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141. PvE! Poll inside - in General Discussions [original thread]
Breakin Stuff wrote: Yes if CCP did a kickstarter like this to fund the PvE/NPE development I'd do it in a heartbeat ^ This. Totally.
- by Templar XIII - at 2015.01.17 01:26:00
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142. Forge Gun Nerf needed - in General Discussions [original thread]
Imp Smash wrote: Hector Carson wrote: Damn what did I start here? Hilarity ^ This.
- by Templar XIII - at 2015.01.17 00:18:00
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143. Forge Gun Nerf needed - in General Discussions [original thread]
One Eyed King wrote: Templar XIII wrote: xavier zor wrote: The FG just needs a clip of 1. A clip of one is barely enough: give it a clip of 1 like the PLC, maximum ammo of 10 and a maximum range of ~15m (Shotgun-style). Now you have a...
- by Templar XIII - at 2015.01.16 20:03:00
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144. Forge Gun Nerf needed - in General Discussions [original thread]
xavier zor wrote: The FG just needs a clip of 1. A clip of one is barely enough: give it a clip of 1 like the PLC, maximum ammo of 10 and a maximum range of ~15m (Shotgun-style). Now you have a real fun gun that deserves its name. Fixed, do...
- by Templar XIII - at 2015.01.16 16:13:00
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145. Today, the 14th of january is: - in General Discussions [original thread]
Happy birthday, Kiddo. Hope you get that red BMX bike you had on your wishlist for, like "a hundred million years, or so...".
- by Templar XIII - at 2015.01.14 04:13:00
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146. My research into the strongbox(abridged) - in General Discussions [original thread]
Flint Beastgood III wrote: I have had many crap items from strongboxes. Twice I have had 9x (racial) basic frames. People buying keys have too much faith in CCP and their coding. Luckily all my keys have been from salvage or missions. Oh, s...
- by Templar XIII - at 2015.01.12 11:25:00
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147. How can we make NPE better? - in General Discussions [original thread]
Atiim wrote: First, the Battle Academy should have it's graduation requirements lifted to 150k WP (or 1k kills). Next, the AI who used to explain the game mechanics ("would you like to know more?") needs to return. it gave a much more in-dept...
- by Templar XIII - at 2015.01.07 13:18:00
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148. Why so much lag? - in General Discussions [original thread]
Same here, every time Amarr FW seems to run to our advantage, game running smooth and lag-free, leading in clones and MCC by 1/3 lag kicks in as if someone pulled the trigger, saying: "Until here and no further, boys", and we start to die like fli...
- by Templar XIII - at 2014.12.29 23:25:00
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149. As much would like to deny - in General Discussions [original thread]
calvin b wrote: This was all foretold. Matthew 24:21-22 speaks of the day mankind would have the ability to wipe itself from the Earth. Luke 21:25-26 speaks of weather, man would not be able to tell one season from the next. Mark 13:7-8 wars an...
- by Templar XIII - at 2014.12.25 22:53:00
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150. Race change for AUR - in General Discussions [original thread]
I'd fullheartedly embrace a race change option for AURum. Finally becoming Amarr is my desire. And...we are not talking about fixes here, but more ways for CCP to make a quick buck, a buck I and many others are willing to spend.
- by Templar XIII - at 2014.12.25 16:53:00
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151. Server is down? - in General Discussions [original thread]
Factional Warfare not loading for ages, even in general FW high times, only accessible when in squad and started by someone else as lead; when loading insta-drop out of match. Ambush loading only when FW started and cancelled multiple times before...
- by Templar XIII - at 2014.12.25 10:18:00
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152. Who do you know that is truly loyal? - in General Discussions [original thread]
True Adamance wrote: Aero, Aisha, Eirik Yassavi, Nightchild77, Maikyl Metsar, Templar 12, Humble Seeker, Malleus Malifacarum, Isa Lucifer, KING Checkmate, Ceej Mantis, Viktor Hadah Jr, Evicer, Mortedeamor...... Far too many who were loyal to t...
- by Templar XIII - at 2014.12.12 09:35:00
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153. Scouts are done. - in General Discussions [original thread]
Scouts are by no means done yet, only forced into their intended role a bit more strictly. It can still shine, so use your innate abilities: situational awareness, unparalleled speed, your will to embrace risk for great rewards. Seen a Cal Scout...
- by Templar XIII - at 2014.12.11 12:53:00
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154. Scouts are done. - in General Discussions [original thread]
Damn, you did not get the newest fit of the month? Scouts are so not en vogue anymore, now it is Minmatar Assault with kincats and...[Drums]...a cloaking module!!! Faster than a scout, strafe like the devil. Speed was always better than dampening:...
- by Templar XIII - at 2014.12.09 23:03:00
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155. APEX reign of terror has ended! - in General Discussions [original thread]
Kain Spero wrote: The APEX bug appears to be fixed. You can no longer modify the suit during creation and if you spawn a previously created custom fit you are removed from battle. This is not altogether true, as I got shotgunned by an apex ...
- by Templar XIII - at 2014.11.12 19:12:00
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156. [PETITION] Templar Scout Suit - in General Discussions [original thread]
Dear CCP, now that all racial suits are available and were not at the time the Templar Suits Codes were first issued, please add the Templar Scout suit to the package and to all those who redeemed the codes already. With a gaudy coloration simila...
- by Templar XIII - at 2014.10.30 04:37:00
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157. Dust Needs More Marketing? - in General Discussions [original thread]
http://www.youtube.com/watch?v=_Y83jJGqnJQ This. Please discuss.
- by Templar XIII - at 2014.02.20 19:22:00
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158. New HMG gameplay (video) - in General Discussions [original thread]
Templar XIII wrote: The heavy can't run, he can't hide (scan sig, hitbox), he cannot see any good (scan precision), he cannot revive, scan, hive, uplink, remote repair, damn he cannot even jump or dance any good... all he was meant to do is two...
- by Templar XIII - at 2013.12.20 03:44:00
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159. New HMG gameplay (video) - in General Discussions [original thread]
The heavy can't run, he can't hide (scan sig, hitbox), he cannot see any good (scan precision), he cannot revive, scan, hive, uplink, remote repair, damn he cannot even jump or dance any good... all he was meant to do is two things: he can take an...
- by Templar XIII - at 2013.12.20 03:41:00
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160. The Heavy Dropsuit Bonuses Direly Need A Change - in General Discussions [original thread]
Awry Barux wrote: Templar XIII wrote: Text Grant wrote: https://forums.dust514.com/default.aspx?g=posts&t=120508 I have minmatar logi Lvl 5 and my minmatar assault only gets its usual 1 hp per second... Iam a dedicated heavy, but h...
- by Templar XIII - at 2013.11.14 21:08:00
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