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241. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
It would be nice if the drops you got are primarily from the mercs you killed, and depending on the sec status of the location your fighting in determines a few loot table drops, like 1 random drop for highsec, 2 for lowsec, and 3 for nullsec. Wit...
- by Terram Nenokal - at 2012.12.12 16:51:00
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242. Rouge "Quafe" Agents Event! - in General Discussions [original thread]
I'm guessing it will have colors similar to this . Somehow I doubt it will be an entirely new suit model though, making entirely new models for exclusive items isn't really CCP's style from past experience. (except for the occasional dongle atta...
- by Terram Nenokal - at 2012.12.10 23:29:00
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243. No damage. Hmmm - in Technical Support/Bugs [original thread]
I had this happen a lot yesterday. Full clip from my AR into someone well within range, no damage. They were sitting still sniping. Three shots from my CRG into an assault suit's chest while he was reloading, no damage. I died soon after. The bu...
- by Terram Nenokal - at 2012.12.10 19:21:00
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244. Dropsuit variants and Armor/Shields - in General Discussions [original thread]
I like the flattened HP, personally. The extra slots that higher level suits have make up for it in spades. A well tanked advanced suit is a much harder nut to crack than any militia suit.
- by Terram Nenokal - at 2012.12.08 18:12:00
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245. An opinion U-Turn - in General Discussions [original thread]
Goran Ragethunder wrote: Shotguns are low/non existent damage "1 shots everything that isn't a heavy" seems like decent damage to me. Edit: you're probably experiencing the hit detection bug.
- by Terram Nenokal - at 2012.12.06 00:25:00
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246. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
nick: terramnenokal
- by Terram Nenokal - at 2012.12.05 19:07:00
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247. Too late to build a new toon? - in General Discussions [original thread]
Just keep your current character and train in a different direction. Versatility is nice.
- by Terram Nenokal - at 2012.12.05 17:37:00
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248. In case you missed it Tibus Heath, the Caldari Empire Leader, was shot. - in General Discussions [original thread]
Oooo, **** just got real. Thanks for the link!
- by Terram Nenokal - at 2012.12.05 14:31:00
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249. Retribution Trailer - in General Discussions [original thread]
Nice trailer. Is it just me, or does the narrator sound like Steven Blum? Also Vic Lacuna's bio in game says "WTB: Widow".
- by Terram Nenokal - at 2012.12.03 20:01:00
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250. The Noobs, they are delicious - in General Discussions [original thread]
I keep getting spawn kills.
- by Terram Nenokal - at 2012.12.01 23:00:00
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251. CCP WE WANT PATCH NOTES AND WE WANT THEM NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - in General Discussions [original thread]
I recall someone saying that we're getting access to the new maps today? I just want something new to play with. Maybe it's just wishful thinking.
- by Terram Nenokal - at 2012.11.28 16:53:00
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252. Your Advanced and Prototype fits - in General Discussions [original thread]
Ludwig Van Beatdropin wrote: Just to let everybody know regulators are currently broken, get rid of them and put something else In low power slots. This is news to me, have they always been broken?
- by Terram Nenokal - at 2012.11.28 16:47:00
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253. Vertical Launch Missiles and Target Painters - in Feedback/Requests [original thread]
I think this would be solid if: 1. the missiles could be shot down 2. they moved slow enough to see coming 3. they deal really heavy damage 4. the missile only locks onto something WHILE it's target painted This reminds me of firing Arrow IVs in...
- by Terram Nenokal - at 2012.11.28 16:41:00
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254. [Request] More options for PvE - in Feedback/Requests [original thread]
I would love the option for some Eve missions to have hidden branches you can access if you have a dust squad ready to deploy in a station or something. Dust merc deploys, fights through drones or NPC soldiers, destroys some objective, Eve player ...
- by Terram Nenokal - at 2012.11.28 16:32:00
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255. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
+1, this is a great idea and would really help Dust feel a bit more permeated into Eve without being too complex.
- by Terram Nenokal - at 2012.11.28 16:27:00
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256. Freakin OP heavies - in General Discussions [original thread]
I feel heavies having an advantage over AR fit assault suits is intended. A shotgun scout can tear a heavy in half at close range, and if you're running with a squad, you can easily take down a heavy by flanking him or by chipping away at him as y...
- by Terram Nenokal - at 2012.11.28 14:17:00
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257. Yeah No, AV Grenades Need To Be Not Homing or Nerfed. - in Feedback/Requests [original thread]
DarkShadowFox wrote: I refuse to support this game through buying things. How do you plan on supporting it? Cheering loudly?
- by Terram Nenokal - at 2012.11.28 00:12:00
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258. Yeah No, AV Grenades Need To Be Not Homing or Nerfed. - in Feedback/Requests [original thread]
DarkShadowFox wrote: Garrett Blacknova wrote: I have a 200k ISK fitting for my Sica that can tank its way through enough AV grenades to fire a couple of failed shots from my main Missile Turret because Large Missile Turrets are horrifically ...
- by Terram Nenokal - at 2012.11.27 19:59:00
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259. The Hobbit - in The Locker Room [original thread]
I'm really looking forward to it, and it's so soon now. I'm especially interested in the technology behind it, but we'll be dead before we get some special edition blurays, sadly.
- by Terram Nenokal - at 2012.11.27 19:54:00
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260. Beer - in The Locker Room [original thread]
Porters of all kinds. My pregame beer lately for Dust has been Shinerbock or a Dogfish Head .
- by Terram Nenokal - at 2012.11.27 19:48:00
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