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741. Anyone's PS3 still hard freezing/crashing? - in General Discussions [original thread]
I don't know if it's purely coincidental,but I've been not having a disc in my machine for about two weeks now,an haven't had a single crash of my console.Earlier I threw in Dishonored and played for a bit.After I was done,I played some Dust and l...
- by Th3rdSun - at 2012.11.18 21:12:00
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742. Type II (and variants) - in General Discussions [original thread]
Plain and simple,if you have a fully decked out Type-II,and no lag,you can rule over almost anyone,one on one.
- by Th3rdSun - at 2012.11.16 16:51:00
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743. Type II (and variants) - in General Discussions [original thread]
Garrett Blacknova wrote: Th3rdSun wrote: Forlorn Destrier wrote: CCP said no reset until we go to TQ sometime next year. Link? Will this do? Nova Knife's post. #6 in the thread. Should be a direct link with the post at the top of t...
- by Th3rdSun - at 2012.11.16 12:22:00
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744. Type II (and variants) - in General Discussions [original thread]
Forlorn Destrier wrote: Th3rdSun wrote: I wasn't a big fan of the Type-II Assault dropsuit a while ago,but after I upgraded my shield a little more that what they were,I realize how much better it is to be shield tanked than armor tanked. M...
- by Th3rdSun - at 2012.11.15 15:44:00
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745. Type II (and variants) - in General Discussions [original thread]
Radioship wrote: Th3rdSun wrote: I wasn't a big fan of the Type-II Assault dropsuit a while ago,but after I upgraded my shield a little more that what they were,I realize how much better it is to be shield tanked than armor tanked. My next ...
- by Th3rdSun - at 2012.11.15 12:12:00
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746. Type II (and variants) - in General Discussions [original thread]
I wasn't a big fan of the Type-II Assault dropsuit a while ago,but after I upgraded my shield a little more that what they were,I realize how much better it is to be shield tanked than armor tanked. My next target is to get the Series B suit.Hope...
- by Th3rdSun - at 2012.11.15 05:02:00
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747. "Killswitch" GEK-38 - in General Discussions [original thread]
The only advantage to the Killswitch is that it is a touch more accurate,but tbqh,not enough to make a negligible difference.
- by Th3rdSun - at 2012.11.14 19:34:00
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748. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
I started the WP for vehicle deployment already in this thread https://forums.dust514.com/default.aspx?g=posts&t=43082 and most QQ'ed about it. I will say that I'll concede on this point,but the one thing I WILL NOT concede to is the idea t...
- by Th3rdSun - at 2012.11.14 03:58:00
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749. Tanks are too overpowered... - in General Discussions [original thread]
Garrett Blacknova wrote: Th3rdSun wrote: Your sarcasm is lost on me. No it isn't. You recognised it as sarcasm. LOL,but obviously you didn't.
- by Th3rdSun - at 2012.11.14 03:47:00
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750. SENSITIVITY - in General Discussions [original thread]
Garrett Blacknova wrote: Th3rdSun wrote: Just so you guys know,0 is faster than 100.Makes absolutely no sense,but that's the way it is,unless that hotfixed that recently. I've tried my sixaxis controller on 0 and 100, with every suit type,...
- by Th3rdSun - at 2012.11.14 02:36:00
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751. Tanks are too overpowered... - in General Discussions [original thread]
Garrett Blacknova wrote: Th3rdSun wrote: Reimus Klinsman wrote: Vehicles shouldn't be able to fill all roles on the battlefield. They need to lack something so if you deploy a vehicle, you are sacraficing some option you may need later. ...
- by Th3rdSun - at 2012.11.14 02:33:00
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752. Tanks are too overpowered... - in General Discussions [original thread]
Reimus Klinsman wrote: Vehicles shouldn't be able to fill all roles on the battlefield. They need to lack something so if you deploy a vehicle, you are sacraficing some option you may need later. If you deploy a forgegun, you forfiet anti infa...
- by Th3rdSun - at 2012.11.14 02:26:00
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753. SENSITIVITY - in General Discussions [original thread]
Just so you guys know,0 is faster than 100.Makes absolutely no sense,but that's the way it is,unless that hotfixed that recently.
- by Th3rdSun - at 2012.11.14 02:23:00
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754. Honor Match Modes - in General Discussions [original thread]
Forlorn Destrier wrote: Overlord Zero wrote: Alright, since many corps are growing on the idea of honor matches, I think it would be a good idea to set up corp match alt modes. Here are the ones I've thought up: Infantry Ambush: Infantr...
- by Th3rdSun - at 2012.11.14 02:20:00
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755. Flux grenades - in General Discussions [original thread]
KingBabar wrote: DJINN Riot wrote: VK deathslaer wrote: I've killed people with a flux grenade. they just have to be well thrown and placed. This is impossible. EDIT: This build. No no and no. Get gud. If it wasn't for the NDA I'...
- by Th3rdSun - at 2012.11.13 10:19:00
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756. tank balance thread number 27364 - in General Discussions [original thread]
Honestly,probably the single easiest way for CCP to balance tanks is to put an ammo supply on vehicles,that way they can't just sit on top of a hill just blasting down on people the whole match.
- by Th3rdSun - at 2012.11.12 22:00:00
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757. Do you want a wipe with the next build? - in General Discussions [original thread]
I honestly don't care one way or the other. I do think it would be interesting to see what would happen if we didn't have a wipe,in relation to players coming in new starting from zero.It could be a good indication of how the game will work once ...
- by Th3rdSun - at 2012.11.12 21:58:00
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758. Tanks are too overpowered... - in General Discussions [original thread]
Mavado V Noriega wrote: 4447 wrote: Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story. The obvious penalty is that you have a whole squad with s...
- by Th3rdSun - at 2012.11.12 05:17:00
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759. Tanks are too overpowered... - in General Discussions [original thread]
EnglishSnake wrote: Th3rdSun wrote: Mavado V Noriega wrote: Th3rdSun wrote: 4447 wrote: At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, ...
- by Th3rdSun - at 2012.11.12 00:47:00
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760. Tanks are too overpowered... - in General Discussions [original thread]
Mavado V Noriega wrote: Th3rdSun wrote: 4447 wrote: At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, but at least give me a try maybe 4 shots w...
- by Th3rdSun - at 2012.11.11 17:24:00
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