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461. Fat guys holding light weapons? - in General Discussions [original thread]
Infamous Erich wrote: ThePlayerkyle13 wrote: Infamous Erich wrote: Just curious on what everyone thinks about running into a heavy holding a duvolle or a SCR cause i think its just dumb. Are you complaing cos you cant kill them? If so ...
- by ThePlayerkyle13 - at 2013.12.02 21:25:00
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462. Fat guys holding light weapons? - in General Discussions [original thread]
Infamous Erich wrote: Just curious on what everyone thinks about running into a heavy holding a duvolle or a SCR cause i think its just dumb. Are you complaing cos you cant kill them? If so then you're the on thats dumb... People that compla...
- by ThePlayerkyle13 - at 2013.12.02 18:06:00
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463. more Militia weapons required and fix for the militia heavy - in General Discussions [original thread]
Militia is basically **** gear, or worthless gear so HP, Damage, Ammo etc is all reduce. But it be good if every weapon & suit had a militia variant...
- by ThePlayerkyle13 - at 2013.12.01 23:49:00
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464. We Are Recruting - in Corporation Recruitment [original thread]
Corp Name: PlayerArmy Industries Description: We are the PAI (Short for PlayerArmy Industries),we are here to help Mercs across new Eden as it's a very dangerous galaxy. 4 factions are fighting for control to either bring peace or chaos to new Ed...
- by ThePlayerkyle13 - at 2013.12.01 22:13:00
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465. (Ambush) Smart Deploy - in General Discussions [original thread]
More like Dumb Deploy...
- by ThePlayerkyle13 - at 2013.12.01 17:16:00
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466. (Request/Feedback) Decrease the Map Barrier Timer - in Feedback/Requests [original thread]
CCP you should put the Map Barrier timer to 3 - 5 seconds, reason for this because i've seen the Enemy team mangage to run pass the barrier to go into the Friendly Base during base camping moments, & they shouldn't go pass the barrier in anywa...
- by ThePlayerkyle13 - at 2013.12.01 15:20:00
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467. My Amarr Loadout - in General Discussions [original thread]
KING CHECKMATE wrote: ThePlayerkyle13 wrote: Amarr Loadout DropSuit Name - Logistics ak.0 Level - Prototype PG - 72 kW (Skill = 90) CPU - 390 gF(Skill = 507) Shields - 120 HP (Skill = 150) + (1 Complex Shield Extender = 73 ) Total Shields...
- by ThePlayerkyle13 - at 2013.12.01 04:56:00
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468. My Amarr Loadout - in General Discussions [original thread]
Prince Adidas wrote: ThePlayerkyle13 wrote: Amarr Loadout DropSuit Name - Logistics ak.0 Level - Prototype PG - 72 kW (Skill = 90) CPU - 390 gF(Skill = 507) Shields - 120 HP (Skill = 150) + (1 Complex Shield Extender = 192) Total Shields - ...
- by ThePlayerkyle13 - at 2013.12.01 02:20:00
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469. My Amarr Loadout - in General Discussions [original thread]
Amarr Loadout DropSuit Name - Logistics ak.0 Level - Prototype PG - 72 kW (Skill = 90) CPU - 390 gF(Skill = 507) Shields - 120 HP (Skill = 150) + (1 Complex Shield Extender = 192) Total Shields - 342 Armor - 180 HP (Skill = 225) + (Armor Plates =...
- by ThePlayerkyle13 - at 2013.12.01 01:58:00
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470. Mathmatically Calulating Skills - in General Discussions [original thread]
Thanks, you all have helped, im begining to understand it...
- by ThePlayerkyle13 - at 2013.11.28 15:49:00
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471. Mathmatically Calulating Skills - in General Discussions [original thread]
Korvin Lomont wrote: gbh08 wrote: The complex armor rep is 5 hp/s 50 % of 5 is 2.5, so now complex reps should do 7.5 hp/s (i presume that .5 gets included) To be precise it would be 5 x 1.25 x 1.25 and therefore it should give ~7,81 HP/...
- by ThePlayerkyle13 - at 2013.11.28 15:07:00
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472. Mathmatically Calulating Skills - in General Discussions [original thread]
Now i will admit, im **** at Maths & it was one of my most boring lessons in School, but when it comes to DUST i kinda need mathmatical help when it comes to efficancy skills like Armor Repair or Plates & Shield extenders etc.. Now i got ...
- by ThePlayerkyle13 - at 2013.11.28 13:07:00
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473. Most Hilarious thing Ever - in General Discussions [original thread]
[quote=Broonfondle Majikthies]No The most hilarious thing was my match yesterday. Must have been a guy so fresh out of the academy he didn't know how to hack a turret. He kept meleeing it The rail turret got mad and killed him at least 4 times ...
- by ThePlayerkyle13 - at 2013.11.27 14:18:00
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474. Most Hilarious thing Ever - in General Discussions [original thread]
Cpt Merdock wrote: Laughing at players in the "Academy" because they didnt know how to play...sound logic there my friend. Next time could we be more friendly towards our newberries? Dude ive asked if they knew how to play & they said "...
- by ThePlayerkyle13 - at 2013.11.27 14:11:00
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475. Most Hilarious thing Ever - in General Discussions [original thread]
Acturus Galaxy wrote: ThePlayerkyle13 wrote: So i created a New Character & jumped into some Acadmy Battles, & i laughed my ass off of how dumb Acadmy Players Played, they played it like it was CoD, & since i was the only person ...
- by ThePlayerkyle13 - at 2013.11.27 14:09:00
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476. Most Hilarious thing Ever - in General Discussions [original thread]
So i created a New Character & jumped into some Acadmy Battles, & i laughed my ass off of how dumb Acadmy Players Played, they played it like it was CoD, & since i was the only person Capturing A on Domination i owned the lot of them w...
- by ThePlayerkyle13 - at 2013.11.27 14:04:00
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477. Where are the other Faction Suits? (Heavy & Light) CPM Please Read - in General Discussions [original thread]
Ok, now with the upcoming 1.7 Patch & with CCP doing 1.8 could they make more Suits? For Example, Heavies only have the Amarr Variant, wheres Caldri, Gallente & Minmitar variants of Heavies? Also they need to do a Light Suits (aka Scout) f...
- by ThePlayerkyle13 - at 2013.11.26 23:48:00
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478. Survey:How many plates(if any) do you put on your suit? - in General Discussions [original thread]
Dropsuit Variant: Amarr Heavy Sentinal DropSuit Moduals: High: Complex Heavy Weapon Modifier (10% Damage Increase to Heavy Weapons) Low: 2 Complex Armor Plates & 2 Complex Armor Repair Weapon Slots: 1 Heavy Machine Gun (Prototype) 1 SubM...
- by ThePlayerkyle13 - at 2013.11.24 23:25:00
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479. Announcement:Announcing Uprising 1.7 Vehiche Respec - in Announcement and Events [original thread]
So I guess it's Vehicle Respec only & not Full Respec. Oh well, it's kinda disappointing to me...
- by ThePlayerkyle13 - at 2013.11.24 01:00:00
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480. New Game Mode - in General Discussions [original thread]
Aaroniero d'Lioncourt wrote: I just thought that the MCC is too small for this. Doesn't look small to me. They just need to change the interiors of the MCC, to make it look like a Big Command Ship.
- by ThePlayerkyle13 - at 2013.11.19 01:32:00
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