even after he's put the scanner away, while doing a 360 d...
- by The Black Jackal - at 2014.01.28 11:22:00
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364. dismount/mount timer for tanks and dropships - in Feedback/Requests [original thread]
I'm a Tanker and I approve of this, take a +1. A timer would, imho, be a good start to solve quick-switching, and possibly be enhanced with a nice animation for getting into and out of the vehicle at some future stage.
- by The Black Jackal - at 2014.01.28 00:58:00
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365. Increase Isk Payout - in Feedback/Requests [original thread]
NoxMort3m wrote: The Black Jackal wrote: NoxMort3m wrote: The Black Jackal wrote: VikingKong iBUN wrote: +1 more isk would certainly be a good incentive to try and win games currently i dont care if i win or lose in a pub match, but...
- by The Black Jackal - at 2014.01.28 00:45:00
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366. One Universe::One Market - in The Council's Chamber [original thread]
Ok, let's look at this from an EVE point of View. (And yes, there are trader coalitions that force set price bubbles in systems and / or regions to maintain profit... if you undercut them, they buy at your discounted price, and relist it at their...
- by The Black Jackal - at 2014.01.27 14:27:00
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367. [IDEA] Academy Revamp - in Feedback/Requests [original thread]
Having a peek into the Academy, and with the roll out of 1.8's content, I believe it may be time to throw open the doors (and stores) in the Academy for the new folks. What I mean by this is, let them use whatever equipment they want, whatever su...
- by The Black Jackal - at 2014.01.27 12:56:00
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368. Increase Isk Payout - in Feedback/Requests [original thread]
NoxMort3m wrote: The Black Jackal wrote: VikingKong iBUN wrote: +1 more isk would certainly be a good incentive to try and win games currently i dont care if i win or lose in a pub match, but if i use a good suit and actually try to win i...
- by The Black Jackal - at 2014.01.27 12:45:00
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369. Worthless skills - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: why are there still skill that do nothing? skills like dropsuit command 4 and 5, no one needs higher than level 3 on this skill and it only unlocks equipment with no passive bonuses. or skills like dropsuit u...
- by The Black Jackal - at 2014.01.27 12:41:00
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370. One Universe::One Market - in The Council's Chamber [original thread]
Interaction with EVE yes, but not giving them total control, which is what you would be doing if you made the Player Market dependant on EVE manufacturing. What I would like to see, just to clarify, is a place that Salvage can be sold, traded etc...
- by The Black Jackal - at 2014.01.27 12:32:00
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371. PvE? - in Feedback/Requests [original thread]
Pretty sure PvE is at the foreground of DUST development. I know personally almost everyone I speak to endorses some form of PvE, myself and other CPM1 Candidates also push the idea. The issue is we don't have a roadmap for when to expect this ye...
- by The Black Jackal - at 2014.01.27 10:23:00
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372. instead of personal channels for each CPM1 runner - in The Council's Chamber [original thread]
Great idea. But be warned, the channel could turn into a rather heated debate :D Candidates, are after all, very vocal. (Though we've managed not to tear each other apart yet and all have similar goals in mind.)
- by The Black Jackal - at 2014.01.27 10:18:00
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373. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: The Black Jackal wrote: Draco Cerberus wrote: Fox, Jackal, I like both of your ideas, but wonder, are mercenaries going to want to spend the SP training manufacturing skills? I have seen numerous posts on ideas from ...
- by The Black Jackal - at 2014.01.27 09:32:00
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374. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: Fox, Jackal, I like both of your ideas, but wonder, are mercenaries going to want to spend the SP training manufacturing skills? I have seen numerous posts on ideas from mining to PI to manufacture but can't help but think...
- by The Black Jackal - at 2014.01.27 09:00:00
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375. Increase Isk Payout - in Feedback/Requests [original thread]
VikingKong iBUN wrote: +1 more isk would certainly be a good incentive to try and win games currently i dont care if i win or lose in a pub match, but if i use a good suit and actually try to win i'll only end up losing isk - which defies the p...
- by The Black Jackal - at 2014.01.27 06:01:00
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376. One Universe::One Market - in The Council's Chamber [original thread]
Fox Gaden wrote: EVE integration can be phased in later, such as EVE manufacturing replacing the NPC market, and EVE players buying DUST Drone salvage to build gear to sell to DUST mercs. Actually I'd prefer to keep it within DUST at all ti...
- by The Black Jackal - at 2014.01.27 00:42:00
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377. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: I don't think that moving between stations is necessary for this, this is the part where eve side support comes in, moving goods to the appropriate locations and making them available for consumption. Implementing a buy or...
- by The Black Jackal - at 2014.01.26 12:56:00
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378. Increase Isk Payout - in Feedback/Requests [original thread]
NoxMort3m wrote: Heavenly Daughter wrote: NoxMort3m wrote: The average match should payout 500 k instead of the current average of 200-300k its nearly impossible to generate isk in ubs using anything other than basic gear play more con...
- by The Black Jackal - at 2014.01.26 02:33:00
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379. Are we expecting more districts to be opened in 1.8? - in The Council's Chamber [original thread]
Kevall Longstride wrote: Can't imagine we'd see an expansion from Molden Heath till at least 2.0, even if PC 2.0 comes out in 1.8 or 1.9. Actually I'd prefer to keep it in Molden Heath until we have the additional planet types to fight on. S...
- by The Black Jackal - at 2014.01.25 14:12:00
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380. [Request] CCP REMOVE STAMINA!! - in Feedback/Requests [original thread]
So at it's heart, you want to remove Stamina and make everything reliant on a single powercore usage as in EVE? As stated, except for Projectiles and Missiles.. like EVE. I have difficulty applying this mentality to DUST because 1) This is Not E...
- by The Black Jackal - at 2014.01.25 14:06:00
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