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21. [ DEV INVITED ] Better explosions - in Feedback/Requests [original thread]
I'd like to see vehicles actually break apart when they explode, rather than keep their shape and just fade away. I'd also like dropships to explode midair if the armor value goes too far into the negative.
- by TheAmazing FlyingPig - at 2013.08.02 18:37:00
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22. [Request] Option to change our name... - in Feedback/Requests [original thread]
I came across this thread in CCP Frame's post in the weekly updates sticky. I can see how this could be used as a "witness protection" scheme, and I think I might have a solution. Feel free to poke holes in it (seriously, point out all flaws). If...
- by TheAmazing FlyingPig - at 2013.07.27 05:29:00
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23. BRING BACK FREE LAV'S - in Feedback/Requests [original thread]
I'm fairly sure this is a troll. *Sniff* Yup, definetly a troll.
- by TheAmazing FlyingPig - at 2013.07.19 02:49:00
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24. [Request]Lock inactive topics - in Feedback/Requests [original thread]
I would like to see topics that have had no activity for a month to be automatically locked. Negative threads are being bumped by spammers, which is only made worse by people posting in the thread as if it is a new topic. It's very annoying to see...
- by TheAmazing FlyingPig - at 2013.07.09 03:09:00
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25. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
Provolonee wrote: Couldn't hurt. It would be somewhat of a placebo effect. As long as it is optional. Could also help people stay focused. There have been a few occasions i have been saving up for that last level in CPU upgrades, then after a f...
- by TheAmazing FlyingPig - at 2013.07.05 17:45:00
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26. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
Having auto-allocation would be fine too, as long as it is an option that can be toggled on / off. There are those that would still like to pool points over time, then spend them at once, so I'd like to leave that ability to do so intact.
- by TheAmazing FlyingPig - at 2013.07.05 16:19:00
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27. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
Anyone else? Flogs to your left, cookies on the right.
- by TheAmazing FlyingPig - at 2013.07.05 14:46:00
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28. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
Maken Tosch wrote: Might as well make it a 100% passive skill in this case. This proposal in no way, shape, or form changes anything about skill point accrual (I'd still like to see rollover SP, but that's a topic for a different thread).
- by TheAmazing FlyingPig - at 2013.07.05 06:25:00
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29. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
Oso Peresoso wrote: No, that would be dumb. Accumulating unallocated points and purchasing skill upgrades with them offers the most freedom and choice. By having them auto assigned and a progress bar, you're not really getting any useful functi...
- by TheAmazing FlyingPig - at 2013.07.05 05:54:00
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30. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
So I've been thinking about something that would make you feel like you're making progress on your way to that proto suit. Right now, you can only put points into a skill if you have all the points required to bring it up to the next level. What I...
- by TheAmazing FlyingPig - at 2013.07.05 02:20:00
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31. [Roadmap Feedback] PvE isn't on the roadmap? Disappointed :( Info please? - in Feedback/Requests [original thread]
As much as I would love to have some PvE in this game (seriously I would, I'm on hiatus until something interesting rolls around), people have been complaining very loudly about the core mechanics of the game, so CCP is addressing the core mechani...
- by TheAmazing FlyingPig - at 2013.06.30 18:25:00
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32. [Request]Write access to forum is OP nerf it... - in Feedback/Requests [original thread]
In lieu of an IP ban for the PS2 spammer, this is a good alternative. +1 OP.
- by TheAmazing FlyingPig - at 2013.06.27 01:54:00
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33. how to bring tactical back to dust - in Feedback/Requests [original thread]
I... what?
- by TheAmazing FlyingPig - at 2013.06.25 02:36:00
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34. [Request] This game needs a better engine! - in Feedback/Requests [original thread]
... You don't just decide one day, "Huh. I don't like my game engine. I'll use a different one".
- by TheAmazing FlyingPig - at 2013.06.25 02:35:00
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35. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
Django Quik wrote: I'm pretty certain that either a dev or GM reads every single thread on the forum, so there'd be little point in having a notification for this go out to every thread that gets posted. I am too. If you look over General Dis...
- by TheAmazing FlyingPig - at 2013.06.25 00:15:00
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36. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
Daedric Lothar wrote: TheAmazing FlyingPig wrote: Daedric Lothar wrote: I think this is probably a pretty bad idea, I think you may be dissapointed with how many post they actually read. I remember reading a DEV post once where they put,...
- by TheAmazing FlyingPig - at 2013.06.24 22:54:00
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37. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
Daedric Lothar wrote: I think this is probably a pretty bad idea, I think you may be dissapointed with how many post they actually read. I remember reading a DEV post once where they put, loose quote "We made this person read every post in thi...
- by TheAmazing FlyingPig - at 2013.06.24 15:35:00
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38. [REQUEST] LAV balancing Proposition - in Feedback/Requests [original thread]
Ya know, pre-buff LAV's were used, just not used as much. Plenty of AV targets, easy enough to pop without some kind of investment, and then got the job done.
- by TheAmazing FlyingPig - at 2013.06.24 04:00:00
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39. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
Skipper Jones wrote: TheAmazing FlyingPig wrote: Skipper Jones wrote: I feel like the CPM tries to read of them. Then picks the good ones to send them to CCP. You may see SocksFour and Vegas around though. I have no doubt in my mind tha...
- by TheAmazing FlyingPig - at 2013.06.24 03:40:00
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40. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
In the past, you were able to also choose a specialization, which pre-allocated SP into certain areas to help newer players with skill choices (Sentinels were given heavy suits and swarm launcher skills, for example). This was thrown out in favor ...
- by TheAmazing FlyingPig - at 2013.06.24 03:02:00
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