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81. A series of radical thoughts : Making Installations matter - in Feedback/Requests [original thread]
An additional thought or three on adding value to installations, how about a zone around every supply depot that preserves a specific percentage of all the equipment lost by both teams, but awarded to the team that held control of it when the matc...
- by Temba Fusrodah - at 2013.09.18 20:01:00
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82. A series of radical thoughts : Making Installations matter - in Feedback/Requests [original thread]
Nova Knife wrote: Credit to Jason Pearson for first sparking this idea. What if installations like CRU and Supply Depots meant more to the battle than just free points for someone with a vehicle or AV weapon + nanohive? What if CRU's actua...
- by Temba Fusrodah - at 2013.09.18 19:29:00
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83. Deployment of Gun Turrets - in Feedback/Requests [original thread]
At some point in the near future I hope the skill training regime for placing gun turrets in strategic locations around the battlefield is implemented. As if currently exists many of the pre-placed turrets have zero usefulness. Balance wise I th...
- by Temba Fusrodah - at 2013.09.18 19:01:00
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84. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Mortedeamor wrote: will lavs be able to be fitted to shuttle ammo to tanks? so since your planning on making shield tanks light fast tanks..are you planning on making shield vehicles faster than armor vehicles again ? because currently the m...
- by Temba Fusrodah - at 2013.09.18 18:21:00
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85. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Spkr4theDead wrote: By the way, cool name, the book was good.
- by Temba Fusrodah - at 2013.09.16 23:52:00
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86. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Spkr4theDead wrote: You still think comparing WWII videos to the science in the EVE/Dust universe is valid? There aren't any hatches to throw a Molotov in on the tanks in Dust. There are however, hatches on today's tanks because, well, we're h...
- by Temba Fusrodah - at 2013.09.15 09:43:00
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87. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Our Deepest Regret wrote: It's an interesting video Temba. I have a couple of points to make, however: 1. Modern tank armor is far more resilient. M1 Abrams deployed in the middle-east have survived ambush attacks relatively unscathed. E...
- by Temba Fusrodah - at 2013.09.15 09:27:00
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88. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Spkr4theDead wrote: Temba Fusrodah wrote: Spkr4theDead wrote: Temba Fusrodah wrote: I do not know of any tank that would be impervious to a sustained barrage of .50 caliber armor piercing rounds fired into it, or an even lower tech le...
- by Temba Fusrodah - at 2013.09.14 22:25:00
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89. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Spkr4theDead wrote: Temba Fusrodah wrote: I do not know of any tank that would be impervious to a sustained barrage of .50 caliber armor piercing rounds fired into it, or an even lower tech level barrage of Molotov Cocktails tossed against ...
- by Temba Fusrodah - at 2013.09.14 19:25:00
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90. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Driver Cole wrote: Temba Fusrodah wrote: Bucktooth Badger wrote: Well I'm hoping that with this complete overhaul to vehicles, that not only will they introduce locks but also the ability for the enemy (or same team ) to steal vehicles. E...
- by Temba Fusrodah - at 2013.09.14 16:40:00
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91. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Bucktooth Badger wrote: Well I'm hoping that with this complete overhaul to vehicles, that not only will they introduce locks but also the ability for the enemy (or same team ) to steal vehicles. Either as current setup where you can take it ap...
- by Temba Fusrodah - at 2013.09.14 11:43:00
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92. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Spkr4theDead wrote: Why should your AR or shotgun be a legitimate AV weapon? Unless you are just trolling I will endeavor to answer your question and hope you have an open mind and not just and open mouth. Using the analogies of a battlefiel...
- by Temba Fusrodah - at 2013.09.14 09:53:00
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93. Accuracy Of Kill Totals - in General Discussions [original thread]
Slen Kaleth wrote: Have you made an active count to verify? I have never noticed this, but I have never kept a running tally in a match, have been more concerned with playing and staying alive. That is why I raise the question, cause most time...
- by Temba Fusrodah - at 2013.09.13 19:35:00
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94. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Suanar Daranaus wrote: Dust does not have the variety that Eve does and to be honest those ships are not always in harms way like the Dust Players. Cute statements though, they were adorable. Keep up that logic and let me know how it works f...
- by Temba Fusrodah - at 2013.09.13 19:29:00
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95. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
ABadMutha13 wrote: Temba Fusrodah wrote: ABadMutha13 wrote: Here is my deal and I want to just make sure I put it out here, even if it is a repeat. ONLY AV Weapons doing damage to tanks. If you have to allow infantry weapons to damage ta...
- by Temba Fusrodah - at 2013.09.13 19:17:00
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96. Accuracy Of Kill Totals - in General Discussions [original thread]
Since this latest patch the sharp increase in the loss of kills that registered in game versus the kills that show in my final total has increased. Sometimes as many as five or six in game kills do not show up in my final tally. Other players in s...
- by Temba Fusrodah - at 2013.09.13 18:55:00
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97. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
ABadMutha13 wrote: Here is my deal and I want to just make sure I put it out here, even if it is a repeat. ONLY AV Weapons doing damage to tanks. If you have to allow infantry weapons to damage tanks, my suggestion would be creating an infantr...
- by Temba Fusrodah - at 2013.09.13 18:47:00
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98. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Bojo The Mighty wrote: This is a high and mighty request but: With the ability to remove small turrets, can we make them asymmetric? Basically I want two blasters on my right side but none on my left. It would obviously take some work but you ...
- by Temba Fusrodah - at 2013.09.13 14:56:00
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99. Whats the CPM going to do about scouts - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: Shotty GoBang wrote: Nova Knife wrote: That IS why the council exists to filter through and exercise judgement in bringing those opinions to CCP. Automatic Assault Rifles are out of control, Nova. Somebody's got...
- by Temba Fusrodah - at 2013.09.12 23:13:00
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100. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
I was kidda hoping the ass kickings that has been handed out recently was due to more people logging in for consecutive day sp bonuses. To be honest I've lost more clones this week then I did all last month, kd ratio is going to take a slump. ...
- by Temba Fusrodah - at 2013.09.12 12:57:00
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